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Piroko

Senior member
Jan 10, 2013
905
79
91
Yeah. Nintendo is what's left of handheld gaming. The more I think about it, if this thing really is thick like the Shield, it's not going to work. Portability and battery life is why Nintendo was able to last this long in handhelds while others failed.
I would like to throw in that parents see the DS line as "cheap enough to not care if it breaks" and "takes a bit more than just a drop to break it", both points that no other device on the market can really claim for itself.
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
It's not a disagreement. I am making a statement of fact. Thats why I'm annoyed. And you're shameful because you're so intent on not admitting that you're wrong or confused that you're resorting to twisting my words around and being intentionally obtuse.

In response to your prior post, the NX is rumored to have all the features I listed. And even if it didn't, thats irrelevant, the point is that dedicated handhelds have countless gaming specific features phones and tablets never will. Respond to THAT point instead of being obtuse.

The NX has a pretty good list of features. No, it isn't a tablet. (Or at least it probably isn't, depending on how the "docking controllers" work.) But it competes with tablets and phones for developer effort, consumer mindshare, and consumer $$$, which is the reason I believe it is relevant to discuss tablets in this thread.

However, I do owe you a small apology- I have been talking at cross-purposes to you. I missed your initial post in which you said that the NX is not a tablet. That is the specific fact you have been arguing about. From context, I thought you were arguing that NX will not compete with other mobile devices, not that specifically it is not a tablet. Hopefully my other posts make a little more sense with that context.

As an aside- the lines between tablet and games console are fairly blurry these days. There are quite a few Android and Windows devices which straddle the line.

Linx Vision, a Windows tablet with removable game controls:



GPD Q9 and JXD S192, Android tablets with integrated game controls, and HDMI output to let you dock them with a TV:





iPega 9023, a Bluetooth controller dock that lets you use your tablet or phone like a portable game console:



There is quite a bit of interest in disrupting the traditional handheld games console market out there, though obviously none of these have been particularly successful so far Looking forward to seeing what Nintendo does with NX.
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
There is quite a bit of interest in disrupting the traditional handheld games console market out there, though obviously none of these have been particularly successful so far

The question is why they haven't been successful though. My guess is that no matter how much these various companies want to turn a tablet or tablet like device into gaming devices, they all suffer from the same fatal flaw, they don't have any games that make them more compelling than the smartphone that everyone already owns.

This is where Nintendo (and Sony to some degree) shines, they do actually have games that make them stand out and can thus provide a handheld experience that is sufficiently better than angry birds on a smartphone to actually make people care enough to buy it.
 

Triloby

Senior member
Mar 18, 2016
587
275
136
The question is why they haven't been successful though. My guess is that no matter how much these various companies want to turn a tablet or tablet like device into gaming devices, they all suffer from the same fatal flaw, they don't have any games that make them more compelling than the smartphone that everyone already owns.

This is where Nintendo (and Sony to some degree) shines, they do actually have games that make them stand out and can thus provide a handheld experience that is sufficiently better than angry birds on a smartphone to actually make people care enough to buy it.

The only problem with this, however, is that Nintendo will need way more than 1st party games for the NX to sell. If Nintendo hadn't gone out of their way to alienate so many 3rd party developers out there, the NX could easily be a better value proposition compared to the Wii U.

Yes, proper handheld games are a far superior experience compared to playing Angry Birds or Candy Crush on smartphones, but Nintendo's 1st party games won't be enough to sell the system. They also need proper handheld games from 3rd parties to successfully leverage the NX. This is something I'm not so sure they can do, but I'd like for Nintendo to prove me wrong there.
 

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
The only problem with this, however, is that Nintendo will need way more than 1st party games for the NX to sell. If Nintendo hadn't gone out of their way to alienate so many 3rd party developers out there, the NX could easily be a better value proposition compared to the Wii U.

Yes, proper handheld games are a far superior experience compared to playing Angry Birds or Candy Crush on smartphones, but Nintendo's 1st party games won't be enough to sell the system. They also need proper handheld games from 3rd parties to successfully leverage the NX. This is something I'm not so sure they can do, but I'd like for Nintendo to prove me wrong there.

But have Nintendo really alienated 3rd part developers on their hand held consoles?

I know that the Wii and Wii U has both been very poor when it comes to 3rd party developer support, but it was not my impression that the 3DS was suffering from this as well.
 

