*No longer official* Bioshock thread.

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Trell

Member
Oct 28, 2003
170
38
101
Originally posted by: ArchAngel777
But, the game almost seems like somewhat of a copy from Might & Magic: Dark Messiah. Replace magic with eve and a sword with a gun... I am pretty sure the base game of Dark Messiah would be enough to mod and make it very similar to BioShock. So, it DOES feel like somewhat of a clone in that respect.

If anything this means that M&M: DM is like System Shock 2. All of the general play mechanics in Bioshock are based on SS2, hell alot of the game looks like they took the items from SS2 and reskinned them for the steampunkish look (albeit in a much advanced engine.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: Cabages
Can someone PLEASE tell me WTF is going on here?

What the hell is with the textures? I have no idea why it does this.

Mine doesn't look anything like that haha. What are you running it on?
 

Slappy00

Golden Member
Jun 17, 2002
1,820
4
81
meh the rootkit doesn't bother me much....

I know that the purists will not want anything other than the game on their computers but for a single player game that I will beat just once or twice and then uninstall everything (including the kit) I really don't care. Why anyone would want to install this on more than two computers is beyond me anyways.

My only problem comes in is if the kit compromises my computer's security. That said if you look hard enough i am sure you can find some kind of crack to remove said DRM from the game.
 

pcslookout

Lifer
Mar 18, 2007
11,958
154
106
Why does Bioshock keep crashing on me whenever I try to load into the medical pavilion level ? Does anyone know how to fix this issue ? The first two levels did fine. I have the latest nvidia drivers.
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
Well, ladies and gentlemen, I need new pants...

Just finished my first hour in Rapture, and wow does it bring back memories. Can definately call this a "spiritual" successor to System Shock.

I am running an A64 3200+ stock, 1Gb Ram and 7600gt and it runs great at 1680x1050 (cna do 1920, but will be too much). All settings are on high; I tried medium, but it was so smooth and ass-looking, I knew I could do better. It becomes 'unsmooth' when looking at too many corpses at once or a high-detail area, but it has not chugged once yet. The graphics are NICE. However, they are not ground breaking. The water effects are the best I've seen, reflections and lighting (woohoo, more than just brown/grey colors) are excellent.

Gameplay and story so far is engrossing. I actually care about advancing the story and not just beefing up my character. The dialogue from the splicers add a lot to the atmosphere. My heart has stopped at least twice in the first hour. One time, I wish I had an AK to spray the stalls with. The other time, some b~tch ran out of ammo and charged me; I managed to unload my revolver into her. The plasmids are interesting considering I never used PSIonics in System Shock. The inventory system ain't bad considering it's consolized. I'm liking it a lot right now.

Complaints. Geez, guess that seizure warning actually means business. I don't have issues, but them's lots o' flashing lights. And once again, the widescreen issue. I can't believe anyone can think this wasn't designed in 4:3 and half-assed to widescreen. After being exposed to "properly" implemented 16:10 games like Oblivion, Stalker, Splinter Cell: SC and Armed Assault, I noticed the "zoomed" look almost immediately. The FOV is WAY WAY too low, and very distracting, especially on a 24" monitor; felt like my old 4:3 days when I kept crying about how constricted the view was. It really is like looking through some pinhole instead of a more "natural" view which added peripheral vision should effect from widescreen. At least 2K/Developers finally fessed up and will be fixing it; I'm tempted to wait until the patch comes out...
 

pcslookout

Lifer
Mar 18, 2007
11,958
154
106
Imp your lucky it doesn't crash when your loading the medical pavilion level. I am thinking of demanding a refund from steam if I can't get this fixed one way or another.
 

