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Lifer
- Aug 14, 2000
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Originally posted by: taltamir
that inquirer article reads more like a "madam cleo" predition... and is probably just as accurate.. GT200's SUCCESSOR tapped out? firstly, its it G200, there is no T. And secondly, the G200 isn't even being sold yet, so how exactly are we to beleive that they finished it's successor. And the... what the hell am I doing... There is no need for me to go into point by point analysis, it is the INQ. That says it all.
Originally posted by: taltamir
also... so what if it costs them 150$ to make each one? those buggers are set to sell (and perform at a level of) 600$ a piece... that is 300% MARGIN (aka, selling at 400%).
Not too terrible if you ask me.
Originally posted by: taltamir
still more then AMD makes per chip.
I am seeing the sales figures and AMD makes about 100% profit, nvidia about 200% profit.
Originally posted by: taltamir
also... so what if it costs them 150$ to make each one? those buggers are set to sell (and perform at a level of) 600$ a piece... that is 300% MARGIN (aka, selling at 400%).
Not too terrible if you ask me.
Originally posted by: ddarko
Oh, and the gross margins for Nvidia as a company is around 40-50%. This is the only figure that matters, not the margin on a single line of chips:
http://seekingalpha.com/articl...plains-margin-problems
Originally posted by: HOOfan 1
Satan Clara? was that a typo or an intentional misspelling? Either way, extremely unprofessional. I hope noone ever gives these guys press credentials.
Originally posted by: chizowWe can see from their stockholder letter that ~75% of their business is focused on discrete desktop GPUs (61% desktop, 14% professional) with at least 25% of that being mid to high-end parts (AMD Gamer's Alliance Slide from AT). That's @65 million PCs classified as "Mainstream" or better and ~13 million of that classified as "Enthusiast". To put this into perspective, next-gen consoles have sold ~12m for PS3 and 18m for XBox360 to-date.
Huh? The point of highlighting that 75% discrete desktop GPU was to illustrate that very little of NV's business is directed at integrated graphics, whether its desktop or mobile. There's very little chance any of that 65% includes integrated graphics given the breakdown of GPU % among the big 3 (Intel 38%, NV 36%, AMD 20%). Knowing Intel makes no discrete GPU allows you to account for ~40% of that 263 million (105m). With even a conservative 60% (its probably closer to 70-75%) discrete GPU estimate for NV and AMD from that remainder(158m x .6 = 95m), that still leaves you with far more than the ~65 million mainstream and enthusiast gamers. All the numbers I've quoted are readily available in various reports over the last 6 months, but the Steam Survey is still one of the best samples of game hardware available for free. Its up to 1.7m discrete samples and shows very clearly that people that consider themselves gamers (enthusiast and mainstream) do not use integrated graphics.Originally posted by: ddarko
Originally posted by: chizowWe can see from their stockholder letter that ~75% of their business is focused on discrete desktop GPUs (61% desktop, 14% professional) with at least 25% of that being mid to high-end parts (AMD Gamer's Alliance Slide from AT). That's @65 million PCs classified as "Mainstream" or better and ~13 million of that classified as "Enthusiast". To put this into perspective, next-gen consoles have sold ~12m for PS3 and 18m for XBox360 to-date.
I don't really understand what you're trying to say. You seem to mix apples-and-oranges. The AMD charts purport to show the estimated number of PC gamers worldwide: 263 million. 52.6 million of those gamers are classified as mainstream and an additional 13.15 million as enthusiast. There are no explicit definitions provided for "mainstream" and "enthusiast" but the Anandtech writeup suggests that it isn't solely technical ("The Enthusiast market is dominated by those who are already investing in good gaming PCs and have some of the highest requirements for performance/visual quality. The mainstream gaming market, however, is composed of those users who want to play more demanding games on their PCs but aren't always aware of what they need to do so."). In other words, "mainstream" users includes people with integrated graphics parts; in fact, I'd wager that the vast majority of these 65 million "mainstream" and "enthusiast" PC gamers have integrated graphics. That means most of these people aren't addressed by Nvidia's focus on "discrete desktop GPUs", meaning that if you were trying to demonstrate that Nvidia's potential market is 75% of 65 million, that conclusion is not supported by the data. The 65 million figure has to cut way down to eliminate all the people with integrated graphics.
Problem is that every shred of data, including the article you linked indicates G80 was in fact profitable, so much so as NV's flagship that it led the firm to record earnings and a dominant share of the desktop market. G80 didn't need to be profitable on its own, that's the beauty of high margins, you can sell low volume and still make substantial profit instead of relying on low margin, high volume parts. The article you linked supports this, as an inventory issue caused G80 to become unprofitable as they were forced to drop prices due to G92's release. With G92, the yields may not have necessarily been bad, just bad relative to their sales price. Anyone would've recognized this as 8800GT and GTS selling for $300+ were going for $200 and less as inventory improved.My point isn't that the G80, G92 and now the GT200 were or will be unprofitable. They weren't and won't be. It's just that these big chips aren't profitable enough on their own to fuel the company because they're only suitable for a relatively small market.
Originally posted by: ronnn
Certainly all the signs are there, that nvidia is worried about future profits. Enthusiast, Computers and gaming - has to be a shrinking market. Most gamers seem to prefer consoles with only a trickle of games that take advantage of enthusiast hardware. Ati and Nvidia might be best to work together to increase this market, rather than the all the negative fud that just helps kill the category.
Well if HD4870 is around HD3870 X2 level in performance as expected, then HD4870 X2 would sit pretty close to GTX 260 level depending on:Originally posted by: Extelleron
Actually looks very good for AMD. 4870 X2 should be ~2x 3870 X2 in performance, so it should beat the GTX 260 just about everywhere (except World in Conflict) and it will beat the GTX 280 in a lot of cases as well. Add in that those were tests done by nVidia using old AMD drivers, and it's actually looking good for the 4000-series.
If R700 rumors prove true as well, HD 4870 X2 should > GTX 280 in Crysis.
Originally posted by: Janooo
It just could be that 770 can equal 280 in some games.