railven
Diamond Member
- Mar 25, 2010
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Didnt somebody just say it was easy to port?
And why is Tegra meh? It will likely be either pascal or volta based. Is there a problem with that other than it not being AMD?
My guess is Nintendo will aim for current Wii U graphics @ 1080p/60 where as the WiiU is mostly limited to 720p/60 for the console.
Handheld will target 720 or 1080/30 similar graphics levels.
If they can create cross play with online, I can see it selling strong as a mobile-centric device. The console would just be an accessory (why they'd want to keep hardware costs down).
3rd party titles would either be ported from PC via NV and their software
(this is the post I was referring to):
It's PC games ported to Android. NVIDIA has been driving developers to do this for awhile.
https://shield.nvidia.com/games/android
The list of games contains a mix of PC and Android original games.
With NVIDIA Gamestream you can. You'll still need to use NVIDIA servers (paid for service), or have a gaming PC in the house with an NVDIA GPU. It won't play PC games natively.
If the port work isn't too hard, Nintendo has access to PC ports with little work on their part.
Really will be interesting what Nintendo does. People are itching for Pokemon Go Battles, but it could be the app that pushes people to pick up a Nintendo DX. Using their phones still to catch Pokemons and their NX to battle them at home or on the go.