FatherMurphy

Senior member
Mar 27, 2014
229
18
81
Perhaps an alliance of sorts with Nvidia will help Nintendo attract third-party developers? Nvidia (albeit in a different market) has a strong relationship with engine and game developers, and has, to some extent, worked with them to bring games to Shield (and the Grid service).

If Nintendo has somewhat less proprietary hardware as well as a strong partner in Nvidia, it could be a win win for both companies and gamers, who could end up with more access to 3rd party games on a Nintendo platform.

Hope springs eternal.
 

FORTHEWIND

Member
Jul 23, 2015
25
1
11
I think Nintendo is trying to differentiate itself from 2 big juggernauts here (Sony,Microsoft) since those two already have a refresh in the works (Neo/Scorpio) and Nintendo isn't going to make a loss from day 1. Think about it. It would be suicide to target PS4, Xbone now when dev will probably prioritise Neo, Scorpio more (with the PS4, Xbone gfx toned down a bit PC settings style). Having a unique product that differentiate from the PC-like box both Sony, Microsoft is doing will surely have an audience that's willing to buy it IF it is priced right.

Nintendo will most likely combine all their experience making gaming hardware (3DS and all that) and try to make a hybrid that's good for gaming on the move and gaming on the living room too. Think a PS Vita + PS4 hybrid. HD gaming on the move when out. Full HD when docked. It could work if it's done right.

About the SoC, it isn't surprising seeing Nvidia here. With AMD having a blast with nearly every developer out there coding to the metal for GCN, Nvidia is trying to up a notch with AMD. If Nvidia (and Nintendo) could convince 3rd party to the NX then Nvidia will also get the "console effect" AMD is having now for it's PC GPU. Instant GPU love from dev . But how they do it depends. With Nvidia already having experiences convincing dev to use its GPU features via GameWorks (Incentives, lots of it), I think this is why Nintendo chose Nvidia over AMD, a (slightly) easy way to attract 3rd party. But that's just speculation on my part (AMD could do that too. But how did GameWorks exist again :awe.

As for the processing behind it, I think it's safe to say slightly below PS4/Xbone. We never did see how Tegra X1 will do when it's coding to the metal or how would it looked if Nvidia custom modified it for Nintendo. With 1 quad-core cluster when docked (A57) and another cluster for on the move (A53) (remember X1 used cluster migration), it will have decent battery life and performance when not docked and full on blazing when docked. Not too mention X1 1Tflops FP16 performance Nintendo will probably used often when developing games for it.

If Nintendo do manage to get Tegra X2 (or P1 since Pascal) then well I imagine it'll probably already be close but marginally below Neo, Scorpio performance. How can I say that? Well both still use Jaguar netbook processor and an updated GCN. X2 (or P1) will use Denver rev2 with Pascal. Denver has a instruction cache for storing optimize code right? Imagine if already highly optimize code were already in there? (Akin to how Android ART AoT compilation works). Again it's just speculation.

We can only know it when Nintendo unveil it. But I think it won't be under powered for a while. I might be wrong though.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
The only problem with this, however, is that Nintendo will need way more than 1st party games for the NX to sell. If Nintendo hadn't gone out of their way to alienate so many 3rd party developers out there, the NX could easily be a better value proposition compared to the Wii U.

You are talking about AAA console game developers- EA, Ubisoft, etc. They are probably forever lost to Nintendo.

But on the other hand the top mobile developers have no reason to avoid Nintendo and many already ported their games to the 3DS and Wiiware. This will continue that trend.

Heck if SquareEnix puts all its mobile releases on here (like the Final Fantasy's) it will have quite the classic library as well (as we assume Virtual Console will be ported).
 

FORTHEWIND

Member
Jul 23, 2015
25
1
11
Perhaps an alliance of sorts with Nvidia will help Nintendo attract third-party developers? Nvidia (albeit in a different market) has a strong relationship with engine and game developers, and has, to some extent, worked with them to bring games to Shield (and the Grid service).

If Nintendo has somewhat less proprietary hardware as well as a strong partner in Nvidia, it could be a win win for both companies and gamers, who could end up with more access to 3rd party games on a Nintendo platform.

Hope springs eternal.


You beat me right to it. XD
 
Reactions: FatherMurphy

antihelten

Golden Member
Feb 2, 2012
1,764
274
126
I think Nintendo is trying to differentiate itself from 2 big juggernauts here (Sony,Microsoft) since those two already have a refresh in the works (Neo/Scorpio) and Nintendo isn't going to make a loss from day 1. Think about it. It would be suicide to target PS4, Xbone now when dev will probably prioritise Neo, Scorpio more (with the PS4, Xbone gfx toned down a bit PC settings style). Having a unique product that differentiate from the PC-like box both Sony, Microsoft is doing will surely have an audience that's willing to buy it IF it is priced right.

