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Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
We had PSVita already (at least the two people that bought it had it).
This looks like PSVita by N
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
Don't know if anyone posted this yet.

Just a mockup based on rumours, not an official drawing:


So basically an Nvidia Shield Portable in a different form factor, and instead of streaming from your PC or GRID to the shield, you stream from the NX to your tv (via a docking system).

http://www.eurogamer.net/articles/2016-07-26-nx-is-a-portable-console-with-detachable-controllers

btw. measuring purely by GFLOPS the Tegra X1 is roughly 100 times faster than the Nintendo 3DS, so it would pretty much be the biggest performance upgrade any console (handheld or otherwise) has ever seen to my knowledge. Of course if you compare it to the Wii U instead then it would only be about a 50% increase, which would be one of the smallest upgrades any console has ever seen. If it uses Tegra X2 with a Pascal iGPU, then it might be anywhere from 150-300 times faster than the 3DS (which would also make it somewhere between 50% and 100% the speed of the current XBONE and PS4)
 
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eddman

Senior member
Dec 28, 2010
239
87
101
If it uses Tegra X2 with a Pascal iGPU, then it might be anywhere from 150-300 times faster than the 3DS (which would also make it somewhere between 50% and 100% the speed of the current XBONE and PS4)

It really depends on what NVidia does with the Parker tegra. Hypothetically, with 512 shaders at 1 GHz it should be able to somewhat match XOne's GPU. Seeing how the 16nm process plays well with high clockspeeds, NVidia might even be able to clock it at 1.2-1.3 GHz which would position it between X1 and PS4.
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
It really depends on what NVidia does with the Parker tegra. Hypothetically, with 512 shaders at 1 GHz it should be able to somewhat match XOne's GPU. Seeing how the 16nm process plays well with high clockspeeds, NVidia might even be able to clock it at 1.2-1.3 GHz which would position it between X1 and PS4.

I think there's a couple of possible scenarios with the GPU on Tegra X2. When it comes to CUDA cores I can see them going with either 256, 384 or 512 (compressed to Tegra X1 with 256 cores). Frequency wise I could see them increase it by as much 40-50% relative to Tegra X1 (i.e. by a similar amount as what we saw in the desktop bars Maxwell to Pascal transition).

The frequency part is probably the one I'm mods unsure about since it basically depend upon how well Pascal transitions from a desktop design to a low wattage (single digit) mobile design.

So although it's a pretty wide range, the above speculation could result in anywhere from 0% faster than Tegra X1 to 200% faster than Tegra X1. Since I very much doubt Nvidia would release a new Tegra SoC with the same performance as the old one, my guess is somewhere around 50-200% faster.
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
We had PSVita already (at least the two people that bought it had it).
This looks like PSVita by N

PSVita didn't have good games, because Sony was more focused on their home console. Vita got second-rate spinoffs, instead of main franchise games.
 

Sweepr

Diamond Member
May 12, 2006
5,148
1,142
131
Apparently it is actively cooled:

There's an additional wrinkle to the story too, albeit one we should treat with caution as it is single-source in nature with a lot of additional speculation on our part. This relates to the idea that the Tegra X1 in the NX development hardware is apparently actively cooled, with audible fan noise. With that in mind, we can't help but wonder whether X1 is the final hardware we'll see in the NX. Could it actually be a placeholder for Tegra X2? It's a new mobile processor Nvidia has in its arsenal and what's surprising about it is how little we actually know about it.
 
Feb 19, 2009
10,457
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This is what I don't get: Nintendo's biggest success lately is the DS series and 3DS. They already have a good hand-held console. Why the focus to make the NX another hand-held?

If it's similar to the WiiU in size, for twin controllers on either side, it's too big for a hand-held, while the specs make it a lackluster console for 2017 debut. So it's like an in-between.
 

David_k

Member
Apr 25, 2016
70
1
41
I would say if they release something that would combine both portabale- DS market and consoles- Wii market, there are millions of people that might upgrade.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
The WiiU is universally considered to be a failure. They aren't even making them anymore.

Devs abandoned the WiiU because of its low sales, and it being difficult to port to.

The NX may be "not hard" to develop for ground up games intended for it. But porting stuff to it will not be nearly as easy as porting between PS4/XboxOne/PC.