IndyJaws

Golden Member
Nov 24, 2000
1,931
1
81
If I were reviewing a movie, I'd have to give Art Direction an Oscar. Yes, I know that there are many issues with the rootkit (unfortunately installed before everything came to light), but the gameplay (almost) makes up for it. I am incredibly impressed by the environment. Screw those who want to pick at this or that random texture. I have an 8800GTX (bought day of release, thank you very much) and I've been waiting for a game that makes it all worth it. So sad that it's taken almost a year, but finally there is a game that makes me glad I spent $650 on a videocard. My wife, who hates videogames, was very impressed with the environment (yes, I had to tie her to a chair to make her watch it...but once she did, she actually admitted that it was very impressive). Overall, I hate the rootkit (FU SecuROM for calling it anything other than that), but we all have to feel somewhat sorry for the incredible job done by the programmers and developers who have been caught up in this fiasco. Yay to 2K for an incredible product. FU to 2k for partnering with such a scumbag operation.
 

pcslookout

Lifer
Mar 18, 2007
11,958
154
106
Originally posted by: IndyJaws
If I were reviewing a movie, I'd have to give Art Direction an Oscar. Yes, I know that there are many issues with the rootkit (unfortunately installed before everything came to light), but the gameplay (almost) makes up for it. I am incredibly impressed by the environment. Screw those who want to pick at this or that random texture. I have an 8800GTX (bought day of release, thank you very much) and I've been waiting for a game that makes it all worth it. So sad that it's taken almost a year, but finally there is a game that makes me glad I spent $650 on a videocard. My wife, who hates videogames, was very impressed with the environment (yes, I had to tie her to a chair to make her watch it...but once she did, she actually admitted that it was very impressive). Overall, I hate the rootkit (FU SecuROM for calling it anything other than that), but we all have to feel somewhat sorry for the incredible job done by the programmers and developers who have been caught up in this fiasco. Yay to 2K for an incredible product. FU to 2k for partnering with such a scumbag operation.

:thumbsup: Very well said
 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
Originally posted by: pcslookout
Imp your lucky it doesn't crash when your loading the medical pavilion level. I am thinking of demanding a refund from steam if I can't get this fixed one way or another.

This is a common crash, and seems to be an nVidia driver thing - people are having some success turning off high detail shaders for the level load.

http://69.64.70.103/forums/search.php?searchid=120683

Not sure how long that search ID will stay cached, but have a look...

Unrelated to that, it does seem that many folks who were on the fence are enjoying the heck out of the game once they give it a couple hours and get past the first area.

(And don't crash.)
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
I downloaded an update from Steam which apparently installed some DirectX files...anyone know what the update does? I've looking around in the Steam forums but I found nothing.

 

Cabages

Platinum Member
Jan 1, 2006
2,918
0
0
Originally posted by: Canai
Originally posted by: Cabages
Can someone PLEASE tell me WTF is going on here?

What the hell is with the textures? I have no idea why it does this.

Mine doesn't look anything like that haha. What are you running it on?

AMD X2 s939, 2gb ram, x1800xt(512).

I have everything on high. It always looks like that, unless I walk up to something, get really close, then the texture just seems to pop in, then it goes away when I move.

Thats whats really pissing me off. Ive waited so long for this game, but im wary of buying it and it looking like this. I swear I should just get the 360 version, but i love KB+mouse.
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
The 360 version apparently has some bad hitching as it loads stuff into memory (pausing for several seconds), and the texture pop ups are noticeable as well.

I don't know if this is going to work or not, but I want to see all the endings without having to restart from scratch, so I haven't harvested/saved any of the sisters yet (the 1st one appears to be mandatory, unfortunately). What I've done is use telekinesis to carry the big daddy corpses to the bathesphere exits on each level and the little sisters follow them. That way I can quickly access the little sisters at the end and save/harvest for the different endings.

It also makes the game more challenging with no tonic/plasmid/health/eve upgrades.
 

pulse8

Lifer
May 3, 2000
20,860
1
81
Originally posted by: pontifex
Originally posted by: pulse8
I'm having the no sound issue. It's really frustrating. I can't even get past the first 20 seconds of the game because there's no sound.

the 1st 20 seconds of the game there is no sound except for maybe some water and fire...



I don't quite udnerstand EVE and your plasmid powers...you have yourlife bar at the top and then you have an EVE bar, right? When this gets low/empty, you hit f1 to refill it, right? but it looks like this just reinjects your lightning plasmid.

if i was using the fire plasmid, would i just reinject another fire plasmid or what? i don't quite understand that part. the EVE and plasmid stuff is confusing me.

I know that. After that, there is absolutely no sound. It's a fairly common problem that is not related to the possibility of me being stupid.
 

