No Man's Sky release date announced.

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gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
If you have a PC that can run it, what advantage can a PS4 offer?

some people still keep their PC and consoles differentiated from office/desk setting and living room/Giant TV/couch setting.

This is the type of game that seems like glorious giant TV/couch/gamepad laziness to me.

My PC is connected to a 55" TV with a 7.1 surround system and two theater seats. I suppose I'm not one of those "some."

That's pretty much what it boils down to. I haven't played on the pc in a while just because of ergonomics (and less gaming overall in general). However, I recently got a Steam link that works well on my TV w/ a steam controller. So if the steam controller works well with this game then it might be worth it on PC. I guess that'll be the deciding factor for me is how well it works with the steam controller.


I'm also thinking I'll just hold off too though. Recent trailers are putting more emphasis on the "survive" aspect that wasn't a focus early on. All these videos about radiation and cold make it seem like something I won't enjoy. I hated FarCry 2 because of juggling vehicle and weapon life that would break down over time. I stopped playing Metro as soon as I ventured outside for the first time and found I needed to constantly monitor gas mask filters or some such BS. I certainly don't want to deal with a similar mechanic in a game where I'm supposed to have freedom to explore.
 
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Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
Not every planet is a hell hole. The closer you get towards the center of the universe (the ultimate goal), the worse they get. Where you start they will be relatively benign, with a few bad apples sprinkled in. That way you have to upgrade your equipment as you go, or you can just say IDGAF and wander around exploring the easier stuff without a care in the world.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,546
499
126
So, coming from someone who hasn't been following this game very closely (I steer clear of highly anticipated games so I won't get drawn into the hype), what kind of game is this? I've watched the (alpha?) trailer then the newest that was just put up and so far I haven't seen any footage other than some first person wandering around who seemingly has noclip enabled. No action from what I've seen.

So... space battles? Ship battles? FPS? Survival sim? Melee/crafting-oriented game? Can someone fill me in here?
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
So, coming from someone who hasn't been following this game very closely (I steer clear of highly anticipated games so I won't get drawn into the hype), what kind of game is this? I've watched the (alpha?) trailer then the newest that was just put up and so far I haven't seen any footage other than some first person wandering around who seemingly has noclip enabled. No action from what I've seen.

So... space battles? Ship battles? FPS? Survival sim? Melee/crafting-oriented game? Can someone fill me in here?
It's open world, there are battles and fights you can get into. It's a bit of everything and the point of the game is to play it to find the point of it lol, more so reach the center of the universe.
 

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
Or in my case, I hope it is my anti-game, where I can just explore the algorithmically generated universe whenever I please without a goal beyond that.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Or in my case, I hope it is my anti-game, where I can just explore the algorithmically generated universe whenever I please without a goal beyond that.
There is no goal you are free to do what you want. For me in a game that kind of gets boring so thats why I'm waiting it out to see gameplay videos from users.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
So, coming from someone who hasn't been following this game very closely (I steer clear of highly anticipated games so I won't get drawn into the hype), what kind of game is this? I've watched the (alpha?) trailer then the newest that was just put up and so far I haven't seen any footage other than some first person wandering around who seemingly has noclip enabled. No action from what I've seen.

So... space battles? Ship battles? FPS? Survival sim? Melee/crafting-oriented game? Can someone fill me in here?

Think Minecraft, Elite: Dangerous, and The Long Dark had sex in a wild multi-genre orgy. The result would be pretty similar to NMS.

Did you watch the trailer I linked to on the last page (all four new videos)?
 

xantub

Senior member
Feb 12, 2014
717
1
46
So, coming from someone who hasn't been following this game very closely (I steer clear of highly anticipated games so I won't get drawn into the hype), what kind of game is this? I've watched the (alpha?) trailer then the newest that was just put up and so far I haven't seen any footage other than some first person wandering around who seemingly has noclip enabled. No action from what I've seen.

So... space battles? Ship battles? FPS? Survival sim? Melee/crafting-oriented game? Can someone fill me in here?

