Originally posted by: Jschmuck2
Originally posted by: ConstipatedVigilante
I'm at medical now. I just knew something bad would happen when I read "Funeral Services" then "Crematorium." The main thing about Bioshock isn't that it's inherently difficult so far, but it's just so damn freaky! I can't keep my crosshair on the enemies' heads when lights are flickering on and off and things are screaming at me!
Now I just need to get a better video card. Especially for the big slew of shooters coming out - MOH: Airborne, Crysis, UT 3, GoW; not to mention the other ones still veiled in mystery. Come on ATI, give us competition!
I just finished that part tonight! The boss fight with the doctor is so great. Just the way it's set up and he's slicing up that corpse...fantastically done.
Originally posted by: homercles337
Originally posted by: CrystalBay
1 The camera comes later....
2 No the hypnotize tonic comes later past the halfway point.
Are you sure about #2? I read elsewhere that you have to "save" 3 little sisters to get it. Plus, you get 200 adam at the same time to offset "saving" rather than "harvesting." Is this not true?
Originally posted by: AyashiKaibutsu
Is it just me or do the controls manage to feel both slugish and imprecise? Maybe I just have the setting turned up to high... Then again I dropped it from 12x10 to 10x7 and it still seemed that way.
Anyway, I'm definitly in the it's overated crowd. I like messing with it, but it's definitly not the legendary game reviews seemed to make it out to be.
Thats what happens when it's made for a console.Originally posted by: lozina
Been playing the game for a little now and got up to the Medical Pavillion and one thing is really bothering me- bad guys keep respawning. I really hate when things just magically respawn it ruins the game for me. Is there any way to deactivate this?
Originally posted by: Skacer
Finally beat the game, dear god that was amazing.
http://www.xfire.com/profile/skacer/
35 hours according to Xfire.
And a sad shot: http://picasaweb.google.com/sk...to#5105789738374167106
Originally posted by: MichaelD
I know they probably won't, but we can hope: Any word of them releasing a patch to kill the rootkit? This seems like a really nasty one; I've read the thread over in 2KGames' forum (the big one that Waggy's in) and I'm really disappointed.
I have CloneCD/DaemonTools/etc on my system and just refuse to unload them just so I can play a game. My PC works perfectly the way it is and I don't want to go changing it around.
Man, what a disappointment!
Originally posted by: homercles337
Originally posted by: MichaelD
I know they probably won't, but we can hope: Any word of them releasing a patch to kill the rootkit? This seems like a really nasty one; I've read the thread over in 2KGames' forum (the big one that Waggy's in) and I'm really disappointed.
I have CloneCD/DaemonTools/etc on my system and just refuse to unload them just so I can play a game. My PC works perfectly the way it is and I don't want to go changing it around.
Man, what a disappointment!
Yea, the rootkit pissed me off too. I only found out about it after i installed. :| I did find a work around to get rid of it though and the game still plays fine.
Originally posted by: MichaelD
Originally posted by: homercles337
Originally posted by: MichaelD
I know they probably won't, but we can hope: Any word of them releasing a patch to kill the rootkit? This seems like a really nasty one; I've read the thread over in 2KGames' forum (the big one that Waggy's in) and I'm really disappointed.
I have CloneCD/DaemonTools/etc on my system and just refuse to unload them just so I can play a game. My PC works perfectly the way it is and I don't want to go changing it around.
Man, what a disappointment!
Yea, the rootkit pissed me off too. I only found out about it after i installed. :| I did find a work around to get rid of it though and the game still plays fine.
? "Workaround?" Do tell.
Originally posted by: Noema
Originally posted by: AyashiKaibutsu
Is it just me or do the controls manage to feel both slugish and imprecise? Maybe I just have the setting turned up to high... Then again I dropped it from 12x10 to 10x7 and it still seemed that way.
Anyway, I'm definitly in the it's overated crowd. I like messing with it, but it's definitly not the legendary game reviews seemed to make it out to be.
