Oblivion PC tweaks

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Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: 5150Joker
Originally posted by: Zebo
Been doing some testing. Turning off Vsync will give ~30% more FPS all things being equal. HUGE impact for some reason. I went from 25 FPS in heavy grass to 35 FPS!


Zebo, have you tried DXTweaker? It enables triple buffering for D3D so the fps hit isn't nearly as bad with vsync turned on. However the program is still a bit buggy and the game crashes sometimes when fast traveling.

Ok Joker I finally tried DXTweaker .. while correcting frame rate almost back to where it ws with vsync off, it still has typical vsync lag... like when you move mouse back and forth it's not instant feedback on screen. Much worse with Setting "render ahead" @ 3 than 0 but it's there no matter what. I going back to vsync off - I can deal with tearing before I can deal with any kind of lag.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: jim1976
Updated with more IQ mods in original post..

For tomorrow's task, do ya think you could correct the formatting and organize the ini tweaks? It all flows together, hard to tell what's what especially with sentences being broken up and finished two lines below, etc.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Notice he's using anti-aliasing, thus no HDR.

What I find more amazing is that SM 3.0 is not being used. If I try to force it, I get a black screen... so there must not be any SM 3.0 shaders in the shipping version of the game? Is that something they could add later? Perhaps an independant mod that makes use of SM 3.0 and brings stuff like displacement mapping and geometry instancing? I can imagine geometry instancing making a significant difference outdoors... so why isn't it used?
 

SPARTAN VI

Senior member
Oct 13, 2005
803
0
76
Originally posted by: Jeff7181
Notice he's using anti-aliasing, thus no HDR.

What I find more amazing is that SM 3.0 is not being used. If I try to force it, I get a black screen... so there must not be any SM 3.0 shaders in the shipping version of the game? Is that something they could add later? Perhaps an independant mod that makes use of SM 3.0 and brings stuff like displacement mapping and geometry instancing? I can imagine geometry instancing making a significant difference outdoors... so why isn't it used?

Still, at 1024x768 with HDR and he's barely getting 30FPS? Doesn't sound right. I'm not about the blame the system, it's a solid rig, it's just this game is so inconsistent.

I'm on a 3700+ Sandy at 2.7GHz, 1GB RAM, and a 7900GT. 1680x1050 with HDR, noAA 16xAF, max draw distance on everything except grass, no grass shadows and such except for canope shadwows, and some graphical tweaks (LOD fixes and pretty water) and I'm barely getting 20-30fps outside, too. But that's understandable for my settings and configuration.
 

RobertR1

Golden Member
Oct 22, 2004
1,113
1
81
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

 

SPARTAN VI

Senior member
Oct 13, 2005
803
0
76
Originally posted by: RobertR1
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

You've specified 512mb of RAM to the game? How so?

And about the horses. You can buy them at almost any of the stables located outside of the cities. Cheydinhal and Chorral are the first that come to mind. You can always borrow one of the Prior's horses at Weynon Priory, though.
 

5150Joker

Diamond Member
Feb 6, 2002
5,549
0
71
www.techinferno.com
Originally posted by: Zebo
Originally posted by: 5150Joker
Originally posted by: Zebo
Been doing some testing. Turning off Vsync will give ~30% more FPS all things being equal. HUGE impact for some reason. I went from 25 FPS in heavy grass to 35 FPS!


Zebo, have you tried DXTweaker? It enables triple buffering for D3D so the fps hit isn't nearly as bad with vsync turned on. However the program is still a bit buggy and the game crashes sometimes when fast traveling.

Ok Joker I finally tried DXTweaker .. while correcting frame rate almost back to where it ws with vsync off, it still has typical vsync lag... like when you move mouse back and forth it's not instant feedback on screen. Much worse with Setting "render ahead" @ 3 than 0 but it's there no matter what. I going back to vsync off - I can deal with tearing before I can deal with any kind of lag.


I noticed the lag as well but only with the menu. In the game itself I didn't have any lag but this might be because we're using two different cards + drivers.
 

RobertR1

Golden Member
Oct 22, 2004
1,113
1
81
Originally posted by: SPARTAN VI
Originally posted by: RobertR1
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

You've specified 512mb of RAM to the game? How so?

And about the horses. You can buy them at almost any of the stables located outside of the cities. Cheydinhal and Chorral are the first that come to mind. You can always borrow one of the Prior's horses at Weynon Priory, though.


iPreloadSizeLimit=52428800

Thanks. I learned about the horses but I now prefer to run and bunny hope which does wonders for my athletics and aerobatics. Once I'm really high/max on those, I'll got get a Unicorn and impale people

 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

That is really messed up. I'm playing at 1464x1100/HDR/16xAF/Max Draw Distance on an oc'ed 6800GT. Mind you, the frames get really low in some spots, sometimes ~10 fps, but most of the time are around 20-25 fps. I've turned ALL shadows off and reduced grass density to 200 from 80. The game is playable at low frames, but indeed with your rig, you should be getting much better numbers.
 

