**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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Zargon

Lifer
Nov 3, 2009
12,218
2
76
For those who have had no problems with Origin or Steam then bully for you, others have had a ton of issues. Like I stated earlier, not everyone lives where they have access to reliable high bandwith connections which are required for both Origin and Steam to work properly. I know this because I travel a lot and have had the opportunity to see both sides first hand.



^ That and the problem of Origin failing to launch that seems to occur for an hour or so every couple of weeks.

that always happens during work hours for me it seems so I dont notice

steam has its issues too, I would rather neither be required to play, but I agree with SLU and think hes referring to all the people who hate on origin but love steam when they are birds of a feather
 

TheNiceGuy

Golden Member
Dec 23, 2004
1,569
3
81
Most of the time between matches, the black loading screen just keeps going, over 10 minutes and I have to cntrl alt del. Any idea?
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
random issue

sometimes its when I first join the server, have to disconnect, reconnect, get EA online error, reconnect again and in fine
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
that always happens during work hours for me it seems so I dont notice

steam has its issues too, I would rather neither be required to play, but I agree with SLU and think hes referring to all the people who hate on origin but love steam when they are birds of a feather
Im in the despise both Steam and Origin camp, I see no real benefit to either. People will say how much more convenient they are but Ive been gaming on the PC since the original Doom came out and Ive never had a problem downloading and applying a patch on my own. I prefer to do things my own way and not have a piece of software dictating how I play or manage my games. I guess im just a old independent codger.
 
Oct 25, 2006
11,036
11
91
Well , finally got the game and played a few rounds. I might be comparing it a bit too much to BF2 which is one of my favorite MP games of all time and was a godly engineer. The AT missiles were hammers from god in my hands.

1. The unlock system is pissing me off for certain things. If someone has upgrades on a tank and we see each other in close range, I will never win, unless something really unlucky happens. Doesn't stuff like the Reactive armor more or less completely negate my first shot?

2. Is it just be or is the minigun on the transport chopper uselss. I might be too used to BF2 chopper gunning, but I spent about 45 seconds spraying at a squad in open air, and got approximately 1 kill out of 6 people in open ground. Kicked up alot of dust around them but not much else. I might just suck, but I know for a fact I was aiming at them.

3. Need to switch around weapons. 1 should be secondary weapon, 2 should be primary weapon. Need to fix that habit or figure out how to change it back.

4. Things die way too fast. I shouldn't be able to kill a guy with a single burst of 4 bullets. Its hard to react to things when single bursts kill you while trying to duck being a wall when you see someone. Also might be too used to BF2 where it was much harder to kill people quickly.

Have some more complaints that I need to think of, anyone have tips on countering some of this stuff?

Also, need to get some friends names to get some ATOT action going on.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
2. Is it just be or is the minigun on the transport chopper uselss. I might be too used to BF2 chopper gunning, but I spent about 45 seconds spraying at a squad in open air, and got approximately 1 kill out of 6 people in open ground. Kicked up alot of dust around them but not much else. I might just suck, but I know for a fact I was aiming at them.

*ahem*
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Well , finally got the game and played a few rounds. I might be comparing it a bit too much to BF2 which is one of my favorite MP games of all time and was a godly engineer. The AT missiles were hammers from god in my hands.

1. The unlock system is pissing me off for certain things. If someone has upgrades on a tank and we see each other in close range, I will never win, unless something really unlucky happens. Doesn't stuff like the Reactive armor more or less completely negate my first shot?

2. Is it just be or is the minigun on the transport chopper uselss. I might be too used to BF2 chopper gunning, but I spent about 45 seconds spraying at a squad in open air, and got approximately 1 kill out of 6 people in open ground. Kicked up alot of dust around them but not much else. I might just suck, but I know for a fact I was aiming at them.

3. Need to switch around weapons. 1 should be secondary weapon, 2 should be primary weapon. Need to fix that habit or figure out how to change it back.

4. Things die way too fast. I shouldn't be able to kill a guy with a single burst of 4 bullets. Its hard to react to things when single bursts kill you while trying to duck being a wall when you see someone. Also might be too used to BF2 where it was much harder to kill people quickly.