It's basically an exploration game. Basically you go to a planet, look around, dig some stuff, then go to the next planet. There are space battles but they're not the focus of the game so don't expect anything fancy about it. Mostly it's just exploration. If you're someone who likes exploring just for the sake of it, you might like it. If you're looking for "action", I would look somewhere else.
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
Just learned about this...this looks really good! Haven't played a game in ages but will likely play this one.
 

PlanetJosh

Golden Member
May 6, 2013
1,815
143
106
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Slew Foot

Lifer
Sep 22, 2005
12,381
96
86
Reddit user daymeeuhn.... I know that guy. He plays Galxay of Heroes and spends stupid amounts (like over $15,000) on that game.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
To me its not worth the $66CAD price tag, same as Elite Dangerous, I'm sure the development costs make the price justifiable but to me there doesn't seem to be enough meat there to justify more than spending $20.
 

Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
To me its not worth the $66CAD price tag, same as Elite Dangerous, I'm sure the development costs make the price justifiable but to me there doesn't seem to be enough meat there to justify more than spending $20.

Some games are what you make of them. If you need a hand-holding story line to keep you moving through, this would definitely not be one of them. Elite is another example of that, though exciting things are starting to happen in the galaxy (potential for new bubble being setup, mysterious artifacts and probes showing up in nebula, etc). I have about 200 hours in Elite, mostly doing my own thing and setting goals for myself. Same thing with KSP that I have over 500 hours in. I set goals to land and return a Kerbal from every body and succeeded, then did a few fun challenges I saw on Reddit.

NMS will probably be another one of those. The universe is HUGE and varied. The builds shown in previews are modified and cherry picked a bit. Not every planet will have a brilliantly colored jungle with large creatures stomping around. Some are arid worlds with flying worms and ancient structures with mysteries all their own. The general goal is get to the center, but there's trading, exploring, combat, and survival elements. Those alone almost guarantee it'll be my highest hours game on Steam (currently held by KSP at the moment, which I still play at least a few times a week).
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
To me its not worth the $66CAD price tag, same as Elite Dangerous, I'm sure the development costs make the price justifiable but to me there doesn't seem to be enough meat there to justify more than spending $20.
See and to me, that's a huge problem that too many gamers have nowadays which is why we get games that are huge but with tons of filler, aka crappy side quests. I'd rather have a game that is shorter but awesome than a game that is huge but is filled with tons of bad filler quests just to make it larger. Of course for many people, they don't like exploring so this may not be theirs cup of tea but this definitely looks like it has a ton of content.
 

Vivendi

Senior member
Nov 21, 2013
697
37
91
This seems like something I'd like to play but I think I might get bored of it too fast. Not sure yet if I'll be getting this one. Wouldn't mind a chance to try it out before buying. Wish developers still offered demos to try out games still.
 

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
See and to me, that's a huge problem that too many gamers have nowadays which is why we get games that are huge but with tons of filler, aka crappy side quests. I'd rather have a game that is shorter but awesome than a game that is huge but is filled with tons of bad filler quests just to make it larger. Of course for many people, they don't like exploring so this may not be theirs cup of tea but this definitely looks like it has a ton of content.

I admit I haven't really kept up with the media releases for this game, maybe I'm wrong, but this game in particular has way to much media hype surrounding it. I roll my eyes every time I hear developers talk about huge, varied, X number of things to do, advanced algorithms, only for the game turn out to be lifeless and soulless.

I would love for this to be the great space sandbox simulator, I did like Freelancer for its single player story and trading aspects so anything set in space is going to get my attention.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I admit I haven't really kept up with the media releases for this game, maybe I'm wrong, but this game in particular has way to much media hype surrounding it. I roll my eyes every time I hear developers talk about huge, varied, X number of things to do, advanced algorithms, only for the game turn out to be lifeless and soulless.

