Oculus Rift

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PrincessFrosty

Platinum Member
Feb 13, 2008
2,300
68
91
www.frostyhacks.blogspot.com
https://www.youtube.com/watch?v=T37NNTxWqSY&list=UU4_bwov47DseacR1-ttTdOg
Ok so I've been watching Boogie2988 play with an Oculus Rift. Am I the only one that has absolutely zero interest in this device? I don't want one for the same reason I refuse to pay extra to see films in 3D. Once you get past the first 15 minutes of cool factor, it becomes gimmicky.

I guess I should wait and see before passing judgment, but if people are going to use it for anything other than FPS or driving games with a controller, how are we supposed to see our keyboard?

What are everyone's thoughts? Does anyone think this will actually become a solid gaming device or are you more like me which see it as an expensive, limited use device?

I pre-orded my DK2, should arrive in the next few weeks.

You're thinking of the Rift as a way to modify prior gaming experiences rather than thinking of the plethora of ways that it could be used to provide new and unique game experiences that we've never had before. There's some people already developing experiences that only work in the rift, this is a good example:

https://www.youtube.com/watch?v=mYvewljW7Lg

Anyone who is an experienced gamer doesn't need to look at their keyboard, but again you're thinking of adapting old control methods to suit a new paradigm, you need to think of the new control methods that will come about to compliment the experience

People are already using kinect for motion control as well as inventing gloves to track your hands, for example:

https://www.youtube.com/watch?v=SmObJyG3Yn8
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
imo the Rift and devices like it have the potential to revolutionize pc gaming in exactly the same way that the jump from 2d > 3d game engines did.

They need to get the latency low enough and the resolution high enough to make for a good simulation. But the real issue is that there is no killer app on the horizon yet. It needs a game designed to fully take advantage of the hardware. If I were Blizzard I would buy Oculus out and throw every resource I have at making World of Warcraft 2 in a fully VR environment.

Short of an effort like that, I think this will remain a niche product unfortunately.

Mind you I don't have a rift yet since I am patiently waiting for the CV, but what you say doesn't make sense on many levels.

You say "there is no killer apps" yet, first, THE RIFT OFFICIALLY IS NOT EVEN AVAILABLE...only developer kits for the nerds.

There are TONS of studios and independent guys working on "apps" (I really effing hate this word!) including the MAJOR guys in the scene, not to mention already existing apps (ok, beta) like Elite Dangerous, SC...and likely countless more. Heck alone the p0rn industry is already supporting this with apps and stuff you wouldn't even believe..but it exists ALREADY..for a product which is not even out.

This is basically exactly the opposite of your statement that no killer app is on the horizon, there are TONS, not to mention many independent devs.

Secondly, why on earth should BLIZZARD buy out the rift? Facebook already bought it, so Oculus has ANY amount of money available they could even need.

BLIZZARD? Blizzard is the last company which I would expect to push for bleeding edge technology...they could've updated WoW a zillion times already but it's still the same old, ancient engine..there are countless companies which either DO (or likely will do) develop "killer apps" for the rift and I am pretty sure this includes games of all genres, virtual reality "chat rooms" etc..etc...
 

Mandres

Senior member
Jun 8, 2011
944
58
91
Games sell hardware, not the other way around. Without Mario nobody would have bought the NES. Without Doom nobody would have bought 3d accelerator cards for their PCs.

I think by releasing the Rift on its own, without a revolutionary new game experience packed in the box, they're automatically pushing this thing out to the fringe of "niche" gaming accessories. And that's a mistake. It has the potential to change the whole industry.

edit - hell who knows? maybe Facebook is quietly developing an as-yet-unannounced revolutionary new game to run on the rift.
 

Nvidiaguy07

Platinum Member
Feb 22, 2008
2,846
4
81
Is it too late to get in on DK2? Or would I have to wait a LONG time to actually receive it? Ive been trying to get my friend to go half with me, and then once were done playing around for it, sell it. Theres no where to just test it out around here, and I would like to play a few games to see how its coming along - dont really wanna keep it now considering its not finished, and the actual release might be much better.

Whats the resale value on these?

Is there a minecraft mod yet?
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Games sell hardware, not the other way around. Without Mario nobody would have bought the NES. Without Doom nobody would have bought 3d accelerator cards for their PCs.

I think by releasing the Rift on its own, without a revolutionary new game experience packed in the box, they're automatically pushing this thing out to the fringe of "niche" gaming accessories. And that's a mistake. It has the potential to change the whole industry.

edit - hell who knows? maybe Facebook is quietly developing an as-yet-unannounced revolutionary new game to run on the rift.

