http://wccftech.com/nvidia-ultra-low-level-gameworks-api/
At the end of the press deck, Nvidia also gave us a very interesting break down of architectural support. The company has achieved something miraculous. Nvidia has promised a performance boost of 80%-200% with just a software update! We can also see that GameWorks API is broken down into 4 major components. The API itself, low level feature set, True features and Direct3D 12 integration. The new “ultra” low level GameWorks API is supported all the way from the G70 architecture to the upcoming Pascal architecture. The API is even able to almost magically simulate Direct3D 12 on very old architectures such as as the Tesla and G70. We can’t wait to hear more about this at the upcoming demo on GTC 2016 (on 4th April).