Have some more complaints that I need to think of, anyone have tips on countering some of this stuff?

Also, need to get some friends names to get some ATOT action going on.


1 yeah something like that.

2 see vid posted above

3 um....really? edit your controls man......

4 um....are you playing HC on accident?
 
Oct 25, 2006
11,036
11
91
1 yeah something like that.

2 see vid posted above

3 um....really? edit your controls man......

4 um....are you playing HC on accident?

Nope. It might be because I'm too used to BF2, but in bf2 things usually took about a second or two of sustained fire, or a few bursts. It gave you time to react.

In bf3, you kill things so much faster, that it barely gives reaction time. You see a light, then boom you die.

Anyway, I watched the Battlebus video, and that was a great pilot. But it did prove to me that the guns themselves are much nerfed compared to bf2. You need to have a decently long burst to kill people, unlike in BF2 where you merely had to hit around them and the massive spread of the guns would kill them almost instantly. Of course in my game, the pilot flew pretty quickly so I had a hard time keeping a constant target.
 
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modestninja

Senior member
Jul 17, 2003
753
0
76
Nope. It might be because I'm too used to BF2, but in bf2 things usually took about a second or two of sustained fire, or a few bursts. It gave you time to react.

In bf3, you kill things so much faster, that it barely gives reaction time. You see a light, then boom you die.

Anyway, I watched the Battlebus video, and that was a great pilot. But it did prove to me that the guns themselves are much nerfed compared to bf2. You need to have a decently long burst to kill people, unlike in BF2 where you merely had to hit around them and the massive spread of the guns would kill them almost instantly. Of course in my game, the pilot flew pretty quickly so I had a hard time keeping a constant target.

I've been killed in one or two shots, plenty of times by a helicopter in non-HC. It all depends on where they hit you. As for the damage, you can sustain again it all depends on range and accuracy. If you get hit in the head, you'll die really quickly, if not you generally have some time to react and find cover especially if you're being shot at from long range by someone other than a sniper.

That being said, you get in close range with some of the more powerful (especially shotguns), or faster shooting guns and you're dead in a hurry even without a head shot.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Nope. It might be because I'm too used to BF2, but in bf2 things usually took about a second or two of sustained fire, or a few bursts. It gave you time to react.

In bf3, you kill things so much faster, that it barely gives reaction time. You see a light, then boom you die.

Anyway, I watched the Battlebus video, and that was a great pilot. But it did prove to me that the guns themselves are much nerfed compared to bf2. You need to have a decently long burst to kill people, unlike in BF2 where you merely had to hit around them and the massive spread of the guns would kill them almost instantly. Of course in my game, the pilot flew pretty quickly so I had a hard time keeping a constant target.

the main diff is how innaccurate the guns in BF2 were, and the miniguns in BF3 spray prety wide, so its not uber v infantry but still good
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Anyway, I watched the Battlebus video, and that was a great pilot. But it did prove to me that the guns themselves are much nerfed compared to bf2. You need to have a decently long burst to kill people, unlike in BF2 where you merely had to hit around them and the massive spread of the guns would kill them almost instantly. Of course in my game, the pilot flew pretty quickly so I had a hard time keeping a constant target.

The chainguns are the best guns in BF3. It has some spread, but there isnt anything you can't take down with them. Even when jets come at the bus I'll take them down. With infantry, the muzzle flash makes it harder to pinpoint infantry and the guys might just be moving to the left or right, but when I know exactly where to aim, they go down in a fraction of a sec. I got 60+ kills in that video, and when I used to gun for expandas 50 to 70 kills was normal. With an average pilot 20 to 30 kills (but with more deaths) with just the chainguns is normal. Its balanced to about where it should be...any better and it would definitely be overpowered.
 
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chimaxi83

Diamond Member
May 18, 2003
5,456
61
101
Well , finally got the game and played a few rounds. I might be comparing it a bit too much to BF2 which is one of my favorite MP games of all time and was a godly engineer. The AT missiles were hammers from god in my hands.

