Hi All,
To start, This is my configuration:
300w ATX Mid-Tower Case with Intake and Exhast Fans.
AMD Athlon (thunderbird core) @1200mhz w/200mhz core
ThermalTake Volcano 7 CPU HSF
Non-Brand Name PC2100 266mhz DDR-SDRAM @ row 4-5 256mb
ABiT NF7-S motherboard (If your reading this, I believe you know the fixens on this) w/ BIOS V1.6
Western Digital WD200 20Gb ATA(PI)100 7200RPM HDD on the Serial ATA port 2 at ATA(SI)150.
40x Compaq (NEC) PIO-4 CD-Rom and 12x10x32x AOpen Justlink CD burner PIO-4 on Primary E-IDE Parrallel port
I have the USB 2.0 Back Plate (making 4 USB ports) and the IEEE 1394 Back Plate added (only 2 Firewire)
MSI MS-8850 G3ti200 Pro-VT128 video- Geforce 3 Ti200, Agp 4x, 128mb DDR, Video-In&Video-Out. Added Extralarge Heatsink-Backside
Using On board Sound and everything else on-board, the video is the only card added in.
I have a Problem Though. I use this PC for gaming (and it can still push up the performance), I m running Windows 2000 with service pack 3 (no other windows updates have been used except for the installment of SP3) and Direct X 9.0a. The Nvidia Detonator drivers are from MSI and are Detonator 40.72 drivers. When playing Highly Detailed and Demanding Games- such as Hitman 2: Silent Assassin, With everything tweaked to full settings, the games runs very smooth. But yet it crashes and win2k notes the error coming from (nvmcp.sys). Taking note that the Chipset on the mobo is the MCP2-T, I am taking a crack guess at it is the Audio device, I have the EAX turned off in the game, and all other features of sound turned off. But yet it still compromises the crashing. Then I took a crack shot at the video, With all the true features of the video card turned off(spread spectram,fast-writes,video ram cacheing,antiailising,aniostropic filtering,texture sharpening,fog table emulation,mipmap bias at "blend", OpenGL texture conforment, and the "digital vibrance" which is virtually just the brightness of the card gamma) all of this is off. And in the game I disabled the unique settings of (Direct X texture Compresion, DVP bump-mapping, Filtering to Bi-Linear). but still left the field of view and view distance, etc. at full (hey it has 128mb VRAM to roam on), but then instead of crashin and windows having to restart, it just returns to windows and says that the hitman2.exe has generated errors and windows is creating an error report. I don't know whats wrong, but in other games, such as Delta Force task force dagger and GTA2, there are no problems at the minimal settings as I listed I made. Can anyone Help?
Thanks,
Ryan
P.S. There are NO heating problems in this system, The Video Card stays at promptly 40 degrees Celcius (even at full stress) cpu at 55 degrees celcius fully stressed.