Nintendo will most likely combine all their experience making gaming hardware (3DS and all that) and try to make a hybrid that's good for gaming on the move and gaming on the living room too. Think a PS Vita + PS4 hybrid. HD gaming on the move when out. Full HD when docked. It could work if it's done right.


I agree that right now is not the right time for Nintendo to go for a pure console play, if they ever want to get back into that market they will probably have to time it for the next generation.

As such either a pure handheld or a hybrid device does seem like the right move to me.

About the SoC, it isn't surprising seeing Nvidia here. With AMD having a blast with nearly every developer out there coding to the metal for GCN, Nvidia is trying to up a notch with AMD. If Nvidia (and Nintendo) could convince 3rd party to the NX then Nvidia will also get the "console effect" AMD is having now for it's PC GPU. Instant GPU love from dev . But how they do it depends. With Nvidia already having experiences convincing dev to use its GPU features via GameWorks (Incentives, lots of it), I think this is why Nintendo chose Nvidia over AMD, a (slightly) easy way to attract 3rd party. But that's just speculation on my part (AMD could do that too. But how did GameWorks exist again :awe.

I don't think choosing Tegra has anything to do with Nvidia wanting a leg up with 3rd party developers, remember handheld games (and Nintendo games in general), never really show up on the PC, so Nvidia wouldn't gain anything from being in the NX.

I think the reason for choosing Nvidia has nothing to do with 3rd party developers, but is instead based on a much simpler fact: Nvidia offers the single fastest mobile GPU in this TDP range, regardless of whether we are talking about the X1 or the X2.

As for the processing behind it, I think it's safe to say slightly below PS4/Xbone. We never did see how Tegra X1 will do when it's coding to the metal or how would it looked if Nvidia custom modified it for Nintendo. With 1 quad-core cluster when docked (A57) and another cluster for on the move (A53) (remember X1 used cluster migration), it will have decent battery life and performance when not docked and full on blazing when docked. Not too mention X1 1Tflops FP16 performance Nintendo will probably used often when developing games for it.

If Nintendo do manage to get Tegra X2 (or P1 since Pascal) then well I imagine it'll probably already be close but marginally below Neo, Scorpio performance. How can I say that? Well both still use Jaguar netbook processor and an updated GCN. X2 (or P1) will use Denver rev2 with Pascal. Denver has a instruction cache for storing optimize code right? Imagine if already highly optimize code were already in there? (Akin to how Android ART AoT compilation works). Again it's just speculation.

We can only know it when Nintendo unveil it. But I think it won't be under powered for a while. I might be wrong though.

Tegra X1 is quite a bit worse than "slightly below PS4/Xbone", it should be roughly 1/3 of PS4/Xbone.

Tegra X2 is an unknown at this point, but at best it might match an Xbox One or PS4, no way it will get anywhere near Neo or Scorpio.

Either way though I agree that the NX won't be underpowered for quite a while with either the X1 or the X2, at least from the handheld console perspective.
 

Triloby

Senior member
Mar 18, 2016
587
275
136
But have Nintendo really alienated 3rd part developers on their hand held consoles?

I know that the Wii and Wii U has both been very poor when it comes to 3rd party developer support, but it was not my impression that the 3DS was suffering from this as well.

Yes, Nintendo does have decent 3rd party support for their handheld systems. But that's because Nintendo has an almost monopolistic grip on the dedicated handheld gaming market. Nintendo always had a strong and successful presence in that area ever since the original Game Boy. Even with Sony's presence in that area, their PS Vita is nothing more than a tiny blip in Nintendo's radar. Regardless, Nintendo does have competition with smartphones and tablets despite those two not being in the same league as Nintendo's handhelds.

I reckon it's not difficult or expensive for 3rd parties to make games on handhelds compared to home consoles. Also, Nintendo has a much bigger user base on handhelds compared to their consoles. The Game Boy Advance sold more than their GameCube, and the original DS sold more than even the original Wii. Same thing applies for the 3DS and Wii U.
 

Headfoot

Diamond Member
Feb 28, 2008
4,444
641
126
People continue to insist a traditional console play is bad for Nintendo. In the same breath, people talk about how Nintendo doesn't need to do a traditional console because their 1st party titles draw people to the platform regardless.

