Oblivion glitches with AA enabled

MasterNES

Junior Member
May 7, 2006
7
0
0
I've been playing Oblivion since I got my X850 Pro about a month ago, and I haven't had any problems. However, I just enabled anti-aliasing, and now I'm getting strange effects in the water (visible in the video here), and the left and top parts of the screen flicker brightly. I do not have anything overclocked, and it only happens when AA is enabled. The strange thing is, it only happens when playing Oblivion (I've tried 3dmark and other programs using AA with no problems). I tried my older 9800 Pro and the exact same problem happens when AA is on, so I know it's not a problem with my graphics card. Any ideas?

Thanks.
 

dfloyd

Senior member
Nov 7, 2000
978
0
0
Strange friend. Are you using standard Ati drivers or one of the tweaked ones that several people put out?

I ask as I am using standard Ati drivers with Ati Tray Tool and my X800XL has no issues with FSAA on.
 

MasterNES

Junior Member
May 7, 2006
7
0
0
I am using standard drivers. I found a post on PlanetAMD64.com about a person with the exact same issues described. I use Windows XP x64, so perhaps it's an issue with x64 drivers?
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Strange indeed.

My theory: Enabling A-A increases data load for the GPU, thereby increasing the GPU Core temperature, along with the Memory's, which in turn creates temporary artifacts.

Something that'd be more likely though, would be a driver problem, and perhaps not hardware-related at all, since it doesn't happen in any other games.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Well, then yes, it could just well be a driver problem due to Windows XP 64, which ATi has started just last year to support with drivers for their GPUs, and I believe they aren't efficient enough as of now. I might be wrong of course. I'm just saying that it could be extremely likely.
 

MasterNES

Junior Member
May 7, 2006
7
0
0
I had considered the AA increasing GPU load and heat, but the 9800 Pro does the same thing. I don't see how that would be the cause unless both of the graphics cards share the same disabilities.

I've tried downgrading to Catalyst 6.3 after doing a complete Driver Cleaner with no success. The next thing I'll try is installing Oblivion on my Windows 32-bit partition, and if that doesn't work, I'll keep downgrading my ATI drivers to see if I can eventually come across ones that work.

If nothing helps, I'll just pray that Catalyst 6.5 fixes my issues.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Personally, I'd say that the issue is caused by 'some' over-heating. Just enough so to create such temporary, sudden out-of-the-blue stretched lines. Such visual anomalies are usually caused by the GPU's Memory being hammered by a lot of heat. On the Core side of things, when the Core over-heats, visually, the type of anomalies are 'dots', covering the whole screen, or parts of specific areas/polygons. But, yeah, when we talk about lines like that, then it's usually Memory that's over-heating.

It doesn't mean it is over-heating.

But as I said, I'd just bet on it.

And it actually makes sense if it doesn't do that in other games, since Oblivion is the only game currently available for the PC that demands so much juice from any GPU generations that it supports. Even Far Cry or Doom 3 don't "ask that much" from a GPU. I mean ... my X1800 XL is cooled with the infamous Zalman VF700-ALCu, and while it does indeed perform extremely well, my GPU's Core temperature at full load when playing Oblivion reaches 65ºC. And I play Oblivion at 1024 x 768, no A-A at all, and 8x A-F, all in-game settings highest, except for Shadows, which are completely turned Off. And HDR lightning is On.

I'd imagine that it'd be a bit more of a stress for a previous generation to run a game like Oblivion WITH some or a lot of A-A enabled, even without any HDR at all.

Like I said, the whole thing is just what I think. It might be something else. But you telling me that your 9800 Pro also suffers from the same problem then my conclusion is clear. Is that they simply both suffer from the same issue, in the same conditions; over-heating.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Something else you might want to consider, is the game's .INI file, too.

Take a look at www.tweakguides.com, and read the guide for Oblivion (superb job from its creator), and perhaps changing a few values/parameters here and there could just "fix" the problem, if it isn't over-heating for example.
 

MasterNES

Junior Member
May 7, 2006
7
0
0
I just set my clocks to 400/400 (from 500/500), set the fan control to constant 100%, and opened my case. The problem again occurred immediately after loading my saved game without playing the game at all beforehand, and the highest the GPU temp got to was 61C. I'm not sure how to verify if it's a heat issue, but I don't think I could make it much cooler than that.

I'll make sure I change some INI settings later tonight to try to resolve it.
 

MasterNES

Junior Member
May 7, 2006
7
0
0
I just tried Oblivion on my Windows XP 32-bit partition (fortunately, the game ran straight from the x64 installation). As somewhat expected, the game works fine in Windows XP 32-bit with AA enabled. The only problem is a single pixel line along the top and left sides of the screen, which is negligible in comparison the the problems I'm having on x64 edition. Can anyone running Windows x64, an ATI card, and Oblivion try running it with AA enabled to see if you get the same problems?
 

aka1nas

Diamond Member
Aug 30, 2001
4,335
1
0
Originally posted by: MasterNES
I had considered the AA increasing GPU load and heat, but the 9800 Pro does the same thing. I don't see how that would be the cause unless both of the graphics cards share the same disabilities.

I've tried downgrading to Catalyst 6.3 after doing a complete Driver Cleaner with no success. The next thing I'll try is installing Oblivion on my Windows 32-bit partition, and if that doesn't work, I'll keep downgrading my ATI drivers to see if I can eventually come across ones that work.

If nothing helps, I'll just pray that Catalyst 6.5 fixes my issues.

Thats an entirely possible scenario as the 9800 Pro is a fairly hot running card. Coupled with quirky XP-64 drivers, that could cause it. Have you also tried adjusting your AGP voltage VERY slightly up? I don't know what motherboard you are running but I have had a few that undervolted and needed a slight bump to run a high end card w/o artifacts.
 

MasterNES

Junior Member
May 7, 2006
7
0
0
Isn't it fairly clear that it's not an overheating issue? Even if both the X850 Pro and the 9800 Pro overheating in the exact same way were a coincidence, they would exhibit the same problems in Windows XP 32-bit that they do in x64 if the problem were hardware-related, no?

I did try increasing the AGP voltage in my BIOS from 1.5V to 1.7V, the only option given. The problem did not change.
 
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