While it's a nice bonus they can use some of the same chips for gaming and pro markets, I don't think that is the real reason behind having the HW on gaming GPUs.
I think they want to make Ray Tracing in games, the next big thing. If they succeed, that puts AMD even further behind for gaming. It will probably take years for AMD to get some dedicated Ray Tracing that makes a good showing while not violating any NVidia patents.
It's all about crushing AMD under their boot, or kicking them when they are down.
Luckily ray tracing in hardware was done 10 years before now and fully detailed.
It's not something that was miraculously introduced by Nvidia from the ground up and its not something that can't be replicated by others. The big issue with this is that I am seeing DirectX all over it. AMD also supports Real time ray tracing through it in their current line of cards. So, it comes down to specs/performance which this presentation was light on. Not a sign of confidence IMO.
> Hey we got this new tech and cards.. Here's some videos of it in action
> Pre-order please.
> We'll give you performance details later...
HUH? LOL, If the performance details are so good, give them to me now.
I was only intending on buying one to flip it on fleebay for double MSRP. I even decided against that as I don't think it will garner that much interest. $800+ tax for a video card w/ no performance benchmarks? LOL. They better detail and benchmark every last detail to the T and there better be zero disparity between hardware access of these ray tracing/tensor cores through API/SDKs as there is with the quadro line and Nvlink as well. If this was detailed,
maybe i would have pre-ordered. But, as it stands, you've got to be kidding me? This is like a paper launch