I have to wonder if we are really playing the same game?
Sluggish? Imprecise? Overrated?
Originally posted by: AyashiKaibutsu
Originally posted by: Noema
Originally posted by: AyashiKaibutsu
Is it just me or do the controls manage to feel both slugish and imprecise? Maybe I just have the setting turned up to high... Then again I dropped it from 12x10 to 10x7 and it still seemed that way.
Anyway, I'm definitly in the it's overated crowd. I like messing with it, but it's definitly not the legendary game reviews seemed to make it out to be.
I have to wonder if we are really playing the same game?
Sluggish? Imprecise? Overrated?
Now that I'm paying more attention to it, it seems like it was only in the starting areas that I was having issues with. Overrated still applies though. I was expecting it to be scary like SS2, but it entirely fails to and the ghosts don't even feel right for the rest of the setting. In SS2 ghosts really added to the atmosphere, in Bioshock feels like the only reason they were there was because it was the spiritual sequal to SS2. The story doesn't seem that great to me so far. Making Big Daddies badasses doesn't make them scary (especially when they aren't hostile), and a bunch of normalish looking humans wearing party favors isn't scary either. If it was scary and made you feel alone like SS2 the diaries and stuff would be good, but as it is I just feel detached from it all and just doing objectives just to get through it. What's up with the lack of different enemies too? There's only really two types of enemies if you don't count security systems that's less than Fear! (that was one of my major dislikes of fear). Those are probably the biggest dissapointments I have, but there's others. Have you seen what it's been rated? It's a good shooter and really the stuff I listed doesn't make the game bad... but top 3-6%tile is overrated.
Originally posted by: homercles337
Originally posted by: Skacer
Finally beat the game, dear god that was amazing.
http://www.xfire.com/profile/skacer/
35 hours according to Xfire.
And a sad shot: http://picasaweb.google.com/sk...to#5105789738374167106
You "beat" the game eh? "Beat" the game? Where did this dumb ass vernacular originate?
Originally posted by: TheSlamma
Thats what happens when it's made for a console.
Originally posted by: Zenoth
I like how the game can be unpredictable.
...
*snip*
Originally posted by: homercles337
Wow, you have miss fired on so many cylinders with bioshock. Seriously, WTF is your problem? Your critiques are so inaccurate it forces me to question your mental capacity.
Originally posted by: Painman
I like the respawns, I just wish the respawn points weren't so easy to find (SS2 had the same issue). But it does add some risk/reward to backtracking, and provides some suggestion of life that goes on in the gameworld. I've noticed that random respawns do make some choices re: how they interact with each other (I'm pretty sure I've seen respawned splicers get into fights with each other) and they definitely attack BDs on occasion if they are protecting a Little Sister.
Originally posted by: lozina
Originally posted by: Painman
I like the respawns, I just wish the respawn points weren't so easy to find (SS2 had the same issue). But it does add some risk/reward to backtracking, and provides some suggestion of life that goes on in the gameworld. I've noticed that random respawns do make some choices re: how they interact with each other (I'm pretty sure I've seen respawned splicers get into fights with each other) and they definitely attack BDs on occasion if they are protecting a Little Sister.
I like to be able to clear areas- so I know where to go if I need a safe area or where to run if I am being chased with 1 hit point left. I would not mind so much that if I went back an entire level and some new guys spawned, but with the way it is now where I can literally move 50 feet one direction, then 50 feet back and a new guy has spawned in the room I was just in so it totally ruins the immersion and makes it frustrating. Where did this guy come from? Was he "Beamed in" by Scotty?
What's even worse is one time I ducked behind a pillar to escape a turret which nearly killed me and then I decided to end my game session for the night. Next day I load up that game and now RIGHT next to me spawned a new leadhead slicer making it almost impossible to now continue my game.
I mean really ruins the game for me.