Originally posted by: nRollo
Originally posted by: Extelleron
World in Conflict:
http://www.tweaktown.com/revie...in_conflict/index.html - They didn't seem to have a problem, and that was in March
http://www.anandtech.com/video/showdoc.aspx?i=3209&p=11 - Anandtech had no problems with scaling back in January
Hellgate London: I don't know if anyone uses that game in reviews, but I'm pretty sure Appopin has played it and he said it worked with his CF setup.
Lost Planet:
http://www.driverheaven.net/re...2Review/lostplanet.php - They didn't have a problem with scaling.
http://www.firingsquad.com/har...performance/page10.asp - Great scaling is shown in Lost Planet under DX10, DX9 scaling is nonexistant.
Enemy Territory: Quake Wars
http://www.driverheaven.net/re...X2Review/quakewars.php - They had no problem with scaling. In fact the 3870 X2 had over 100% scaling in this instance.
http://www.anandtech.com/video/showdoc.aspx?i=3209&p=6 - The Anandtech results were not nearly as good as the ones above, but they still saw CF scaling.
http://www.bit-tech.net/hardwa...i_radeon_hd_3870_x2/12 - Scaling is evident, not so great. Bit-tech says that the QW 1.4 patch killed CF scaling for some reason.
I don't see your point, I said some or all of the issues may have been fixed since 8.3, but people were waiting for those fixes:
Lost Planet DX9 in February, for example:
http://www.firingsquad.com/har...3870_x2_top/page10.asp
There's really no argument or debate here:
What BFG said was true. There are games that don't scale, lots don't at launch, and the CF drivers aren't as flexible about working around these limits.
OTOH they have multi monitor capability, and mix n match cards.
There are also some people who are more senitive to the framerate irregularity load balancing introduces, and some to AFR "mouse lag" at some games.
There's no possible way to say an AFR based card or solution doesn't have some tradeoffs compared to single GPU, so my point single>multi if price/performance ~ equal is also true.