1. The unlock system is pissing me off for certain things. If someone has upgrades on a tank and we see each other in close range, I will never win, unless something really unlucky happens. Doesn't stuff like the Reactive armor more or less completely negate my first shot?

2. Is it just be or is the minigun on the transport chopper uselss. I might be too used to BF2 chopper gunning, but I spent about 45 seconds spraying at a squad in open air, and got approximately 1 kill out of 6 people in open ground. Kicked up alot of dust around them but not much else. I might just suck, but I know for a fact I was aiming at them.

3. Need to switch around weapons. 1 should be secondary weapon, 2 should be primary weapon. Need to fix that habit or figure out how to change it back.

4. Things die way too fast. I shouldn't be able to kill a guy with a single burst of 4 bullets. Its hard to react to things when single bursts kill you while trying to duck being a wall when you see someone. Also might be too used to BF2 where it was much harder to kill people quickly.

Have some more complaints that I need to think of, anyone have tips on countering some of this stuff?

Also, need to get some friends names to get some ATOT action going on.

1. Reactive armor does absorb that first hit, but there is none on the front. My normal loadout includes guided shells, so to kill a reactive user faster, I use a locked on guided shell shot first, then hit with normal cannon for two fast hits. I also use autoloader so next shot is ready and downrange in a couple seconds. That's about all you can do, in a tank.

2. The battlebus, when used properly like the guys here do, is a death machine. I've been in a bus or two with a good squad and it was super fun. Your aim with the chaingun just needs work, because it cuts down infantry in an accurate burst less than a second long.

3. Yea, just change your controls dude.

4. 4 accurate bullets tend to kill anything. If you're on hardcore, cut that down to 2 or 3. Aim for the face and die even faster. I don't see a problem with how fast something dies if I'm putting my rounds on it accurately. /shrug
 

OptimumSlinky

Senior member
Nov 3, 2009
345
1
76
So I've concluded that while CrossFire allows me to raise the detail and gives faster frame rates, disabling it gives faster load times and more consistent performance... Total sad panda
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
So I've concluded that while CrossFire allows me to raise the detail and gives faster frame rates, disabling it gives faster load times and more consistent performance... Total sad panda

not doubting you but it makes no sense. and it sucks

I didnt really notice increased load times
 

OptimumSlinky

Senior member
Nov 3, 2009
345
1
76
not doubting you but it makes no sense. and it sucks

I didnt really notice increased load times

I have no idea. With CrossFire on, the game randomly starts chugging, especially when I'm dead and it's watching who killed me. CrossFire off, lower frame rates, but smoother with no random chugs.

Also, pet peeve... If I hop in your tank, man the machine gun for you, and hop out to repair you after battles with other tanks, don't just f#cking leave me there and drive off, you inconsiderate douche.
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
www.techbuyersguru.com
So I've concluded that while CrossFire allows me to raise the detail and gives faster frame rates, disabling it gives faster load times and more consistent performance... Total sad panda

How much ram do you have?

And I hope that comment above wasn't directed at Zargon...might want to edit if you meant that in a general sense.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
I have no idea. With CrossFire on, the game randomly starts chugging, especially when I'm dead and it's watching who killed me. CrossFire off, lower frame rates, but smoother with no random chugs.

Also, pet peeve... If I hop in your tank, man the machine gun for you, and hop out to repair you after battles with other tanks, don't just f#cking leave me there and drive off, you inconsiderate douche.

I get really bad chuggling on map changes with xfire.

And I hope that comment above wasn't directed at Zargon...might want to edit if you meant that in a general sense.

I'm guessing it wasnt, I have no idea what his battlog ID is though, but thats a huge pet peeve of mine as well
 
Oct 25, 2006
11,036
11
91
1. Reactive armor does absorb that first hit, but there is none on the front. My normal loadout includes guided shells, so to kill a reactive user faster, I use a locked on guided shell shot first, then hit with normal cannon for two fast hits. I also use autoloader so next shot is ready and downrange in a couple seconds. That's about all you can do, in a tank.

