No Man's Sky release date announced.

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

zinfamous

No Lifer
Jul 12, 2006
110,820
29,571
146
Just a question about these odds... I'm not actually an expert on this game, but isn't the general idea that everyone is traveling towards the center of the universe/galaxy/whatever it is?

Wouldn't that make it tons more likely that people will run into each other at some point?

It all depends on how wide that sphere (the entire galaxy/universe is) and the upgrade path and time investment needed to get to that center.

The math seems to be showing that average playtimes for the average gamer will have most people leaving well before that ever happens.

There are always dedicated "must be first!" types that will live on soda and beef jerky without sleep for a weekend to find some way to get there asap, and well ahead of the dev's projected times, but those are always minority types.

but who knows? Press information and developer expectations always seem to get tossed out the window when players actually get to spend time with the content.
 

Gunbuster

Diamond Member
Oct 9, 1999
6,852
23
81
So since the chance of meeting anyone else is essentially zero is the game really online? Seems like a lot to track for the sake of nothing. Are they going to have servers churning away to remember the hole you blasted in a mound of dirt on the south continent of dong world that you discovered 86 days ago and promptly warped out to discover and name tit planet beta?
 
Feb 4, 2009
34,703
15,951
136
So since the chance of meeting anyone else is essentially zero is the game really online? Seems like a lot to track for the sake of nothing. Are they going to have servers churning away to remember the hole you blasted in a mound of dirt on the south continent of dong world that you discovered 86 days ago and promptly warped out to discover and name tit planet beta?

I've wondered this too its essentially a single player game what benefit is it to have other players that you never meet?
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
It might as well not be online, the odds of you meeting somoene given the number of planets is staggeringly unlikely to the point where I suspect they're relying on the unlikelyness to not have to worry about running into other players.

Because the words are procedurally generated from a chunk of pseudo random data, any modifications you make are purely temporary the moment you move far enough away for that area to be unloaded from memory those changes are lost for both you and anyone who hasn't yet visited that area.

Which begs the question what happens if you blow a hole in the floor and someone else does arrive in the system, are they going to know about the hole you've blown in the floor. Probably not is my guess which is likely why they've chosen the size of the galaxy to be so big that player overlap is nominal, in fact it's an open question right now if you really are in any meaningful way actually able to even play multiplayer together or if the physical space of the world is essentially isntanced, my instinct tells me that it's instanced and essentially singleplayer with maybe in game messages and markets of trades being "online", that's just a guess.

This is simply the downside of procedurally generated content, it's a truly static world that doesn't change to your actions, blow up a cave or crystal or tree and travel north a ways then come back and it'll be back to normal.

Also makes me question why you'd bother naming planets and wildlife if essentially no one is ever going to see it.

Also does anyone else get the feeling that the map of the galaxy is not really properly 3d, I've never seem them fly out the top for example and get a plan view, it feels an awful lot like a sort of tunnel, a 3d tube of stars and there's only really the sense of moving towards the center of the galaxy or away from it, and there not really a concept of a proper spiral galaxy with a real center that you can move around and reach the edge of.
 
Last edited:

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
The dev has stated that changes made to the world persist. It's not a complex task to have a database that stores changes only. The seed generates the terrain and applies saved modifications as the player nears that location. The only network load is the actual changes and the player/NPC locations.

The multi-player aspect will come more into play as players start to converge at the center.

Edit: Also, as far as I understand, it's not a galaxy proper like ours. It's a universe full of stars without a defined shape beyond a "cloud".
 
Last edited:

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
This game is a real mystery and I have the feeling that the devs are keeping a lot of infos until release. I might be wrong but that's the feeling I got from the start.

On the surface and from what we know this game doesn't seem that good and mostly "rinse/repeat" in it's core exploration concept. but who knows, we might be greatly surprised when it'll be released.

From the website:

Features

- A TRULY OPEN UNIVERSE If you can see it, you can go there. You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit.
- EXPLORATION IS SEEING THINGS THAT NO-ONE ELSE HAS EVER SEEN BEFORE Every creature, geological formation, plant and spaceship is unique.
- SURVIVE ON A DANGEROUS FRONTIER You are alone and vulnerable, and will face threat everywhere, from deep space to thick forests, barren deserts to dark oceans.
- BUILD FOR AN EPIC JOURNEY Collect precious materials and trade them for better spacecraft and upgrades for your suit and equipment and prepare for your journey to the centre of the galaxy.
- A SHARED UNIVERSE Choose to share with other players your discoveries on a map of the galaxy. Strike out for unexplored frontiers or build your strengths in known space.
- 65DAYSOFSTATIC SOUNDTRACK Our favourite band, 65daysofstatic, is producing a soundtrack album especially for No Man's Sky, which will be featured in the game as a procedurally generated soundscape.