Yeah ok. WiiU is universally considered a failure. Tell that to my kids who have a floor to ceiling stack (literally) of WiiU games.
Where do you guys get these sweeping generalizations that when you feel something, everybody must. "Universally"..
 
Mar 10, 2006
11,715
2,012
126
Yeah ok. WiiU is universally considered a failure. Tell that to my kids who have a floor to ceiling stack (literally) of WiiU games.
Where do you guys get these sweeping generalizations that when you feel something, everybody must. "Universally"..

Agree. My brother got a Wii U a while back and he's got a ton of games that he plays all the time. I recently set him up with a nice gaming rig and that's taking up a lot of his gaming time, but he still loves his Nintendo console because he loves the unique Nintendo games/IP. He doesn't give two hoots about the underlying hardware.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
This is what I don't get: Nintendo's biggest success lately is the DS series and 3DS. They already have a good hand-held console. Why the focus to make the NX another hand-held?

The original 3DS is old, and the "refreshed" one never took off. Plus to get iOS ports they need a better and larger touch screen. The era of 3D is over.
 

sirmo

Golden Member
Oct 10, 2011
1,014
391
136
Thought Wii U was Nintendo's worst selling console.



The software graph is the important one because that's where they really make their money.
 
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poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Given this logic, wouldn't it make more sense to just sell mobile games for iOS and Android and save the whole hardware development costs?

Nintendo doesn't have control of those platforms. They are control freaks (remember the seal of quality?).

I don't see the strategy working. Pokemon Go works because you don't need any extra gear. You have your smartphone with you anyway. This can't be said for a handheld. What can a handled possibly offer over running the same software on a smartphone? Better Graphics? Well you just said graphics aren't important...What else? I can only think of saving of smartphones battery at the cost of carrying around a second device.

I don't see this working. There is a small market yes, but a small one.

You are thinking too much about yourself. Think about children.

Pokemon Go is a great way to entertain your kids, but then they want your phone all the time. You would just get them a phone, but you are the only parent in the class that thinks an 8 year old is too young for a smartphone.

So Nintendo rolls out what is basically a gaming mobile device which you can give your kids instead of giving them yours (or their own) smartphone. Plus you as a parent can trust that Nintendo's app store won't have freemium crap or mature games. It's basically "My first smartphone."

The only way Nintendo can screw it up if if they go wifi only, as the magic of games like Pokemon Go need a data connection. Hopefully Nintendo will cut a deal with ATT or someone for a service plan.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
I guess the sentiment here is mostly the same, it's too bad Nintendo is going low powered gimmick again. AAA titles will be skipping this platform, again.

I mean if they wanted gimmick, they could have gone with ARM for the handheld controller and a beefier console itself. That would at least attract devs to port over their games to that platform, while adding some extra unique gimmicks due to the handheld, to give gamers a bonus for owning the NX.

What do you mean by "low powered" ?
Are you familiar with what Nvidia is offering for the NX?
What makes it a gimmick?
 

dacostafilipe

Senior member
Oct 10, 2013
772
244
116
You are thinking too much about yourself. Think about children.

Pokemon Go is a great way to entertain your kids, but then they want your phone all the time. You would just get them a phone, but you are the only parent in the class that thinks an 8 year old is too young for a smartphone.

So Nintendo rolls out what is basically a gaming mobile device which you can give your kids instead of giving them yours (or their own) smartphone. Plus you as a parent can trust that Nintendo's app store won't have freemium crap or mature games. It's basically "My first smartphone."

The only way Nintendo can screw it up if if they go wifi only, as the magic of games like Pokemon Go need a data connection. Hopefully Nintendo will cut a deal with ATT or someone for a service plan.

Maybe it's just the people around me, but most parents I know with kids in that age, all have iPads/iPods/tablets specially for them. It's where they install all those games ,where they Facetime with Grandpa and where they use YT on their own ...

As for the NX, I'm kinda disappointed. Now I have zero interests in that hardware.
 

Zstream

Diamond Member
Oct 24, 2005
3,396
277
136
Nintendo doesn't have control of those platforms. They are control freaks (remember the seal of quality?).



You are thinking too much about yourself. Think about children.

Pokemon Go is a great way to entertain your kids, but then they want your phone all the time. You would just get them a phone, but you are the only parent in the class that thinks an 8 year old is too young for a smartphone.