2. The battlebus, when used properly like the guys here do, is a death machine. I've been in a bus or two with a good squad and it was super fun. Your aim with the chaingun just needs work, because it cuts down infantry in an accurate burst less than a second long.

3. Yea, just change your controls dude.

4. 4 accurate bullets tend to kill anything. If you're on hardcore, cut that down to 2 or 3. Aim for the face and die even faster. I don't see a problem with how fast something dies if I'm putting my rounds on it accurately. /shrug

1. Yeah, but as a low ranker I don't have access to any of that.

2. Battlebuses were very popular in BF2 where it was even more effective due to the much more powerful guns, and it was hard countered by jets. I'm not sure why that's not also true in BF3.

4. It's too fast. There no reaction time. Actually, it might be a accuracy issue. I looked up numbers for BF2, and a standard gun could kill in 3 shots against unarmored torso, more like 4-5 if against limbs or armor. But, there was a ton of recoil and so the game was more burst oriented and not all bullets hit the same spot. Someone at medium to long range would get off a burst, you might get hit, be down to half health, and you could sprint to cover before firing back usually. I feel that in this game, firefights are usually solved in the first burst.

It might also be simply how small the maps are forcing people to get closer together much more often. Even the biggest maps seem pretty small at times.
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
www.techbuyersguru.com
All these comparisons to BF2 remind me that I wanted to give some impressions of going back last night to play BC2 for the first time since the BF3 demo. Wow, was it eye-opening!

First, the graphics don't even compare. I remember that when the BF3 demo came out, a number of people said it looked too similar to BC2. Not even close. Everything from gun models to ground textures to lighting effects are significantly improved in BF3. It truly was a generation ahead in that sense.

Second, the feel of the game is really quite different. BC2 feels much more arcade-like. The character movement is more two-dimensional, for lack of a better word. BF3 added a lot of "weight", which at first took some adjustment.

Finally, I think BF3 just makes you a better player. I scored 8 kills with the Neostad last night in BC2, after having scored just a single kill with it in 230 hours of play. Could be that everyone still playing BC2 is a noob, but it somehow just felt too easy, coming from BF3.

Anyone else taken a trip down memory lane lately?

I already uninstalled BF2, but had played it for a few minutes last fall. I was over it. The graphics alone bored me to tears, and the gameplay (particularly the lack of destruction and limited loadout options) left you little room to strategize.
 
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modestninja

Senior member
Jul 17, 2003
753
0
76
Also, pet peeve... If I hop in your tank, man the machine gun for you, and hop out to repair you after battles with other tanks, don't just f#cking leave me there and drive off, you inconsiderate douche.

I hate that too. I had a driver one time where I protected him from 4 guys trying to plant C4 (at various times that I was gunning) and after repairing him most of the way from another tank's attack, the bastard drove off without me. That left me alone in the open where I got picked off soon after by the people coming to kill him.

On a happy not, the idiot drove into some mines and died soon after he left me.
 
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skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
you need to go to one of the high ticket metro only meat grinder maps. I think i got 80 resupplies one round.

Yeah that's mostly what i play mostly the soc and the v.i meatgrinder servers,i got my 100th resupply medal last night,the last round i got 92 being a personal best.:thumbsup:

Think i got only 3 medical medals and i will be working on those next,i never really play engineer or recon but assault with the med packs usually is very rewarding as most times when i play this class i'm the only one doing it.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
All these comparisons to BF2 remind me that I wanted to give some impressions of going back last night to play BC2 for the first time since the BF3 demo. Wow, was it eye-opening!

First, the graphics don't even compare. I remember that when the BF3 demo came out, a number of people said it looked too similar to BC2. Not even close. Everything from gun models to ground textures to lighting effects are significantly improved in BF3. It truly was a generation ahead in that sense.

Second, the feel of the game is really quite different. BC2 feels much more arcade-like. The character movement is more two-dimensional, for lack of a better word. BF3 added a lot of "weight", which at first took some adjustment.

Finally, I think BF3 just makes you a better player. I scored 8 kills with the Neostad last night in BC2, after having scored just a single kill with it in 230 hours of play. Could be that everyone still playing BC2 is a noob, but it somehow just felt too easy, coming from BF3.