Flip it around.

If Nintendo NX was as fast as the Xbone and compatible, buyers would compare all the consoles and find that in exchange for losing a few graphics details (e.g. "turning down" settings) and slightly lower FPS in exchange for gaining access to the library of Nintendo 1st party titles WITHOUT giving up any 3rd party titles either. An analogy: Would the average buyer rather buy a gaming PC today with a R9 390 and access to all of Nintendo's library, exclusives and supported Virtual Console or would you rather give all that up and buy the same PC with a 1070 and normal access. I think many average buyers would care more about the library than the hardware.

If all 3rd party titles were on all 3 console families, it comes down to a battle of the exclusives. The sentiment is that Nintendo has always has the best exclusives/1st party titles/Virtual Console. Now that Uncharted / Halo / Killzone / Forza have been done to death I very much doubt those franchises have the pull they used to.

There is no scenario where 3rd party title compatibility is a drawback.

Now do I think Nintendo will do this? No. They have a history of not doing this and I doubt they'll change now.
 
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Triloby

Senior member
Mar 18, 2016
587
275
136
If Nintendo does end up using the Tegra X2 for the NX, then there's probably a chance that it'll be a cut down version of the SoC to help save on costs. I imagine that the Tegra X2 is not a cheap piece of hardware to begin with.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
There is no scenario where 3rd party title compatibility is a drawback.

Sure there is. You make it sound so easy when its not.

Even if Nintendo picked more powerful AMD hardware to make porting easier they still have a lot of hurdles to overcome:

-the lack of any sort of online network, which takes time to build

-the fact that Nintendo admitted even making Wii U games stretched them thin so no way they could pull off a game with the productions value of say The Witcher 3

-the fact that many dedicated gamers already own a PS4 or Xbone and therefore Nintendo's not as good offering is only useful for first party titles

-the fact that Nintendo has no media store, no TV streaming service, and no investment in VR means that the Nintendo offering will be worse for all the non-gaming functionality the other consoles provide

-the fact that Nintendo refuses to lose money on hardware means their console will be worse AND more expensive

It would be a disaster. Retreating to portables consoles and streamlining their first party development is a better bet.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
People continue to insist a traditional console play is bad for Nintendo. In the same breath, people talk about how Nintendo doesn't need to do a traditional console because their 1st party titles draw people to the platform regardless.

Flip it around.

If Nintendo NX was as fast as the Xbone and compatible, buyers would compare all the consoles and find that in exchange for losing a few graphics details (e.g. "turning down" settings) and slightly lower FPS in exchange for gaining access to the library of Nintendo 1st party titles WITHOUT giving up any 3rd party titles either. An analogy: Would the average buyer rather buy a gaming PC today with a R9 390 and access to all of Nintendo's library, exclusives and supported Virtual Console or would you rather give all that up and buy the same PC with a 1070 and normal access. I think many average buyers would care more about the library than the hardware.

If all 3rd party titles were on all 3 console families, it comes down to a battle of the exclusives. The sentiment is that Nintendo has always has the best exclusives/1st party titles/Virtual Console. Now that Uncharted / Halo / Killzone / Forza have been done to death I very much doubt those franchises have the pull they used to.

There is no scenario where 3rd party title compatibility is a drawback.

Now do I think Nintendo will do this? No. They have a history of not doing this and I doubt they'll change now.

Quick question: when was the last time you used a Nintendo console?

For starters, it isn't as simply as producing just a stronger console. Nintendo has basically ignored multiplayer/online functions. They would need a complete overhaul to make their console even compete with a PS3/Xbox360 Multiplayer/Online infrastructure.

I'm talking a system so horrific, you are still using unique hardware IDs to basically connect to other users. They've made some progress but I'd put them at 1999's AOL service and that's being nice.

Nintendo will not convert a lot of Sony/MSFT guys simply because the console lacks a strong online presence. SO when COD/BF/Shooter_online comes out, chances are even if Nintendo is doing 4K@60, the other consoles will still outsell it.
 
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Rezist

Senior member
Jun 20, 2009
726
0
71
If Nintendo does end up using the Tegra X2 for the NX, then there's probably a chance that it'll be a cut down version of the SoC to help save on costs. I imagine that the Tegra X2 is not a cheap piece of hardware to begin with.

