- Jun 16, 2000
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has anyone ever tried to play pre dx8 game with nvidia's new driver?
i did several tests and found out that with most of pre dx8 game anti aliasing didn't work. I tried both 2x and 4x, intellisample is set to quality (middle). Various anisotropic level tested. the pre-dx8 software i tested includes:
- 3DMark 99
- 3DMark 2000
- Unreal 1 (In D3D Mode)
- Nvidia Gothic Chappel demo
- Nvidia Crystal Ball demo
- Midtown MAdness
Even though AA didn't work, there is perforcmance penalty as if AA works.
The software that where AA works as it should:
- Comanche 4 Demo
- 3DMark 2003
- Warcraft 3
Surprisingly, the AA also didn't work with Age of Mythology, although it is a DX8 game
I downloaded the driver from nvidia website, english version.
please give some input about your experiences.
My GPU is Pixelview Geforce 4 Ti 4200 128MB
Athlon XP 1700 (1.46 Ghz), Asus A7V133 (VIA KT133A), 1.5GB SDRAM PC133, Windows 2000, DX9
i did several tests and found out that with most of pre dx8 game anti aliasing didn't work. I tried both 2x and 4x, intellisample is set to quality (middle). Various anisotropic level tested. the pre-dx8 software i tested includes:
- 3DMark 99
- 3DMark 2000
- Unreal 1 (In D3D Mode)
- Nvidia Gothic Chappel demo
- Nvidia Crystal Ball demo
- Midtown MAdness
Even though AA didn't work, there is perforcmance penalty as if AA works.
The software that where AA works as it should:
- Comanche 4 Demo
- 3DMark 2003
- Warcraft 3
Surprisingly, the AA also didn't work with Age of Mythology, although it is a DX8 game
I downloaded the driver from nvidia website, english version.
please give some input about your experiences.
My GPU is Pixelview Geforce 4 Ti 4200 128MB
Athlon XP 1700 (1.46 Ghz), Asus A7V133 (VIA KT133A), 1.5GB SDRAM PC133, Windows 2000, DX9