SPARTAN VI

Senior member
Oct 13, 2005
803
0
76
Originally posted by: RobertR1
Originally posted by: SPARTAN VI
Originally posted by: RobertR1
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

You've specified 512mb of RAM to the game? How so?

And about the horses. You can buy them at almost any of the stables located outside of the cities. Cheydinhal and Chorral are the first that come to mind. You can always borrow one of the Prior's horses at Weynon Priory, though.


iPreloadSizeLimit=52428800

Thanks. I learned about the horses but I now prefer to run and bunny hope which does wonders for my athletics and aerobatics. Once I'm really high/max on those, I'll got get a Unicorn and impale people

Oh! I'm dumb. I used that tweak in my .ini file and didn't know what it did.

If I have 1GB of RAM, should I only devote 512mb?

I also, I hear the resolutions are scalable. As in, if I want to use a 16:10 ratio, it doesnt HAVE to be 1680x1050. Does anyone know how to lower the resolution and maintain this ratio?

Yeah, sometimes I prefer to run, too. Athletics is one of my major skills, so it always helps if I wanted to level up faster (which I don't... using vehems? leveling mod and slow leveling).

 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Originally posted by: Jeff7181

For tomorrow's task, do ya think you could correct the formatting and organize the ini tweaks? It all flows together, hard to tell what's what especially with sentences being broken up and finished two lines below, etc.


I'm a little busy atm but I'll try asap...
 

RobertR1

Golden Member
Oct 22, 2004
1,113
1
81
Originally posted by: SPARTAN VI
Originally posted by: RobertR1
Originally posted by: SPARTAN VI
Originally posted by: RobertR1
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

You've specified 512mb of RAM to the game? How so?

And about the horses. You can buy them at almost any of the stables located outside of the cities. Cheydinhal and Chorral are the first that come to mind. You can always borrow one of the Prior's horses at Weynon Priory, though.


iPreloadSizeLimit=52428800

Thanks. I learned about the horses but I now prefer to run and bunny hope which does wonders for my athletics and aerobatics. Once I'm really high/max on those, I'll got get a Unicorn and impale people

Oh! I'm dumb. I used that tweak in my .ini file and didn't know what it did.

If I have 1GB of RAM, should I only devote 512mb?

I also, I hear the resolutions are scalable. As in, if I want to use a 16:10 ratio, it doesnt HAVE to be 1680x1050. Does anyone know how to lower the resolution and maintain this ratio?

Yeah, sometimes I prefer to run, too. Athletics is one of my major skills, so it always helps if I wanted to level up faster (which I don't... using vehems? leveling mod and slow leveling).

I havd 1gb also and I allocated 512. Then again, I have a very clean XP pro system with nothing running in the background.

I have no idea about the res. scaling. I just play at my native.

 

SPARTAN VI

Senior member
Oct 13, 2005
803
0
76
I just figured 512mb of 1gb was too little. I too am running a very clean winXP. Disabled most of the tasks in the back, no window blinds/themes or anything, not even desktop icons (I navigate completely out of my start bar). Wonder if another 1gb would help.
 

NoDamage

Member
Oct 7, 2000
65
0
0
Originally posted by: RobertR1

iPreloadSizeLimit=52428800

Thanks. I learned about the horses but I now prefer to run and bunny hope which does wonders for my athletics and aerobatics. Once I'm really high/max on those, I'll got get a Unicorn and impale people
52428800 is 50 MB, if you want 500 MB you need to add another zero.

 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: RobertR1
Originally posted by: munky
Originally posted by: RobertR1
Well, I picked this game up yesterday and played it last night. As others have noted, the screen shots don't do it justice. The game is beautiful in motion. I'm out of the sewers and ran up the market place but I have only 50 gold

At 1920x1200 with 4xAAA and 16xHQAF, the game is playable for me with the occasional slide show. I think anything above 30fps is plenty fine for such games. I'll turn it down to 2xAAA this weekend and see how that works.

Now, how do I get a damn horse!? walking sucks......

How are you getting 30 fps average at those settings? In outside areas with lots of vegetation I'm getting about 30 fps, but it often dips into the 20's, and that's at 1027x768 resolution. This is on x1900xt, 2.4ghz opteron 165, 1 gig mem. I have most of the sliders at or near the max, shadow filtering off, grass shadows off, vsync off, everyting else on. I feel like at those settings I should not be getting such low fps. I'm using cat 6.2 drivers, should I update? WTH is wrong with this game?

I made a mistake, turns out that my AF was set to application controlled so I manually forced it which gave me a hit so I had to drop my AA down to 2. Are you using HDR or bloom? HDR was a huge hit on my system.

I have my catalyst set to advanced and my card OC'd to 700/800. My FX-53 is also running at 2.8 but I'm not sure if this game is CPU dependant.

Oh, I'm using the LOD texture replacement and have my ugridlines set to 5(default). The high res textures do the same without the huge FPS hit. Give them a try. For sure, I'd get 6.3's unless you have some major bugs with your games in 6.3's. The only times my FPS drops a lot of when fighting in thick vegetation which, so far, have been very rare and usually only a single enemy. Most of the fighting I've done has been in caves/arena/underground which already has plenty high fps.