And the battery life, if you have a premium SoC you have a premium battery, everything just got expensive, I suspect a cheap variant SoC based on Pascal 16nm FF, all it needs really is 720p30 of PS4/X1 titles since they will still be made along side new console titles.
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
No it won't! Dedicated handhelds do NOT compete with phones. Entirely different markets.



Nope, where did you even get this BS from?



Utterly irrelevant...

You're suggesting that a person who wants to play Smash Bros and Mario Kart is going to look at the price of the NX and instead decide, "nah, I'll just us my phone, where I can play none of the games I want and which offers none of the same capabilities." It's a laughable idea.



Phone gaming does not compete with dedicated handhelds...

I really don't know what more has to be said. They are entirely different experiences, they offer entirely different capabilities. People have been claiming phones will take over the handheld market for a decade. It's never happened. There's zero indication it's ever going to happen. Other than people like my mom, who had a Gameboy solely for Tetris, phone gaming simply cannot compete. That's why Nintendo is attacking the phone market separately from this. THEY ARE TWO DIFFERENT ARENAS.

Please, can we purge ourselves of this misconception? There's no evidence for it whatsoever and it seems to survive on inertia alone.

I dont know about the rest of the world, but i have logged alot of hours(hundreds easily, if not 1000's) gaming on my phone, some of which was with a bluetooth controller to play Genesis,SNES and GBA roms, which would mean to me that a phone can and does in some instances compete with a dedicated handheld gaming device.

In fact after my second GBA SP battery died(yes i owned 2 GBA's long enough to wear out the batteries on both of them and have a stack of games for GBA thats probably a few feet tall), i didnt even bother replacing it as i found it just as easy to play the games on my phone.

The way i looked at it was i always have my phone anyways, the bluetooth controller is tiny so takes up practically no extra room, and with ROM's well its almost not needed to say but they take up alot less room than physical cartridges. So i was able to still play all my GBA games while not needing to lug around the GBA and game cartridges. was a win/win.

Touch controls do suck, and im sure thats what turns most people off of phone gaming but there are a few companies out there that make great bluetooth controllers, get one of them and its a game changer(pun intended....). I have a steelseries controller thats tiny, like 1/3-1/4 the size of a GBA SP, has 2 analog sticks, and 20-25 hours battery life, its probably the best money i have ever spent on a phone accessory in my life to be honest.

my .02
 

FORTHEWIND

Member
Jul 23, 2015
25
1
11
I agree that right now is not the right time for Nintendo to go for a pure console play, if they ever want to get back into that market they will probably have to time it for the next generation.

As such either a pure handheld or a hybrid device does seem like the right move to me.

Yup. Nintendo already learned their lesson the hard way with the WiiU. Just a year after its release, both juggernaut next-gen consoles came in. The WiiU weak 1st party titles on the first year doesn't help it either too.


I don't think choosing Tegra has anything to do with Nvidia wanting a leg up with 3rd party developers, remember handheld games (and Nintendo games in general), never really show up on the PC, so Nvidia wouldn't gain anything from being in the NX.

I think the reason for choosing Nvidia has nothing to do with 3rd party developers, but is instead based on a much simpler fact: Nvidia offers the single fastest mobile GPU in this TDP range, regardless of whether we are talking about the X1 or the X2.

Yeah you probably correct on Nintendo choosing Nvidia not for 3rd party support. Nvidia's X1 really is the only SoC on the market right now with great GPU performance with TDP acceptable on a small portable unit, a great combination for a mobile gaming platform like NX. X2 probably doubles the performance with 16FF but who knows.

Tegra X1 is quite a bit worse than "slightly below PS4/Xbone", it should be roughly 1/3 of PS4/Xbone.

Tegra X2 is an unknown at this point, but at best it might match an Xbox One or PS4, no way it will get anywhere near Neo or Scorpio.

Either way though I agree that the NX won't be underpowered for quite a while with either the X1 or the X2, at least from the handheld console perspective.

Maybe I was too optimistic on Tegra. Happy if it could be true though

EDIT: On second thought, I take it back. With Neo/Scorpio performance on a mobile casing I think it would burn itself first rather then compete with those two xD
 
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MrTeal

Diamond Member
Dec 7, 2003
3,586
1,748
136
TW3 cost 80M all in, including development and all the marketing for the game. Nintendo's revenue is 60x that, and their profit last year was twice the total development and marketing cost of TW3, so saying they don't have the resources to develop something like TW3 is silly. Hell, Sega spent more than that on Shenmue in 90's dollars.
 
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