I pre-ordered the game on PS4 anyway so I might as well hope for the best but keep my expectations low.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
nd from what we know this game doesn't seem that good and mostly "rinse/repeat" in it's core exploration concept.

I disagree completely. I see a lot of elements that can keep me entertained. Exploration alone is good enough for me.

The feature list reads like a mix of Elite: Dangerous, The Long Dark, and Minecraft. That alone gets me quite excited for it.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
I disagree completely. I see a lot of elements that can keep me entertained. Exploration alone is good enough for me.

The feature list reads like a mix of Elite: Dangerous, The Long Dark, and Minecraft. That alone gets me quite excited for it.

I'm excited too and count the days until the release but videos and infos for now are: explore, look for stone to learn the planet language, gather ressources/mats, meet NPCs, craft, explore...

My only fear is that it's gonna get old fast but it might also be the best anti-game out there. The kind of game that you can just sit back, relax and enjoy.

I'm mainly hoping for some chokingly awesome surprises that are kept secret by the devs
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
I thought it would be a "relax and enjoy" game as well, but it seems the survival aspect is going to be very important and unforgiving at times. Depending on where you start, you might have a very hard time in the beginning. I welcome that as I feel you learn a lot in those situations.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
I am too trying to moderate my excitement for this.

On one hand I really want to be excited but I can also see the potential to get board ala spore....

On the other hand, I am looking at it like a good "relax and enjoy" game as others mentioned where hopefully I can pop in play for an hour or two in a nice less stress full way (survival aside)

For me I think the biggest issue will be coming up with names most likely i will be ripping off some some fantasy series/astronomical names
 

gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
I'm excited too and count the days until the release but videos and infos for now are: explore, look for stone to learn the planet language, gather ressources/mats, meet NPCs, craft, explore...

My only fear is that it's gonna get old fast but it might also be the best anti-game out there. The kind of game that you can just sit back, relax and enjoy.

I'm mainly hoping for some chokingly awesome surprises that are kept secret by the devs

I'm worried that the vagueness and secret keeping on the devs part will just turn out to be not enough meat behind the game to showcase anything more than we've already seen. I'm pretty sure we already know what we're in for, and I'm going to hold off and wait for the price to drop before I make any rash decisions. The only thing that would change my mind is if I finish Uncharted 4 in time and there's a trade-in bonus I could take advantage of for No Man's Sky.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
I'm worried that the vagueness and secret keeping on the devs part will just turn out to be not enough meat behind the game to showcase anything more than we've already seen.

What are they still being vague about? We've seen crafting, trading, resource gathering, combat, NPC interaction, and exploring in videos in the last month or two.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
AAAAANNND still looks boring.

I'm all for exploring, but w/o a reason or at least SOMETHING to motivate you, meh. At most, the most exciting thing that will happen is that some number of day one players will set autopilot for the center of the universe and in 10-15 years we'll hear how someone made it there just had an old ancient desktop that never logged out.

Just not excited for this.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Not surprising. Based off your above description, the impression you have of it differs from reality.
That's funny because I've watched 2-3 hours of gameplay video. So far, what I've seen, doesn't impress.
 
Last edited:

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
Again, if it doesn't look good, do not pre-order or otherwise purchase it. It's probably not for you. You're probably not missing out. There are so many other games to choose from!
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
I'm all for exploring, but w/o a reason or at least SOMETHING to motivate you, meh.

There is a reason. The why is revealed in a hint to get you going at the beginning, and more about the universe's history, the key player races, and the reason to go to the center is revealed along the way. A story unfolds as you go and find artifacts, relics, and talk to races.

At most, the most exciting thing that will happen is that some number of day one players will set autopilot for the center of the universe and in 10-15 years we'll hear how someone made it there just had an old ancient desktop that never logged out.

The dev has said it can be reached in as few as 40-50 hours, but that you would lose out on a lot of the experience along the way. He excpects most to take around 100 hours. Also, you can't just "go there" as it will take work and crafting to upgrade your ship/suit so that you can even make the journey.

Maybe that clears some of it up?
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
The game looks good but without anything to do but explore, I'll be bored very quickly. I saw some of the ign gameplay videos, and it seemed like the goal was to just wander around.

