NWN2 Feed Back and Patch Discussion Thread

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Zbox

Senior member
Aug 29, 2003
881
0
76
it's times like this that I can actually appreciate Blizzard for delaying releases like TBC expansion
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: apoppin

fix the link? ... the Devs never bother to even create it with an installer

all there currently is that stupid auto updater

in the unlimited stupidity of the Devs you MUST have NWN2 installation on 'C' drive and the patch REQUIRES at least 5 GB of free HD space - on C drive - to install.

so i have to wait to December to patch it?

ridiculous
:thumbsdown:

i am genuinely sorry i bought this unfinished bugfest

Here is the link for the NWN2 1.01 manual patch, but its not working yet. Laziness on their part to be sure. Link

Where did you hear that you had to install it on the C:? Its installed on my D:, along with every other game I own. No problems were encountered during installation. From what several people have said, the campaign is perfectly playable unpatched as well.

From what I've played so far, its pretty interesting, and there are a number of things that give it a BG-eqsue feel. Like the world travel map, better conversations, alignments/reputation adjusts based on my dialogue and actions, etc.

Not sure I like how they stick strictly to the 3.5e rules regarding encumbrance though. I've got a max capacity of 175lbs and I start to get movement decreases at about 120lbs. :/
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
that link has been there since day1

yep the campaign is playable unpatched if you really love bugs . . . and really crappy performance issues . . . and like starting over when you reach a *stopper*

uh, no

i already put it away and am not thinking about it for awhile

but thanks for your concern

 

spacelord

Platinum Member
Oct 11, 2002
2,127
0
71
wow. glad I read this... I will pass on this game for now, unless it gets a monumental patch.
 

murphy55d

Lifer
Dec 26, 2000
11,542
5
81
It seems the people with the higher system specs are theones with the most problems. I have an AthlonXP 2800+, 1GB of ram, and a 9800 pro and i'm running the game just fine. Obviously not with everything maxed but it is certainly playable. What kills performance is the shadows.
and no, MBrown, it is not a MMORPG. it's an RPG with a multiplayer option.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
My performance issues virtually vanished after I turned off shadows, reduced textures to midrange, and updated to the 6.10 Catalysts. Indoors, its pegged at 60fps, and outdoors it averages around 30fps. Very smooth in either case. NWN2 actually feels fairly smooth with a steady 15fps, which I get if I notch up textures.

I like the campaign so far, seems to be pretty deep with good dialogue choices and a lot of alignment shifting potential. The Tiefling you find is interesting, and I look forward to trying to shift her alignment from neutral to good.

BTW - Even in an unpatched version, there aren't any show stopping bugs. Just don't start a druid, the patch gives them 9 additional spells, 1 for each level. I still don't know what Appopin was talking about when he said the game forced him to install on C: though.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
http://www.ataricommunity.com/forums/sh...ead.php?p=8127476&posted=1#post8127476
When uninstalling to re-try, try deleting the directories (folders) and defragging the hard drive might help as well.

NWN 2 stores data in the My Documents folders in its own directory so that it will work with the Windows Vista operating system. It is mandatory that you have about 5.6 GB of free disk space on drive C for the installation.

In addition, the update will download and unzip itself in drive C as well and seems to require the same amunt of free disk space as the isnallation.

there is zero address on this ridiculous problem . .. there is no manual patch .. .. nor critical rebuild

NWN2 is in Beta -- for me.
:thumbsdown:

but i am very glad it is working for you
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Little update about the NWN2 OC.

I like the way its developing so far, some interesting intrigue going on. The game's slogan, 'Everything you do matters' is shaping up to be very true. After the initial start in the village of West Harbor, the game's performance stepped up noticeably. I did turn some things down, like shadows and some textures, but in West Harbor, they didn't have much effect. Now that I'm out of West Harbor, I'm getting 30 outside, and usually 60 inside, regardless of how many characters on on screen.

Hehe, after saving the lives of some kids, Elanee, my druid, starting an interesting conversation about parenting. She liked how I handled the situation and commented that I would make a good parent. Kelgar, my dwarven fighter, responded that he'd like to 'found a whole clan of Ironfists after he found a comely dwarven wench, and got tired of bustin' skulls.' Neeshka, my tiefling rogue, had more to say on the subject. It was an interesting conversation.

While I like the way its developing so far, I don't want to give too much away. And I hope it doesn't peter out like KOTOR2 did.
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
It seems the people with the higher system specs are theones with the most problems.
Not necessarily. I've got an X1900XT, 4400+ Toledo, 2x1GB of DDR500 RAM, and a DFI Lanparty nF4 Expert that is running the game flawlessly. Shadows are maxed and even soft shadows are on. The killer for me is the "Point Lighting" or whatever it's called that's located right above the "Softer Shadows" option in the game's menu. Turning that on with everything else cripples my indoors frame rate and brings the outside ones down too. I just leave it off and enjoy the games depth.

