Sounds like BF2 Project Reality...sigh mod support would have been so great. Still a fun game though...I'm not "selling it" any time soon.
Sounds like you almost described Mashtuur City from BF2. That was my favorite map, needs to be made for BF3!
I've never played another other shooters. I've played very very little games. Games way back in the day (Microprose F-15 Strike Eagle III, some F-117 Stealth game - maybe also by Microprose? - and F-16 Falcon 3.0). Some X-COM: TFTD. And now BF3. So I don't know about any of those maps.
I just envision lets say a US carrier, maybe a beachhead, and then the taking of objectives just like we have to do now..but, on a much larger map. I know Karkland is somewhat like that, but, the RU spawn is
far too close. I'd like to play a Recon role where the large sand dune overlooking an oasis/city/enemy location is 3000m from the beachhead. I need to get with a copter pilot to fly my @ss out there, because it's going to be a
long run otherwise (which should be punished because of the heat, so now it's a long walk/lope/run). Or hook up with a vehicle column, which itself will be vulnerable to enemy SCUD or arty or air that
could be called in: Called in not by anyone, only Recon and Squad Leaders (highest rank in the squad).
How nice would it be for recon to have a guillie suit unlock, out on a hill, calling in an arty strike (that doesn't happen immediately, but you have to wait in line for anyone else calling in arty)? Or manually hold down the lase butten and have air come in and take it out?
Or if you're an assault class, jumping in a Bradley or Striker and going out to an objective to take it...but as in real life, you need to deal with IED, and direct enemy action?
It just seems like this game could be so so much more. The maps are just too F'ing small. As others have said, there is no penalty for getting killed. Within 30 seconds, you can be right back where you just were.
Heck, they could have an automated huey pilot or something that people need to wait in line for at the carrier and/or beach head. You wait in an area, are placed in a queue, the copter lands, you have 5 seconds to get on, and whoevers queue place it is picks the location in say another 5 seconds, and whoever is still on the bird 3 seconds after that is on it until you get off it. You take your chances on getting shot down.
I'm far from a good player, I just yearn now for....something else...
Chuck