nVidia Detanator 40 drivers and Counter-strike

Jun 16, 2002
37
0
0
I'm sure, someone out here plays counter-strike. I think these new drivers conflict horribly with the Direct3d on it. I get about 25% more lag and about 25 fps vs the 99 I usually get. Bad nVidia Bad! Anyone knows how to fix this? I rolled back, but I really would like to use the 40s.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm sure, someone out here plays counter-strike. I think these new drivers conflict horribly with the Direct3d on it.

My question is why are you not using OpenGL for CS?.... Since that`s the native API for CS & does look better.
 

Mk1980

Member
May 20, 2002
131
0
0
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They have gloriously f...d up so many things on that, these drivers are robust peace of s..t with ice cream on peak, massive presentation in 3dmark2001 nature test,,, all in it is one big s..t , so I am using whql 30.82 and all is working fine, Moto Gp on 40`s isn`t working like game, freeze, texture hip hop and som flickering I have seen in all aplication with this bundle s..t, so I am hoping that they will do drivers no cripple tool for they cards, whql should fix all bugs or I will kill them

I haven`t bought My GF4Ti for playing Tetris
 
Jun 16, 2002
37
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OpenGL does look better but caps at 60FPS. This is probably because my monitor's max refresh is 60hz. I'm almost positive it can go higher but Envision's website is down and I can't get any drivers for the monitor. ::frown:: Anyway, I'm probably gonna just stick with rollback drivers, because it is obvious that CS isn't the only game affected. Come on nVidia, messing up the number one online first person shooter on the internet is a major no no.
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Yes, Yes, let's hear it for the 30.82 drivers. I get 99fps in my Counter-Strike.

LogisticalBovine, you really gotta get your refresh and fps up. 60mghz is a real eyestrain.
 

MrDudeMan

Lifer
Jan 15, 2001
15,069
94
91
Originally posted by: Slogun
Yes, Yes, let's hear it for the 30.82 drivers. I get 99fps in my Counter-Strike.

LogisticalBovine, you really gotta get your refresh and fps up. 60mghz is a real eyestrain.

its good that you have no idea what you are talking about. if you can get your monitor to refresh at 60mghz, much less 60mhz, then you are extremely talented and have a one in a billion monitor.

the reason your OpenGL stops at 60 is because you have Vsync on. it refreshes with the refresh rate of your monitor. you need to turn that off. you also need to put your monitor on at least 75hz
 

Slogun

Platinum Member
Jul 4, 2001
2,587
0
0
Wow, Tony, cheap shot dude picking on my typo.

I see you're up to your old tricks again.

Shall we dance?
 

rogue1979

Diamond Member
Mar 14, 2001
3,062
0
0
1280 x 1024 x 32 at 16-tap = 175fps. Gotta love those 30.82's, solid, good looking, fast and no issues.
 

Boogak

Diamond Member
Feb 2, 2000
3,302
0
0
Originally posted by: LogisticalBovine
OpenGL does look better but caps at 60FPS. This is probably because my monitor's max refresh is 60hz. I'm almost positive it can go higher but Envision's website is down and I can't get any drivers for the monitor. ::frown:: Anyway, I'm probably gonna just stick with rollback drivers, because it is obvious that CS isn't the only game affected. Come on nVidia, messing up the number one online first person shooter on the internet is a major no no.

Yup, it's your vsync. Turn it off in the Nvidia display properties.

 
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