I would love for this to be the great space sandbox simulator, I did like Freelancer for its single player story and trading aspects so anything set in space is going to get my attention.
Yea and that's the biggest thing that can hurt this game. Even if it's only just an ok game, it's been hyped for two years so many people are expecting perfection and a game this huge, I just don't know. But I don't mind a game I can just relax and play.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
I admit I haven't really kept up with the media releases for this game, maybe I'm wrong, but this game in particular has way to much media hype surrounding it. I roll my eyes every time I hear developers talk about huge, varied, X number of things to do, advanced algorithms, only for the game turn out to be lifeless and soulless.

I would love for this to be the great space sandbox simulator, I did like Freelancer for its single player story and trading aspects so anything set in space is going to get my attention.

No Man's Sky is not a simulator, perhaps unfortunately for you (since that's what you'd love that game to be as you mentioned). You'd have to play Elite: Dangerous, or perhaps Star Citizen since they're both very much "space simulators". The devs for NMS is a small indie studio of about a dozen people total, and they certainly didn't have a hundred+ million dollars nor 4 or 5 years to work on it. I do believe that - very unfortunately so - too many people waiting for NMS are actually not aware of that and they think that it's a game that's out there specifically to "compete" against the big boys like Elite or Star Citizen. Too many I think will expect an actual proper simulation per se, only to realize that there's no very complex physics, nor atmosphere simulations, that the various upgrades for your ships are there mostly for aesthetics, and that the "dangers" you'll encounter on planets will mostly consist of rather simple environmental-based hazards.

If you go in knowing what to expect, then I think you'll have fun. NMS has an arcade approach to the "simulation" aspects of itself for very good reasons (low budget, small indie team, barely 3 years of work with that small team, etc; not to mention that going "arcade" with it might also have simply been a choice from the start rather than an obligation due to their limitations as a team and the given budget). I don't expect each planets to actually be "planet-sized" planets as they've been advertised so often, nor do I expect the various procedurally-generated life forms to have smooth, fluid and organic animations given the terrain they might have to deal with from time to time (imagine a spider-like alien on 6 or 8 legs seemingly walking on what looks like a perfectly flat plain when in fact the terrain right below it is full of small craters and crevices; there's limits to what procedural generation can do and how physics and animations respond to the terrain).

I could keep going about this but the gist is (to reiterate it) that it's a 6GB game with procedural generation of a universe, which has been worked on for about three years or so, with a small indie team of about a dozen people with a budget that has absolutely nothing to do with the one that fuels complex and big scale projects like Elite and Star Citizen. I hope that NMS buyers will take the game with a grain of salt and won't complain about how there's no "proper solar flares", or occasional earthquakes to which the wildlife reacts, or that the alien NPCs you'll sometimes encounter are always sitting down and never moving a single limb except turning their head to follow your movement when talking to them.

I've been expecting a game with moderate amounts of varied assets used by a procedural algorithm from a team of a dozen people since the past two years, and I still can't wait for it; but I'm not going in with the intention to ultimately compare it to anything else out there, much less actual 'simulation' games that seem to be in the same veins.
 
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Sabrewings

Golden Member
Jun 27, 2015
1,942
35
51
that the various upgrades for your ships are there mostly for aesthetics, and that the "dangers" you'll encounter on planets will mostly consist of rather simple environmental-based hazards.

Neither of these are true. Ship upgrades are in the way of armor, shields, weapons, jump range, speed, environmental resistance, etc. They will be vital to reaching the center of the universe if that's your goal. Also, dangers do in fact include the environment as well as hostile lifeforms, sentinels, faction fleets of ships, groups you may steal from, more sentinels, more hostile lifeforms, you get the idea.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Lol I'll check some of them out when I get a chance. Did they already take down the one where he starts off from the beginning? Looks shockingly familiar to destiny, the ui at least and the landscape of the planets.

no idea

best way i have seen someone describe it is "Subnautica in space"
 

imaheadcase

Diamond Member
May 9, 2005
3,850
7
76
This is one of those games you better not buy it day 1 and wait for reviews.

It looks like a fun game, but it also is one of those games that might not hold interest after a few hours of same stuff over and over.
 
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