So Nintendo rolls out what is basically a gaming mobile device which you can give your kids instead of giving them yours (or their own) smartphone. Plus you as a parent can trust that Nintendo's app store won't have freemium crap or mature games. It's basically "My first smartphone."

The only way Nintendo can screw it up if if they go wifi only, as the magic of games like Pokemon Go need a data connection. Hopefully Nintendo will cut a deal with ATT or someone for a service plan.



You're not getting it. The 3DS already does this. The decision again to go half ass into mobile and half ass into a console just reeks of desperation. Look at the Wii and WiiU sales http://www.polygon.com/2016/7/27/12294550/nintendo-earnings-q1-2016-wii-u-3ds

It's embarrassing what the company has become. If they wanted to make a portable cellphone, sure, why not? If they wanted to make another 3DS, go for it. The in between is another terrible decision.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
You're not getting it. The 3DS already does this.

So did a Gameboy at some point. Their portable lineup needed a refresh. The 3DS with its primitive screen and SoC can't handle current AAA (if there is such a thing) iOS ports. Plus the 3DS can't have a data plan.

Basically look at this as Nintendo giving up on the home console market and going all in on portables with a beefier 3DS replacement.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
You're not getting it. The 3DS already does this. The decision again to go half ass into mobile and half ass into a console just reeks of desperation. Look at the Wii and WiiU sales http://www.polygon.com/2016/7/27/12294550/nintendo-earnings-q1-2016-wii-u-3ds

It's embarrassing what the company has become. If they wanted to make a portable cellphone, sure, why not? If they wanted to make another 3DS, go for it. The in between is another terrible decision.

Actually it might be genius. To have console and mobile working 100% interchangeably, in the same ecosystem. Fully synchronized so maybe you hunt pokemon outside, bring home your "DS", syncs automagically with console for big screen international connectivity and battling.
And embarrassing? Really? Ok.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Maybe it's just the people around me, but most parents I know with kids in that age, all have iPads/iPods/tablets specially for them. It's where they install all those games ,where they Facetime with Grandpa and where they use YT on their own ...

Sure, and those children are lost to Nintendo. They are banking on the parents who aren't comfy giving children under ten their own personal mobile device that the kid can use to look up objectionable material on YouTube. Parental controls on mobile devices are pretty crappy compared to a console.

Plus as I said they can make cross platform games (like games that are also on iOS or Android) but make it so special features are only on the NX version of the game. Imagine if they had that today, and the NX Pokemon Go could capture better/different monsters than the iOS version. Millions of ten year olds would be saying "I don't want this old iPad anymore, I want the iPad with the good Pokemon mommy!" It would sell like crazy.
 
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HOOfan 1

Platinum Member
Sep 2, 2007
2,337
15
81
Booo. The Wii U may not have been a sales success, but there's still a niche following for the system, and the 3DS is indisputably a success.

And pointing to Sega as a model of what happens when a console maker goes third part is, um...not encouraging.

Nintendo is too big to try to exist only on a niche market.

Sega never had the type of catalog or IP that Nintendo has.

I can see Nintendo staying in the handheld market, which is their bread and butter, but as Pokemon Go is showing, the phone market is cannibalizing them there.

On the home console market, the software is the only thing people want from Nintendo these days
 

Zstream

Diamond Member
Oct 24, 2005
3,396
277
136
Actually it might be genius. To have console and mobile working 100% interchangeably, in the same ecosystem. Fully synchronized so maybe you hunt pokemon outside, bring home your "DS", syncs automagically with console for big screen international connectivity and battling.

And embarrassing? Really? Ok.


All indications show its not a true portable device. It's an iPad with different hardware. Let me ask you this one question and I'll leave it at that.

From a business standpoint, what would make more money.

Selling a non-transferable game to an iPad that cost $20-$25 vs developing another Eco-system and possibly (more than likely) alienating a major chunk of your potential user base?

There was a report on business insider that states all kids under a certain age are being allowed to purchase games under $5 on the Apple Store while teens and adults prefer consoles.