They haven't released it yet, and I do expect a bundle of some kind to showcase what it can do.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Games sell hardware, not the other way around. Without Mario nobody would have bought the NES. Without Doom nobody would have bought 3d accelerator cards for their PCs.

I think by releasing the Rift on its own, without a revolutionary new game experience packed in the box, they're automatically pushing this thing out to the fringe of "niche" gaming accessories. And that's a mistake. It has the potential to change the whole industry.

edit - hell who knows? maybe Facebook is quietly developing an as-yet-unannounced revolutionary new game to run on the rift.

Yeah Oculus is stupid, they totally should have put out a developer's kit first to let game studios make games specifically for the Rift before releasing it for mass consumer consumption.
 

Mandres

Senior member
Jun 8, 2011
944
58
91
Yeah Oculus is stupid, they totally should have put out a developer's kit first to let game studios make games specifically for the Rift before releasing it for mass consumer consumption.

I don't think Oculus is stupid at all. Carmack is one of the greatest geniuses of our time. But without a real killer app I don't think the Rift will make the kind of impact that it could. Hell Oculus are all already millionaires at this point. Figuring out how to sell this thing is Facebook's problem now. If it were me I wouldn't release the consumer version without a jaw-droppingly amazing first party game shipped with it.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
A coworker of mine got his dev kit over the weekend. He is impressed with it, even if it isn't consumer grade yet. This is officially the closest thing to VR we've ever had and its just getting the feet wet. The potential is there, even if they don't have some hip new game to go with it. To be honest, I prefer to keep it on the fringe edge for now until the kinks are gone and better versions come out.

You already know the first things that will be made are virtual sex and once you have geeks doing that, they won't have time to make other things.

I personally think this thing would make for an awesome haunted house simulator.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
A coworker of mine got his dev kit over the weekend. He is impressed with it, even if it isn't consumer grade yet. This is officially the closest thing to VR we've ever had and its just getting the feet wet. The potential is there, even if they don't have some hip new game to go with it. To be honest, I prefer to keep it on the fringe edge for now until the kinks are gone and better versions come out.

You already know the first things that will be made are virtual sex and once you have geeks doing that, they won't have time to make other things.

I personally think this thing would make for an awesome haunted house simulator.

I'm thinking Silent Hill on the PS4 VR headset would be pretty amazing. I know they are working on Silent Hill but not what platforms and what features it will support at it's eventual release.
 

Nvidiaguy07

Platinum Member
Feb 22, 2008
2,846
4
81
You can buy it here. http://www.oculusvr.com/

I'm waiting for the final product.

Is there a waiting list after you order? I was planning on using and then selling shortly after on ebay. I see even DK1 units going for crazy prices. Even if I lost around 100 bucks Id do it, but if the resale is higher than what it actually sells for why wouldn't i get one?
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
Is there a waiting list after you order? I was planning on using and then selling shortly after on ebay. I see even DK1 units going for crazy prices. Even if I lost around 100 bucks Id do it, but if the resale is higher than what it actually sells for why wouldn't i get one?

There's a waiting list. I think I put mine in the end of June, still waiting on shipping here.
 

John Connor

Lifer
Nov 30, 2012
22,757
617
121
I saw something like that on Facebook, but didn't read it. I guess it would be cool. Twice the puke level. LOL
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,300
68
91
www.frostyhacks.blogspot.com
My DK2 arrived last night, as you'd expect with a Dev Kit there are some problems, you really have to fiddle about to get a combination of screens working that allow you to launch in and out of games without much fuss, it's frustrating but not entirely unexpected, there's loads of videos and advice from the community on how to set up a gaming environment with it that works well.

As for the experience...Wow. Here's my experience after 2 decades in PC gaming and consider myself somewhat of a pro, so for people concerned about the quality you'll hopefully find this a balanced review if you're thinking of getting one.

This is easily the most unique and impressive experience I've ever had, and I own stereoscopic 3D, multi-monitors, 125" projector screen and much more, but none are this immediately impressive.

Immersion is absolutely instant as soon as you're in the rest of the world is completely gone, coming out of the rift, the reverse experience of the rift world going away and the real one coming back is strangely bizarre. The whole experience is just borderline the kind of quality to make you believe what you're seeing in front of you is really there. The tracking and latency on the screen when you're running at the 75hz/75fps is extremely minimal you can tell the tracking really is polling at 1000hz, the latency time is just ever so slightly perceptible when specifically testing and deliberately looking for it. It's important that this is read with context - I'm a pro gamer who is used to 120fps and who thinks the lag due to vsync is completely and utterly unbearable. Even for me casual play there is essentially no latency you simply don't feel any during normal use - let me tell you this is really quite freaky it allows your mind to suspend belief that it's all fake and as you look around you it just feels natural.

