**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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Mar 10, 2005
14,647
2
0
so, these 4 maps will be a DLC pack for what, $15? weapons are of little value to me, but maps are a must. so this game has a price of $75 and up. the game's not even released, heck it barely even works, and already whacking people. imo, crap like this promotes piracy.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
so, these 4 maps will be a DLC pack for what, $15? weapons are of little value to me, but maps are a must. so this game has a price of $75 and up. the game's not even released, heck it barely even works, and already whacking people. imo, crap like this promotes piracy.

If you preorder you get the back to karkland pack for free. If you preorder through Origin and do the birthday code trick, it cost $44.99.

Make a second Origin account with the birthday 2 days from the date you make the account. You'll recieve a birthday coupon from them 2 days later for 25% off and you can use that code on your normal Origin account.
 

WhiskeyD

Member
Mar 15, 2011
33
0
61
I'm ready for the full game.. Operation Metro is fun but its gets old palying the same map over and over
 

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
so, these 4 maps will be a DLC pack for what, $15? weapons are of little value to me, but maps are a must. so this game has a price of $75 and up. the game's not even released, heck it barely even works, and already whacking people. imo, crap like this promotes piracy.

If you pay retail full price --and you hang out here where deals are talked about constantly-- then you're doing it wrong.
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
I couldn't imagine why they would only allow VOIP through their Battlelog service. What a poor decision.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Battlefieldo.com - BF3 INTEL THIS EVENING: 2 NEW MULTIPLAYER MAPS + MORE

Tonight, two sources of battlefield 3 information will be coming in. First, Gametrailers is hosting a show via Spike.tv showing off some new footage of Battlefield 3′s singleplayer campaign as well as a tour to the studio in Stockholm. This will be airing in North America at 1:05AM EST (GMT-5) / 12:05AM CST (GMT-6). We are currently trying to get a stream source of spike.TV so that you our viewers can have instant access to whatever will be shown. You can find out more info about this at the Gametrailers Page

IGN Preview Video - Breaking: Battlefield 3 Intel is Incoming!

Secondly, and more importantly, IGN will be posting a huge amount of content at 3:00AM PST (GMT-8) / 6:00AM EST (GMT-5) this evening. According to the video posted, it will feature two new multiplayer maps and new singleplayer / coop footage. A little bird has delivered us some info and it’s to our knowledge that tomorrow, DICE is hosting a Press event in their office. This event is supposedly showcasing the FINAL BUILD of Battlefield 3. With only 18 days remaining until the game comes out, it’s almost time for it to go gold and be printed for retail. With this new batch of information coming, we will keep you posted here at Battlefield as the news comes in

Additional info from Planet Battlefield:

Thursday, 6 October, 2011 at 17:39 PST | ^Scott^ | Print News
This evening in San Francisco is the Battlefield 3 Final Hours event, where media will get some hands-on time with brand new singleplayer, co-op and of course new multiplayer maps for Battlefield 3. Unfortunately there is an embargo on all this info so here's what we know:

  • Friday, October 7th @ 3am PT / 6am EST - embargo lifts for 2 unnamed multiplayer maps
  • Friday, October 14th @ 3am PT / 6am EST - embargo lifts for remaining multiplayer maps
 
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GoodRevrnd

Diamond Member
Dec 27, 2001
6,801
581
126
Battlefieldo.com - BF3 INTEL THIS EVENING: 2 NEW MULTIPLAYER MAPS + MORE

Does that mean 2 new maps additional to the 10 we already know about, or that they're just showing 2 "new" ones as in they're included in that 10 but we just haven't seen anything about them before.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Does that mean 2 new maps additional to the 10 we already know about, or that they're just showing 2 "new" ones as in they're included in that 10 but we just haven't seen anything about them before.

I believe they will be showing/talking about two multiplayer maps that are not Operation Metro, or Caspian Border, but are part of the 13 (according to my sources, 9 in the base game, and 4 in Back 2 Karkand) announced multiplayer maps. It is not likely they are adding two more maps to the initial release.

(this article I posted the other day found more names in the executable, but there is no guarantee that they will all see the light of day. My sources are listed in the FAQ under Maps)
 

yours truly

Golden Member
Aug 19, 2006
1,026
1
81
I've heard Caspian Border is coming back this weekend without the need for passwords!

servers are up
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Caspian Border Confirmed Public

After analyzing the data from our first round of closed Caspian Border tests, we have great news for participants in the Battlefield 3 PC Open Beta: the DICE team has decided to bring back Caspian Border for the beta’s final weekend and conduct an open large scale test of the 64 player Caspian Border map.

*****Please keep in mind that as this is beta we will be stress testing our servers*****

As such, users may experience crashes, network instability and outages as we roll out and configure servers and network utilities. Understand that such potential issues and the testing environment are not reflective or indicative of the final product and that, through your participation, you will be helping to ensure future stability and functionality.

As we are again specifically testing 64-player server configurations, this test will be for PC only. The Caspian Border servers will be available for all PC players to join. Caspian Border will be available starting Friday, October 7th, in the afternoon (CET).
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
IGN.com - New Battlefield 3 MP Maps Revealed!