Great purchase IMO. :thumbsup:
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Linear as in geographically or as in plot? Geographically, there are only certain areas that you can go within a designated, loaded map. However, plot-wise, any answer you give to a question, any statement you make to a game character or NPC has an outcome that can affect the story and your gameplay. There are soooo many options governing what outcome will occur with certain choices.

Basically, it is like BGII, Oblivion, etc. any other traditional RPG in terms of whether or not it's linear.
 

Pepsei

Lifer
Dec 14, 2001
12,895
1
0
i just started, anyway to save the mage in the beginning? i guess not....
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
Originally posted by: Zap Brannigan
So is the game linear or can you wander off the beaten path a little like in Baldurs Gate II?

this is one negative downside...eg. compared to G3.

NWN2 has all those VERY limited areas which get loaded and then you wander within those...eg. i got VERY excited when they started the travel to Neverwinter, expected a long and exciting travel along a road etc...nice RPG style....but it's rather stepping on "teleporter fields" and transporting to areas.

Eg. from their home-town you transport to a swmp..to a fort...to an inn...and then to neverwinter.....and for me the "flair" of wandering and travelling in a semless world is EXTREMELY immportant for a good RPG.

Nevertheless its not bad...i am actually playing it

There is WAY more to say to NWN2...some parts are really GOOD....but have two sides...eg. the voice-acting can be VERY good...but then other parts (minor dialogues) dont have any voice...and i also think the "dividing" the game into "cut-scenes" for the voice-acting is BAD. I mean they use the game-engine for this...

But then why (if a major dialogue arises)..they cut into that "movie" mode where you dont have control and watch the people talking..and you have multiple choices what you answer etc. (Like in SW: Kotor etc.)

Doesnt make much sense to me and VERY MUCH rips aparts the whole game...

 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
also..if you play with low/med textures the game looks HORRIBLE...even if it looks horrible performance also looks horrible.

So..for performance issues turn shadows on MED, turn off Point Shadows off as well as "soft shadows" and its actually playable !!

Make sure you have textures on HIGH tho.

And..the water looks HORRIBLE..it doesnt want into my head why i cant get reflective water..they could've done that on cards 2 gens back.

Somet things there just dont add up.


 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
Originally posted by: josh6079
Linear as in geographically or as in plot? Geographically, there are only certain areas that you can go within a designated, loaded map. However, plot-wise, any answer you give to a question, any statement you make to a game character or NPC has an outcome that can affect the story and your gameplay. There are soooo many options governing what outcome will occur with certain choices.

Basically, it is like BGII, Oblivion, etc. any other traditional RPG in terms of whether or not it's linear.

certainly i already had many oportunities to be VERY bad

Problem is i always play a good character.....i dont even LOOT from eg. houses where i do some tasks for the inhabitants...i wonder if i could without any penalties ? Eg. openeing chests and get everything inside which actually does not belong to me...hmhmmmh...

Maybe i am too good
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: flexy
Originally posted by: josh6079
Linear as in geographically or as in plot? Geographically, there are only certain areas that you can go within a designated, loaded map. However, plot-wise, any answer you give to a question, any statement you make to a game character or NPC has an outcome that can affect the story and your gameplay. There are soooo many options governing what outcome will occur with certain choices.

Basically, it is like BGII, Oblivion, etc. any other traditional RPG in terms of whether or not it's linear.

certainly i already had many oportunities to be VERY bad

Problem is i always play a good character.....i dont even LOOT from eg. houses where i do some tasks for the inhabitants...i wonder if i could without any penalties ? Eg. openeing chests and get everything inside which actually does not belong to me...hmhmmmh...

Maybe i am too good

Did you actually finish Gothic 3 or get bounced by a bug?
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
Originally posted by: flexy
Originally posted by: Zap Brannigan
So is the game linear or can you wander off the beaten path a little like in Baldurs Gate II?

this is one negative downside...eg. compared to G3.

NWN2 has all those VERY limited areas which get loaded and then you wander within those...eg. i got VERY excited when they started the travel to Neverwinter, expected a long and exciting travel along a road etc...nice RPG style....but it's rather stepping on "teleporter fields" and transporting to areas.

Eg. from their home-town you transport to a swmp..to a fort...to an inn...and then to neverwinter.....and for me the "flair" of wandering and travelling in a semless world is EXTREMELY immportant for a good RPG.

Nevertheless its not bad...i am actually playing it

There is WAY more to say to NWN2...some parts are really GOOD....but have two sides...eg. the voice-acting can be VERY good...but then other parts (minor dialogues) dont have any voice...and i also think the "dividing" the game into "cut-scenes" for the voice-acting is BAD. I mean they use the game-engine for this...

But then why (if a major dialogue arises)..they cut into that "movie" mode where you dont have control and watch the people talking..and you have multiple choices what you answer etc. (Like in SW: Kotor etc.)