Painman

Diamond Member
Feb 27, 2000
3,728
29
86
Since it just came up on another board I visit, here's 3 methods that apparently work to get rid of the annoying intro spam movie:

1) Delete ..\BioShock\Content\BinkMovies\2KG_logo_720P.bik

2) Add -nointro to the shortcut

3) Open ..\BioShock\Builds\Release\Default.ini

-Change the line:

IntroMoviePC="..\BinkMovies\2KG_logo_720P.bik"

To:

IntroMoviePC=

I can confirm the last one; it's one of the first things I do with any UE based game.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
shader model 3 required kinda funny.

remember a while back everyone was suggesting the x800 cards ati was dumping as good buys in the hardware forum cuz shader model didn't matter...
oops!!

damn shame about the drm
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
still waiting for more benchmarks
whats performance like with older cards...
i only googled up some that benchmarked with maximum settings which tell you nothing besides which cards managed not be be murdered
 

MmmSkyscraper

Diamond Member
Jul 6, 2004
9,472
1
76
Originally posted by: Painman
Since it just came up on another board I visit, here's 3 methods that apparently work to get rid of the annoying intro spam movie:

1) Delete ..\BioShock\Content\BinkMovies\2KG_logo_720P.bik

2) Add -nointro to the shortcut

3) Open ..\BioShock\Builds\Release\Default.ini

-Change the line:

IntroMoviePC="..\BinkMovies\2KG_logo_720P.bik"

To:

IntroMoviePC=

I can confirm the last one; it's one of the first things I do with any UE based game.

Sweet, I found that holding down ESC skipped most of the movies, e.g. NVIDIA's.
 

HardWarrior

Diamond Member
Jan 26, 2004
4,400
23
81
Originally posted by: Noema
I downloaded an update from Steam which apparently installed some DirectX files...anyone know what the update does? I've looking around in the Steam forums but I found nothing.

If you're still able to play without problems after the Steam patch you're lucky. The thread at 2k indicates that several people are having screen corruption issues.

 

Dallows

Member
Nov 30, 2004
137
0
76
Originally posted by: ArchAngel777
Well, I got around to loading the demo... Used steam for it. For once, I can say "Thank God for steam"...

Well, my impression of the demo is that it is a very well done game. I think the game is very emersive and is quite "spooky"... The graphics are top notch. There are a few textures that look horrible, but those have been very far and few between. If I wasn't looking for them, or knew what they were, I'd probably not even notice them.

I only played about 30 minutes but I am impressed!

But, the game almost seems like somewhat of a copy from Might & Magic: Dark Messiah. Replace magic with eve and a sword with a gun... I am pretty sure the base game of Dark Messiah would be enough to mod and make it very similar to BioShock. So, it DOES feel like somewhat of a clone in that respect.

It also feels like Alice in Wonderland... Which is very cool. The water is done well... Overall I give this game a thumbs up.

The game could have been better though, had SecuROM not been installed, supported true proper Widescreen and had AA built into it. But

As far as AA. I didn't try and enable it, but the aliasing isn't too bad... It is definately noticable, but doesn't detract from gameplay too much... There are times when some objects are severly aliased and it ruins it, but most of the time that seems rare. I am gonna try and force AA and see if it cleans it up.


lol

 

Polish3d

Diamond Member
Jul 6, 2005
5,500
0
0
Anyone else having their keyboard and sound configs being reset each time they exit the game?
 

Regs

Lifer
Aug 9, 2002
16,665
21
81
Originally posted by: 0roo0roo
still waiting for more benchmarks
whats performance like with older cards...
i only googled up some that benchmarked with maximum settings which tell you nothing besides which cards managed not be be murdered

My 8800GTS stock OC 320MB w/ AMD Dual core @ 2.4GHz is holding max settings at 1680 x 1050 very nicely. So much for the 512MB recommendation. Though I am running it in DX9 mode, so I wonder if DX10 there is a bigger performance hit.

I hope to see Anandtech do a DX9 vs DX10 comparison on Bioshock. I'm sure they will considering this is the first real game that stresses both.
 

waggy

No Lifer
Dec 14, 2000
68,143
10
81
heard there was a hack to disable securerom? wich lets it starte faster etc?
 
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