Anyone else taken a trip down memory lane lately?

I already uninstalled BF2, but had played it for a few minutes last fall. I was over it. The graphics alone bored me to tears, and the gameplay (particularly the lack of destruction and limited loadout options) left you little room to strategize.
I played some BC2 a while back and pretty much felt the same as you. The BC2 character movements are absolutely horrid compared to BF3. You described BF3 as "feeling weighty" , I would reverse that to say that BC2 always felt floaty to me, but without the ability to strafe they also felt clunky at the same time. I sure missed the ability to go prone when I went back in time too.

I never played BF2 and from the way NikolaeVarius describes it, I dont think I would have enjoyed it. For me BF3 is a perfect mix of twitchy run and gun play with just the right amount of thinking about battlefield tactics. The one thing that drives me nuts is playing with pubs that seem to be clueless about teamwork but thats not a fault of the game.
 
Oct 25, 2006
11,036
11
91
All these comparisons to BF2 remind me that I wanted to give some impressions of going back last night to play BC2 for the first time since the BF3 demo. Wow, was it eye-opening!

First, the graphics don't even compare. I remember that when the BF3 demo came out, a number of people said it looked too similar to BC2. Not even close. Everything from gun models to ground textures to lighting effects are significantly improved in BF3. It truly was a generation ahead in that sense.

Second, the feel of the game is really quite different. BC2 feels much more arcade-like. The character movement is more two-dimensional, for lack of a better word. BF3 added a lot of "weight", which at first took some adjustment.

Finally, I think BF3 just makes you a better player. I scored 8 kills with the Neostad last night in BC2, after having scored just a single kill with it in 230 hours of play. Could be that everyone still playing BC2 is a noob, but it somehow just felt too easy, coming from BF3.

Anyone else taken a trip down memory lane lately?

I already uninstalled BF2, but had played it for a few minutes last fall. I was over it. The graphics alone bored me to tears, and the gameplay (particularly the lack of destruction and limited loadout options) left you little room to strategize.

Lack of destruction worked for BF2. The map designs were open and yet were made to channel you down several paths, and without destruction, the maps flows in a nice way.

The loadout options were great. Nothing was overpowered (except possibly the medic), and any change was merely a side grade. Every class had their role, and they stick to it. A death never felt cheap because you knew exactly what everyone's fighting ability was.

Strategy was made from the squads. You have 6 spots, and you can only spawn on the leader. Leader tends to be a medic or a sniper so that they can stay back or support. You need one support to get ammunition. One spec ops to destroy assets and possibly tanks, AT or two for tank work. Assaults are nice because they get sole use of smoke grenades.

The limited loadouts forced you to work toward your role. An AT is never able to beat a spec ops at long range unless the spec ops doesn't see him first, because his gun is so ineffective at longer than short ranges, on the other hand. The Assault can beat spec ops because his armor reduces damage by a ton and the G3 has good force projection out to medium long ranges.

The sniper rifle was NEVER cheap. You had a choice between semi auto or m95 bolt. One shot doesn't kill unless you hit them in the head. There was none of this combat sniper stuff.

This causes strategies to form around the classes. There was none of this explosions everywhere (except for grenades or artillery). So the game was slower. Lack of destruction meant that proper fire lanes formed. The AT was all about skill because it had 0 splash. It was a direct hit or nothing.

I don't know, I sometimes think destruction is a bit detrimental to BF3. It forces you to always be running around instead of giving you the chance to fuck behind a car and start shooting back in a calm way.

Not saying that BF3 is bad, its fun in it's own chaotic way, but I like nostalgia'ing about simpler days where things seemed so much more fair.
 
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Destiny

Platinum Member
Jul 6, 2010
2,270
1
0
My biggest pet peeve is when I'm reparing the chopter when its in the air and the pilot bails and I die in the inferno...

Second pet peeve is when I'm the tank gunner and I repair my teamate's tank then he takes off and leaves me behind...

Third pet peeve is when I'm running across a road and a teamate bails his jeep and it runs over me TKing me...
 
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