Doesnt make much sense to me and VERY MUCH rips aparts the whole game...

Heh I have the completely opposite reaction as you when it comes to the travel system. When I heard about the journey in the beginning I thought oh great here's to hours of watching my character running around with little happening. The travel system came as a pleasant surprise for me. And I actually like the way the important dialogues wor,; gives it a cinematic feel. But then I really liked KOTOR and that's where this style came from.

Anyway I think I'm liking this one a lot; definitely my type of game. Runs great too, rock stable and looks beautiful.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
After over 24 hours of gameplay in NWN2, I think I just hit my first bug. Seems my other party members have stopped following me, I can control them manually, but when I do, my character will run towards them. My character seems to still follow whomever I'm controlling, but none of the other characters will. This happened right after finding the broken lock in the Ironfist Clanhold, they all stopped and stared at the lock mechanism while my ranger searched for the part needed to fix it.

Regarding the dialogue system, I like it for the most part. Important dialogue is done in the cinematic mode with voice acting, and normal or not as important dialogue is done in the traditional way. Voice acting isn't cheap or easy to do, and it takes up a lot more space on the media than simple text. I do wish they'd allow Elanee to shift back to her Elven form before initiating her dialogue. This makes the camera go a little crazy and I wind up staring at cross sections of buildings and sky.
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: Bateluer
After over 24 hours of gameplay in NWN2, I think I just hit my first bug. Seems my other party members have stopped following me, I can control them manually, but when I do, my character will run towards them. My character seems to still follow whomever I'm controlling, but none of the other characters will. This happened right after finding the broken lock in the Ironfist Clanhold, they all stopped and stared at the lock mechanism while my ranger searched for the part needed to fix it.

Regarding the dialogue system, I like it for the most part. Important dialogue is done in the cinematic mode with voice acting, and normal or not as important dialogue is done in the traditional way. Voice acting isn't cheap or easy to do, and it takes up a lot more space on the media than simple text. I do wish they'd allow Elanee to shift back to her Elven form before initiating her dialogue. This makes the camera go a little crazy and I wind up staring at cross sections of buildings and sky.

Reading the forums, lots of people are having this problem. Apparently right clicking on yourself to call up a broadcast 'follow' command will get them moving again. Also, it seems that each character has his own setting relative to the other characters.

 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Thats good to know, I didn't do a whole lot of T/S last night because I had to be up early this morning.

I've also heard other people on the forums mention acts. I don't know what dividers Obsidian uses, but if there is any sort of vid that signifies an act transition, I haven't seen it. I find it hard to believe that I'm still in act 1 after all I've accomplished.

 

SniperWulf

Golden Member
Dec 11, 1999
1,563
6
81
Its playable for me at around 30fps 1920x1200 with no AA and everything on except shadows. I had to set it to option next to off and turn off soft shadows and the other shadows option toward the lower half of the options screen. I'm pretty sure if I had like a 7950GX2, I could play at the settings I'd like. But I still give my X1900XT props for being a year old and holding its own
 

mryellow2

Golden Member
Dec 2, 2000
1,057
0
0
Originally posted by: apoppin
that link has been there since day1

yep the campaign is playable unpatched if you really love bugs . . . and really crappy performance issues . . . and like starting over when you reach a *stopper*

uh, no

i already put it away and am not thinking about it for awhile

but thanks for your concern



I just finished the game last night runnin ver 1.00. Didn't encounter any game stopping bugs along the way. Did get the annoying one where party members wouldn't follow/fight but that one's easily fixed.
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
Originally posted by: Dethfrumbelo
Originally posted by: flexy
Originally posted by: josh6079
Linear as in geographically or as in plot? Geographically, there are only certain areas that you can go within a designated, loaded map. However, plot-wise, any answer you give to a question, any statement you make to a game character or NPC has an outcome that can affect the story and your gameplay. There are soooo many options governing what outcome will occur with certain choices.

Basically, it is like BGII, Oblivion, etc. any other traditional RPG in terms of whether or not it's linear.

certainly i already had many oportunities to be VERY bad

Problem is i always play a good character.....i dont even LOOT from eg. houses where i do some tasks for the inhabitants...i wonder if i could without any penalties ? Eg. openeing chests and get everything inside which actually does not belong to me...hmhmmmh...

Maybe i am too good

Did you actually finish Gothic 3 or get bounced by a bug?

let's say...i got in on hold. I so need to upg my PC, at least another GB of ram. I HARDLY played G3 because of stuttering issues w/ only 1GB ram.

G3 is a game where its worth upgrading your PC.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
My plan is to beat the NWN2 OC, then play G3 while the NWN2 community makes modules, then I'll go back to NWN2.

I am hoping that Bioware/Atari will do one last 'Super' Edition and bundle everything for NWN1 that was released between the Diamond Edition and the present.
 
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