zinfamous
No Lifer
- Jul 12, 2006
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Possibly only for DX12/Vulkan games, of which are currently a minority of the catalog of games people will be playing.
Posters are being a tad disingenuous when they keep harping about DX12/Vulkan future potential for a product available now that has to deal with 99% of the games not designed to use its strengths.
It's all good and dandy to "future proof" a purchase, but that is basically the sales slogan AMD has been using for almost a half decade. "Just wait and see."
Well, these cards are pretty hard to come by at the moment but when they are more available, is that about when Deus Ex, Watch Dogs, Civ, all those AAA DX12 games are available?
Of course it's also disingenuous to use numbers like "99%" of games when you and I know that this number includes a massive log of games that no one really plays--and a lot of people really just focus on a handful of games at a time, or maybe even just a year. None of those performance is an issue in the vast majority of DX11 games that aren't pushing crazy tech.
It seems to me (As you see with common benchmarks from year to year), that there really is only a few dozen--at most--games each year where performance really matters such that one can start drawing significant comparisons.
To that end, with a dozen DX12 games out right now, and that number doubling within a year's time (moreso, I think), and also representing the majority of new games that people will actually want to play (so, actual sales), DX12 is a far more significant influence than the anti-DX12 crowd will have us believe.