Originally posted by: MmmSkyscraper
Originally posted by: swtethan
do you run vista 64?
XP Prof 32 and an NVIDIA card.
yeah, we run vista
Originally posted by: MmmSkyscraper
Originally posted by: swtethan
do you run vista 64?
XP Prof 32 and an NVIDIA card.
Originally posted by: Regs
They did a good job porting to :
XbOX 360, PS3, Windows XP, Windows XP64, Vista 32, Vista 64, ....
And people complained that you needed a SM 3.0 card!
Originally posted by: Regs
They did a good job porting to :
XbOX 360, PS3, Windows XP, Windows XP64, Vista 32, Vista 64, ....
And people complained that you needed a SM 3.0 card!
Originally posted by: Frackal
Originally posted by: Mem
I had my first major crash at the end as you go up the lift to fight baddie,I rebooted and reloaded my last save and found I could not move my character,I checked controls and all of my customised movement keys had all vanished.
Once I sorted my movement keys out I finished the game,I must say it felt like I was fighting an end level boss rather then end game,game is short.
I wish the ending was longer and better anyway decent game that needs a patch or two.
Thanks for the spoiler
Originally posted by: Griffinhart
Originally posted by: HardWarrior
Originally posted by: Griffinhart
In the end they just didn't give widescreen owners what they were used to, but it doesn't make the game any less of a great game.
WS support isn't something that you care about. I get that. What I don't understand is why you feel the need to come online and denigrate those who do care.
Eh? how did I denigrate anyone? I am a widescreen gamer myself, and that is what I'm used to. It simply doesn't impact game play, It wasn't even apparent until I read about it after I played the game.
Most games have been designed for 4:3 then Widescreen is added later, which is usually done by adding more visible area on the sides. In this case they started with widescreen and then had to make 4:3 work, so they did the same thing by adding top and bottom visibility. It's simply not what widescreen gamers are used to.
Basically the copy protection, everything about how it works is exactly what you'll see in other titles like Splinter Cell: Double Agent, Rainbow Six: Vegas, Tomb Raider: Anniversary, Command & Conquer 3, Harry Potter. The only thing we have is online activation now. But that just does a check with a server and validates the installation. Right now we have a set number of installs and, frankly, it's too low. We screwed up. We analyzed where we were and we'll up the number of installs. We've also had a bunch of screw-ups along the way, I won't mince words -- these are real screw-ups. We had the activation server crash and we didn't have a proper procedure to be notified by it to fix it. So we've had meetings all week on how to fix these screw-ups. And we're fixing them.
Originally posted by: BradAtWork
What resolution are 8800GTS 320 users running at?
I'm running at 1152x864 on High, with everything default.
The framerate isn't perfect, and often falls into the 20's.
Does this sound right?
Originally posted by: pontifex
Green Object?
I found this in Arcadia. Is it anything or just some kind of glitch? Shooting, wrenching, and telekinesisizing it doesn't do anything.
Originally posted by: BradAtWork
What resolution are 8800GTS 320 users running at?
I'm running at 1152x864 on High, with everything default.
The framerate isn't perfect, and often falls into the 20's.
Does this sound right?
Originally posted by: Canai
Originally posted by: pontifex
Green Object?
I found this in Arcadia. Is it anything or just some kind of glitch? Shooting, wrenching, and telekinesisizing it doesn't do anything.
404