What I'm getting at, is Nintendo is and will always be software. Now that there are alternatives (gaming devices) Nintendo will have to compete with that. It's not a good business move in my opinion. I'm talking about how the states will react. There might be a difference in Japan, but why would you rely on that install base that's ever shrinking?
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
I dont know, this isnt Forbes or fortune 500 forums.
I couldnt care what makes money for them or not. Frankly I dont know why anyone here would care either.
I just want it to be cool, enjoyable and easy.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Thought Wii U was Nintendo's worst selling console.



The software graph is the important one because that's where they really make their money.

Yerp, that chart is for the first ~1.5 years of the console's presence on market.

Wii launched on 12/2006 1.5 years later is 5/2008
2006
**Wii Sports
The Legend of Zelda: Twilight Princess

2007
Super Paper Mario
Mario Party 8
Pokémon Battle Revolution
Mario Strikers Charged
Metroid Prime 3: Corruption
Donkey Kong Barrel Blast
Fire Emblem: Radiant Dawn
Super Mario Galaxy
*Mario & Sonic at the Olympic Games (Published by Nintendo in Japan only)

2008

Super Smash Bros. Brawl
Mario Kart Wii

Wii U launched 11/2012 1.5 years later is 4/2014
2012

New Super Mario Bros. U
Nintendo Land

2013

Lego City Undercover
Pikmin 3
New Super Luigi U
The Wonderful 101
***The Legend of Zelda: The Wind Waker HD
Wii Party U
*Mario & Sonic at the Sochi 2014 Olympic Winter Games
Super Mario 3D World
Monster Hunter 3 Ultimate (Published by Nintendo in PAL regions only)

2014

*Wii Fit U
Donkey Kong Country: Tropical Freeze

Source:
https://en.wikipedia.org/wiki/List_of_products_published_by_Nintendo#Wii
https://en.wikipedia.org/wiki/List_of_products_published_by_Nintendo#Wii_U

* - Games I deemed not big sellers/attractive to core audience, but included anyways
** - included mostly because it was included with every Wii sold.
EDIT: *** - Wind Waker HD I don't consider to be a true Wii U game, but considering there was no other Zelda Game, I'll assume it sold successful because of that (ie HD remakes are often poor sellers versus originals).

Mario Kart 8 launched 5/2014, 1 month after that source stopped tracking. Mario Kart 8 sold 4 million copies, boosted Wii U sales and started basically the Wii U sales growth, Nintendo will sell more Wii Us from when that chart stopped tracking to end of last year (making them similar time spans).
Games that launched after that stopped tracking up to end of last year:

2014
Mario Kart 8
Hyrule Warriors (Published by Nintendo outside Japan)
Bayonetta
Bayonetta 2
Super Smash Bros. for Wii U
Captain Toad: Treasure Tracker
Just Dance Wii U (Japan only)

2015

Kirby and the Rainbow Curse
Mario Party 10
Splatoon
Super Mario Maker
Yoshi's Woolly World
Animal Crossing: Amiibo Festival
Mario Tennis: Ultra Smash
Xenoblade Chronicles X

For both sets of data, eShop/WiiWare titles not included as most are re-hashes of older games.



I'm not saying the Wii U wasn't Nintendo's worst selling console, it was also Nintendo's worst supported console with first party titles at launch (when it matters most since it squandered it's 1year launch lead). Key points: Not a single Zelda title to Wii's two. Not a single new Metroid title to Wii's two. 1 Donkey Kong title to Wii's two, One Mario Kart, One Mario Party, one new Mario 3D game.

It's very obvious why Wii U failed in regards to hardware sales. And it's Nintendo's fault. If you aren't going to court 3rd parties, you better bring your 1st party line-up ASAP.
 
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dacostafilipe

Senior member
Oct 10, 2013
772
244
116
Plus as I said they can make cross platform games (like games that are also on iOS or Android) but make it so special features are only on the NX version of the game. Imagine if they had that today, and the NX Pokemon Go could capture better/different monsters than the iOS version. Millions of ten year olds would be saying "I don't want this old iPad anymore, I want the iPad with the good Pokemon mommy!" It would sell like crazy.

Maybe, but I don't share that optimism.

To have cross platform games, they would need to share the same input interface, aka Touchscreen. Then, for something like Pokemon Go, you'll need a network connection in order ro roam around and find those small beasts. In the end, it would just be a smartphone ... Oh ... is the NX Nintendo's version of the iPhone?

Guys, you heard it here first
 
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