Planes, Tanks, and Automobiles: Battlefield 3

Big maps and vehicles make everything better.
October 7, 2011
by Peter Eykemans

Battlefield 3 holds the weight of the gaming world on its shoulders. With the unavoidable comparison to Call of Duty, all eyes are on DICE and EA create something awesome. Since June, we've seen little to no news of progress beyond several demos of Operation Metro, a touch of the campaign, and a glimpse of what it's like to fly jets. Additionally, the public beta birthed widespread concern over whether or not the game can live up to the hype. With just over two weeks until the game arrives on store shelves, this dearth of info served as a red flag -- until now. After tackling a combination of single player, co-op, and multiplayer in a fresh build of Battlefield 3, I must say I'm pleasantly surprised.

Is it as glitchy as the beta? Not in my experience. If you've noticed, the beta hasn't updated on consoles and the build available to the public is over six weeks old. My time spent with these maps on PC and PS3 flowed smoothly the entire time. I never saw anyone fall through the map and no long-neck avatars squirmed across the ground twitching. Not only that, enemies appear to take more damage to kill -- another qualm I had with what I'd played before the latest demo. Steady aim is paramount to success and I'd often have to run down a wounded player to finish them off. I too escaped death a few times after absorbing some damage and rushing to safety.

As a match faded in on a level called Operation Firestorm, I breathed a sigh of relief. The map is enormous. Built for 64 players on PC, this Conquest map screams Battlefield through and through. Tanks, jeeps, and buggies rumble across the desert while jets and helicopters tear through the skies. Burning oil fields decorate the horizon with black smoke, and the sheer scale of the experience feels like a return to the series' roots. Running (as well as driving or flying) from point to point to raise my team's flag felt great and I couldn't help but forget my growing concerns from what I'd experienced of Battlefield 3 in the past.

This feeling continued on a smaller map called Grand Bazaar that featured tanks rumbling through the town square, and tight nooks and crannies dotting the shuttered store fronts of the level's marketplace. Fighting through the objectives in this map showed off destruction, allowing you to blow holes in walls to make your own doors and get through buildings quickly. The balance of tight corridors and a wide open center area made for a great balance, and again a better representation of the series' aim than the narrow length of Operation Metro.

While it's too early to make any calls on Battlefield 3's narrative, a few campaign levels show a familiar storytelling device. Set against the interrogation of a Sergeant Blackburn, the actual campaign levels are memories the Sergeant recollects to two suits prodding him for info about a New York terror plot. Remember how each level of Call of Duty: Black Ops played out as a memory of the protagonist?

Without spoiling the story, there are a few key elements of the single player experience to discuss. The levels do force a certain linearity that strays from the more open levels of Battlefield: Bad Company 2. But after seeing a greater portion of the game than our last preview, the levels do break into larger, open firefights. The only problem is that the enemies then spawn from set points and seem to suffer from a Medal of Honor-ish "enemy dispenser" problem.

One fun level from the campaign showed off an interesting approach. Stepping into the shoes of a female pilot you take the backseat of a fighter jet, taking off from an aircraft carrier and shooting down enemy Migs north of Tehran. While you're not in control, you're tasked with spotting jets chasing you, releasing flares to avoid incoming missiles, and locking on to bad guys when you have the shot. It's a refreshing balance to the levels set shooting your way through tight Middle Eastern marketplaces and rubble.

Still curious about more ways to play? Meet co-op. Co-op levels are separate from the single player campaign but revolve around scenarios linked into the main story. I'd liken the experience to a roaming survival mode. Each map has an objective or task, and you and your partner need to stay alive to accomplish that feat. Thus, you need to stay alive as enemy after enemy burst through doors and try to take you down -- at least in the level entitled Hit and Run that I played. With only a handful of time spent in this mode, it feels like fun additional content to keep the fight going outside of the main story.

The final version of Battlefield 3 still isn't ready for us to review and DICE have been frantically implementing notes from the beta into their current build. What I experienced of the game still revealed some minor glitches, but it's come a long way from the beta you might be playing right now. While the campaign may hold shadows of familiarity and cliche, the multiplayer places its best foot forward and looks to please longtime fans of the Battlefield series itching to drive and fly to online glory.

Operation Firestorm video or YouTube.

Grand Bazaar video or YouTube.
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New Battlefield Blog Post: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

Thursday, 06 October 2011 17:04

We’re more than half way through the open beta and thrilled to see so many people still enjoying the game while continuing to give us great feedback. As part of our dedication to showing you how your feedback is directly affecting and improving Battlefield 3, here are the latest Top-Ten Community Issues that we’re addressing.

1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

3. Will DICE have enough time to iron out everything by release?
Please see General Manager Karl Magnus Troedsson's blog post regarding this question.

4. Can we have ability to change settings/options before deployment into match on PC?
The ability to modify your settings via the deploy screen has been added into the retail game.

5. Issues with terrain stability and “falling into the map” on Operation Métro
This has been fixed for the beta via a server side update.

6. Kill cam sometimes zooms out too far or outside the map
This has been fixed for the launch of the retail game.

7. A bug that sometimes keeps some players from being able to sprint
This has been fixed for the launch of the retail game.

8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
This has been fixed for the launch of the retail game.

9. Downed bodies appear to be dead, but are not
The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.

10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.

Don’t forget to keep submitting your ideas and issues to the Battlelog forums. Thanks to your help and participation we’re on track to make Battlefield 3 our greatest game to date!
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
tried 5 different servers on caspian, i honestly have never seen lag that bad in my entire life.
 
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