The resolution and screen door is a problem, the screen door effect isn't that bad actually but the pixels are fairly large, something you don't notice when things are up close, usually you notice this when detailed objects become distant. The res is 1080x960 per eye (ish) which is near square aspect ratio, that seems odd on paper but when it's more or less filling your vision it's a different story it works well. FOV is 110 degrees diagonal so something approximating the old 90 degree HorzFOV on a 4:3 monitor we used to game with decades ago, not quite as wide as a 16:9 screen at the 106 degree HorzFOV most pro gamers are used to, it's sufficient and again borderline for a great and convincing experience.

The FOV as you experience it in the rift is nearly all your vision but not quite all of it, for me I can tell there's black outside the rendered FOV, that's OK as you tend to look straight forward when using the rift and then move your head to look around this means you're rarely aware of the black at very the edges of your vision, it just kinda fades away as you're used to it.

It's comfy and light, easy to adjust, can adjust side and top straps, swap between a couple of pairs of lenses, adjust the screen back and forth to fill your vision more or less.

I've played the Helix rollercoaster, 3 out 4 of us who tried it were motion sick after it, not to the levels of wanting to throw up but certainly woozey, using it on more gentle games/demos for me is fine. I quite like the fact that I get slightly dizzy when being thrown around because that's what really happens on a rollercoaster!

Playing TF2 coop was immediately impressive, looking down at your body and seeing the heavy weapons guy model, being able to lean around and inspect your gun, there's something really awesome about that. You're immediately like "woah...i AM the heavy weapons guy Ah-hahaha" then you eat a sandvich in first person "om nom nom nom", just brilliant, that will put a massive grin on any TF2 players face, guaranteed.

It wouldn't be a complete review without movies/porn so here goes, mods feel free to edit this out if this breaks any rules, I'm fairly sure it doesn't. There's already several movie players and 3D cinemas where you can walk around choose your cinema seat and then play your own media in the virtual cinema, both 2D and 3D movies, it's a very odd thing to mix and match both being in a 3D modeled world and then on a flat surface have a 2D movie played, then flip that movie into 3D and watch a 3D movie inside a 3D world...it's not unlike actually being at the cinema, you can walk around the cinema and pick seats that give you the kind of FOV you want the cinema screen to take up.

There's also panoramic 180+ degree movie players and movies which aren't Stereoscopic 3D (I'm not sure if that's possible?) however they're played onto a dome shape that's wrapped around you, which means you can essentially look around your environment by turning your head. There's already porn shot like this and it's well...it might just usher in a new age of porn lol. It's really odd to have a scene spread out around you and you're able to just turn your head to look at the parts that interest you the most ¬_¬

There's also support for regular stereoscopic 3D movies which are shot in SBS format (side by side), I've tested a few they look really good. In fact the 3D depth effect looks a lot better than using something like cinema 3D or even the relatively decent Nvidia Vision 2.0 (+ lightboost monitor) because there's a higher frame rate, much smoother, and it's not presented to each eye in turn it's presented to both eyes at the same time so it stops flicker and you don't have the reduced brightness. Something about this kind of 3d just makes the depth look that much more believable. Same goes for 3D rendered games as well you can really perceive the depth better. i think it's safe to say the porn industry on the rift is going to be substantial.

Anyhow, willing to take and answer questions if any gamers have them.
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
I remember reading VR devices isn't very good for you... especially for long periods of gaming..
 

manimal

Lifer
Mar 30, 2007
13,559
8
0
Don't know about it, don't care

Then why post ?


Did oculus pee on your lawn or are you blind in one eye?

They are gonna bundle a few games with it. I am betting its hawken. Hawken hasn't gotten any updates in months and I have a feeling they are gonna release a ton of content when rift launches.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
My DK2 arrived ...

Thanks PF, nice write up. You hit on pretty much everything my coworker said. This is just the beginning. It will be interesting to see where this goes. While I know Sony is also making one for the PS4, I am glad there is a PC version because it will stand more of a chance of being adoptable rather than someone having to hack the PS4 version for PC (granted I am sure that will happen anyway and the PS4 version will probably sell more if it is good), but I think with a PC version you will see more creative people making new outside the box things.
 
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