Also, people have been complaining about load time stutter but I don't have that. The sign "loading new area" comes up but my character never pauses or lags. I allocated 512mb's of RAM to the game and did a full defrag after installation. Also, I have nothing ever opened in the background when playing games, including AV/AS.

I have HDR enabled, but it actually runs faster for me than bloom + 4x AAA when I'm outdoors. I increased the ugridlines, but the performance was equally bad before or after the tweak. Anyways, looks like I'll need to tweak the settings some more, maybe that mem allocation will help.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: tony4704
what are people with 2 gb systems using for ipreloadsizelimit var?

4x default settting.. But I do not advise using it - makes load times shoot way up to the point of farcry type loads.

... better more like 2x default seems about right and if game needs more it will load more!
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: 5150Joker
Originally posted by: Zebo
Originally posted by: 5150Joker
Originally posted by: Zebo
Been doing some testing. Turning off Vsync will give ~30% more FPS all things being equal. HUGE impact for some reason. I went from 25 FPS in heavy grass to 35 FPS!


Zebo, have you tried DXTweaker? It enables triple buffering for D3D so the fps hit isn't nearly as bad with vsync turned on. However the program is still a bit buggy and the game crashes sometimes when fast traveling.

Ok Joker I finally tried DXTweaker .. while correcting frame rate almost back to where it ws with vsync off, it still has typical vsync lag... like when you move mouse back and forth it's not instant feedback on screen. Much worse with Setting "render ahead" @ 3 than 0 but it's there no matter what. I going back to vsync off - I can deal with tearing before I can deal with any kind of lag.


I noticed the lag as well but only with the menu. In the game itself I didn't have any lag but this might be because we're using two different cards + drivers.

You do have lag thats the way vsync works renders behind a tad according to things I've read. you can try it yourself w and w/o vsync even though it's subbtle difference even with all the vsync tweaks applied it's noticeable. Also screen movement is blurrier with vsync applied from testing I've done - don't know why that is.
 

Zebo

Elite Member
Jul 29, 2001
39,398
19
81
Originally posted by: Jeff7181
Notice he's using anti-aliasing, thus no HDR.

What I find more amazing is that SM 3.0 is not being used. If I try to force it, I get a black screen... so there must not be any SM 3.0 shaders in the shipping version of the game? Is that something they could add later? Perhaps an independant mod that makes use of SM 3.0 and brings stuff like displacement mapping and geometry instancing? I can imagine geometry instancing making a significant difference outdoors... so why isn't it used?


Why would you want SM 3.0? It was a gimmick then it's a gimmick
now plus it crashes the game.


 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Zebo
Originally posted by: Jeff7181
Notice he's using anti-aliasing, thus no HDR.

What I find more amazing is that SM 3.0 is not being used. If I try to force it, I get a black screen... so there must not be any SM 3.0 shaders in the shipping version of the game? Is that something they could add later? Perhaps an independant mod that makes use of SM 3.0 and brings stuff like displacement mapping and geometry instancing? I can imagine geometry instancing making a significant difference outdoors... so why isn't it used?


Why would you want SM 3.0? It was a gimmick then it's a gimmick
now plus it crashes the game.

Because it's not a gimmick... you can't deny the fact that it's an improvement over 2.0, so why not use it? I know you're not one of those idiots who says "what I have now is adequate" and believes any improvement on that is a scheme to part you and your money.

As far as crashing the game... does it really? If SM 3.0 isn't being used, how can you know it crashes the game? If SM 3.0 is being used for things like HDR, then I have to say you're wrong, as I've played about 8 hours non stop without a crash or hiccup.
 

5150Joker

Diamond Member
Feb 6, 2002
5,549
0
71
www.techinferno.com
Originally posted by: Zebo
Originally posted by: 5150Joker
Originally posted by: Zebo
Originally posted by: 5150Joker
Originally posted by: Zebo
Been doing some testing. Turning off Vsync will give ~30% more FPS all things being equal. HUGE impact for some reason. I went from 25 FPS in heavy grass to 35 FPS!


Zebo, have you tried DXTweaker? It enables triple buffering for D3D so the fps hit isn't nearly as bad with vsync turned on. However the program is still a bit buggy and the game crashes sometimes when fast traveling.

Ok Joker I finally tried DXTweaker .. while correcting frame rate almost back to where it ws with vsync off, it still has typical vsync lag... like when you move mouse back and forth it's not instant feedback on screen. Much worse with Setting "render ahead" @ 3 than 0 but it's there no matter what. I going back to vsync off - I can deal with tearing before I can deal with any kind of lag.


I noticed the lag as well but only with the menu. In the game itself I didn't have any lag but this might be because we're using two different cards + drivers.

You do have lag thats the way vsync works renders behind a tad according to things I've read. you can try it yourself w and w/o vsync even though it's subbtle difference even with all the vsync tweaks applied it's noticeable. Also screen movement is blurrier with vsync applied from testing I've done - don't know why that is.


Could be but I only notice the lag while navigating the menu. During gameplay it seems the same to me.
 
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