So you finally admitted that we're right that it's theoretically possible, which is literally the only point we were making, because we agree that in all likelihood it wont happen in practicality.
Nobody has ever denied its unlikely dude. Nobody has been saying its practical.
But TECHNICAL POSSIBILITY and PRACTICAL REALITY are distinct and you can't act like because its not practical, its not possible. Saying it's not technically possible is verifiably wrong and it needs to stop being repeated. That's all we've ever been getting at here.
Ya but in the context of this thread, his point of view is far more relevant than yours. It doesn't matter if it's theoretically possible for a human to fly to Mars next year but if it's not planned for another 10 years, arguing theories is akin to making a point in a vacuum without understanding the economic or engineering viability. If you want to argue what's theoretically possible
for the sake of arguing, that's fine but it's not relevant unless it's practical in its application to the NX.
In the context of reality for Nintendo's 2016 console (assuming it launches in 2016), HBM for the NX is highly unlikely and actually would hurt the console more than a traditional GDDR5 setup. Reduction in PCB size is basically a useless 'feature' for consoles. If it was useful, Wii U would have outsold both of XB1 and PS4. In this case, HBM would just add costs and reduce yields with no particular advantage to speak of because most modern consoles are not memory bandwidth constrained on the GPU side with traditional GDDR5. In real terms, GDDR5 got GPUs as far as R9 295X2 and GTX980TI which means in no way shape or form would GDDR5 bottleneck NX.
Also, it seems so many people in this thread ignored this critical point I made:
Even if NX is 50%, 2X faster than PS4, it really
doesn't matter because 3rd party developers will not suddenly allocate most of their resources to NX's small/unproven to buy 3rd party titles userbase when it comes to making next generation graphics at the sacrifice of XB1/PS4 games. We already see this happening on the PC space where 99% of AAA PC games are straight up console ports with just better textures and GW features thrown in. The main benefits for PC gaming is that we can have > 30 fps and > 1080P resolution + input options. If developers are hardly taking advantage of PC hardware which is miles faster than PS4's, what are the chances they would care to take advantage of NX even if NX was 50%, 100%, 150% faster? It would just be a repeat of Dreamcast failure.
Furthermore, Nintendo isn't going to throw millions to secure early COD DLC or 3rd party games like Rise of the Tomb Raider. That means the extra horsepower of NX won't be taken advantage of by almost anyone except for Nintendo and Nintendo can only make so many games in 5 years.
Therefore, in the overall context of Nintendo's next gen console strategy, Nintendo will fail miserably if they make a console
way more powerful than PS4 and sell it for $449-499 because by that time XB1 will be $299 and PS4 likely $349 and both will have a huge install userbase and a large library of new and used games. I highly doubt that they'll be able to make a 1TB console for $349 that's tangibly more powerful than XB1/PS4 either. 30-50% more powerful than PS4 alone won't get them too many sales either since without strong online gaming community and 3rd party titles, it's just theoretical performance advantage.
Imo, Nintendo's best bet is either to try to innovate with something unique or make a traditional affordable console that's just enough to keep up with XB1 to last them until 2020-2021. At that point technology will have become a lot cheaper and faster and they would be able to introduce a console that's truly 5-6X more powerful than PS4.