To me, what's the motivation, is there a story, am I looking for someone? This is one where I would wait and see what others that have played have said about it.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
The game looks good but without anything to do but explore, I'll be bored very quickly. I saw some of the ign gameplay videos, and it seemed like the goal was to just wander around.

To me, what's the motivation, is there a story, am I looking for someone? This is one where I would wait and see what others that have played have said about it.

Check out the post right above yours.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
The game looks good but without anything to do but explore, I'll be bored very quickly. I saw some of the ign gameplay videos, and it seemed like the goal was to just wander around.

To me, what's the motivation, is there a story, am I looking for someone? This is one where I would wait and see what others that have played have said about it.

The 'main motivation' (or "goal") of No Man's Sky is to reach the center of the universe, as stated many times in various interviews and [written / video] previews. You don't have to explore all the time, or you don't have to only do that exclusively while doing nothing else. If you want, by choice, to reach that center of the universe, then your immediate goals should be simple and clear. You'll gather resources by various means, upgrade your ship and suit (mostly your ship), and you'll then be able to reach more star systems and eventually leave the galaxy you started in (it was confirmed that there's multiple galaxies, it's not just one big ball with a center in it). And from that point you'll probably have a better idea as to where you need to go next, another galaxy perhaps, and if not you might be able to start your journey toward the center right away.

If, however, you don't want to do that, then your motivation(s) are merely the ones that you give yourself. If you don't want to, nor can "guide" yourself, if you cannot motive yourself to do what can be done in the game, then of course it won't be a game for you just as much as a game like Fallout 4 or Skyrim wouldn't be (in those games there's a main goal too, and you can avoid or ignore most of the side content and focus on the "main goal" if you wish to, finish the story eventually, look at the credits screen and then call it a night). Essentially, it's up to you, the player. No Man's Sky isn't there to spoon feed us goals, WE create them based on what CAN be done in the game (trading, fighting, gathering, upgrading, exploring, discovering; pick your favorites and do those things).
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
The 'main motivation' (or "goal") of No Man's Sky is to reach the center of the universe, as stated many times in various interviews and [written / video] previews. You don't have to explore all the time, or you don't have to only do that exclusively while doing nothing else. If you want, by choice, to reach that center of the universe, then your immediate goals should be simple and clear. You'll gather resources by various means, upgrade your ship and suit (mostly your ship), and you'll then be able to reach more star systems and eventually leave the galaxy you started in (it was confirmed that there's multiple galaxies, it's not just one big ball with a center in it). And from that point you'll probably have a better idea as to where you need to go next, another galaxy perhaps, and if not you might be able to start your journey toward the center right away.

If, however, you don't want to do that, then your motivation(s) are merely the ones that you give yourself. If you don't want to, nor can "guide" yourself, if you cannot motive yourself to do what can be done in the game, then of course it won't be a game for you just as much as a game like Fallout 4 or Skyrim wouldn't be (in those games there's a main goal too, and you can avoid or ignore most of the side content and focus on the "main goal" if you wish to, finish the story eventually, look at the credits screen and then call it a night). Essentially, it's up to you, the player. No Man's Sky isn't there to spoon feed us goals, WE create them based on what CAN be done in the game (trading, fighting, gathering, upgrading, exploring, discovering; pick your favorites and do those things).
Yea that is a good enough synopsis. I like the creativity put forth but I'm going to wait and see what it's like when it comes out. I tend to lose myself in these type of games and then I don't accomplish anything. I'm interested in the type of missions that will be available too.
 

zinfamous

No Lifer
Jul 12, 2006
110,820
29,571
146
The dev has said it can be reached in as few as 40-50 hours, but that you would lose out on a lot of the experience along the way. He excpects most to take around 100 hours. Also, you can't just "go there" as it will take work and crafting to upgrade your ship/suit so that you can even make the journey.

divide dev predictions by 10 and you have the actual geek time requirement.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
divide dev predictions by 10 and you have the actual geek time requirement.

Yeah, but there's only so much you can do when certain things take fixed time. For example, in Elite there's a minimum time it will take you to reach the center of the galaxy. No geek can go faster because there are fixed time constraints (drive spool up time, transit time between systems, fuel scooping, etc.) that can't be bypassed. It's not a question of barreling through quests, but some things simply take time.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
That's the first I've heard that. Do you have a link where they discuss the time to the center? The ones I've seen I swore they said it would take someone years to reach the center, if ever.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |