Didn't he use the release version of PresentMon? No idea if that makes any difference. Also like I said previously, PresentMon has a ton of data points and probably needs to be averaged out somewhat to make it more intelligible.
Im real life AMD cards lose performance under DX12.
Didn't he use the release version of PresentMon? No idea if that makes any difference. Also like I said previously, PresentMon has a ton of data points and probably needs to be averaged out somewhat to make it more intelligible.
What a lively debate!
We are just about to start benchmarking the singleplayer part of DeusEx:MD with FCAT. Hopefully, we can add some interesting findings to this conversation, stay tuned!
I'm the main guy behind BoostClock.Do you work for a site?
FPS tanked to under 40fps at times with DX11. Tried DX12 and FPS is pegged at 100fps (monitor limit) almost 100% of the time with dips into the 90s
afterburner causes the game to crash in DX12
Vast majority of Gamers doesnt have a 4.7GHz Core i7 Skylake
Im sure if you have a slower CPU like Core i3/5 or Phenom II/FX you will gain a lot with DX-12 over DX-11 in the vast majority of games.
For reference,
Core 2 Quad 9450 @ 3.2GHz + RX 480 8GB GTR Black
Deus Ex Mankind Divided 1080p medium preset (build in benchmark)
DX-11
Average = 39,6fps
Minimum = 27,1fps
DX-12
Average = 45,5fps
Minimum =32,7fps
I'm the main guy behind BoostClock.
You do some great testing. It's a shame you're using an AMD FX processor instead of an i7 processor when testing GPU frame times. When comparing cards it's important to eliminate any bottleneck whatsoever.
DX12 so far is a complete failure. Vulkan is the only API I have hopes for, mainly due to Doom's superb implementation.
Who the hell still games on a Core2? Less than 1% of the market?
DX12 so far is a complete failure. Vulkan is the only API I have hopes for, mainly due to Doom's superb implementation.
PC's with ancient cpu's are highly likely to be running windows XP or at best 7, and won't have DX12 capable graphics anyway.I have no idea how many still use Core 2 Quads but on Steam Hardware Survey 20% of Intel users have 2.3 to 2.69GHz CPUs. Since Core i3 2100 SandyBridge was 3.1GHz, those are either Mobile CPUs or older Core 2 Duo/Quads. So for those Gamers DX-12 is a Godsend API that will increase their Gaming performance and allow them to play latest games that would be unplayable with DX-11 due to low CPU performance creating a lot of stuttering and high frame times.
Don't forget how many users around the globe were "tricked" into installing the free Windows 10 upgrade.PC's with ancient cpu's are highly likely to be running windows XP or at best 7, and won't have DX12 capable graphics anyway.
Yeah this is the new Zeitgeist. Everything that does not fit to own agenda is qualified as fake. Next step is presenting alternative facts. I look forward to it...Again with the fake internal benches!
What you are posting is FAKE! internal benches! Under with fake results there is a gain in DX12 for AMD systems. Im real life AMD cards lose performance under DX12.
So stop with the worthless debunked fake internal benches of games! Its crap, its fake, its untrue, its a lie, its fraud!
Stop with the AMD worship! AMD cards lose DX12 performance under DX12 in actual gameplay in Deux Ex, Total War according to reputable online sources like computerbase and hardocp. Certainly tons more reputable than some random internet bench in fake internal benchmarks!
Also don't go into the DX12 debate with me, this is not about that and I'm not going to allow for trolling like that. This is about Nvidia and AMD performance under DX11/12 and I'm telling you that internal fake benches are not a proper way to measure performance.
No one is denying there is zero DX12 benefit overall, I'm denying that Deus EX and Total War in majority of cases lose performance under AMD with DX12, just like Nvidia does.
Nvidia also has significantly better performance under DX11, so there is no point testing in DX12 if they lose performance, no single person on earth would use an API that lowers their performance to play at.
DX12 so far is a complete failure.
Is it SLi working in DX11?
Ding ding ding!Most of the time we think we need to upgrade our hardware, but I think we'd be absolutely shocked to find out just how much performance is left on the table due to lazy and inefficient game development.