**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
One thing I don't get is why does everyone have a tag on their head on your team? Didn't you have to know the different skins in BF2?

Also, I haven't seen any HC servers yet. Is this not available yet?
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
I'm having a really hard time caring about MW3. Details on the game's MP are scant to say the least, which is a bit concerning. Maybe they're behind on development, maybe there's nothing to report since it's just an MW2 rehash.

The article makes a few good points, but whoever wrote is a moron. Statements like "anyone can jump into xxx and do well.". That's a mathematically ignorant type of statement to make; after all, half the players in a match will do well, half will not. That's a general statement for sure, but you get the point.

Personally, I do think BF3 can out sell CODwhatever, because people are clamoring for something new. BC2 was new, but the execution on consoles was a disaster... This season is DICE's to lose.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
One thing I don't get is why does everyone have a tag on their head on your team? Didn't you have to know the different skins in BF2?

Also, I haven't seen any HC servers yet. Is this not available yet?

No HC yet there is an option on the server browser though, so no doubt it will be in final game.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,801
581
126
If you throw in something like Q3A in the mix you'll realize most of the people that play the 2 above games have terrible twitch aim and no concept of running a map. They're just not meant to be hardcore gamers imho. They're just gamers that can only specialize in one game.

Egh... this is probably mostly true but you can make a similar disparaging statement about a lot of the players I've been watching in BF3 so far where it's painfully obvious they have no grasp of a more tactically oriented FPS. You'd think concepts like group rushing an MCOM as a squad or something so simple as reviving the guy that just went down right next to you when you're under no real fire pressure would be easy to grasp, but apparently not. I can hop out of the LAV at the B point and lay out 3 people on my way to plant the charge but some idiot LAV driver will be driving around like an asshole trying to rack up kills instead of focusing on covering my plant and covering the charge from defuse. It's just mind boggling. But the opportunity for this type of play is why I like BF3. I can use my battlefield intelligence to significantly boost my mediocre twitch abilities to completely dominate all the retards who seem to think Rush and Conquest are squad death match.

Which brings us to COD. COD sits in some awful middle ground where twitch gets you so far and tactics amounts to other people on your team being little more than damage soaks while you run around like an asshole picking people off. It really is like a gimpy Quake/UT with no map control component and you have a bunch of bots (players) to act as bait for you.
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
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ugh i hate people that don't know how to use the lav for the first 2 mcoms. seriously no one either gets in or some fool just camps with it. Seriously if you use the lav you can rush plant a. Although a lot of people go engy for the initial rush now. Plant and then hop out and cover or stay in lav and cover. B is a little trickier but you still should be using the lav to set up a plant. You can flank on the right side towards the water and use the missile launches for cover but it's easier to cover when you have a competent lav.

almost as bad are the teammates that are on the attacking side who go prone behind a tree and get tunnel vision so they can't even cover you while you go for the plant

edit: one thing I've noticed though is the lav gets stuck and flips over way too easily. If you run on the rails in the first stage of metro the lav will flip over instead of breaking the rails.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Which brings us to COD. COD sits in some awful middle ground where twitch gets you so far and tactics amounts to other people on your team being little more than damage soaks while you run around like an asshole picking people off. It really is like a gimpy Quake/UT with no map control component and you have a bunch of bots (players) to act as bait for you.

This.

COD4 actually allowed for excellent map control due to the spawn system, but then everyone cried about being dominated so they overhauled it. MW3 and BO are 99% twitch. One exception I will make is BO's CTF and Headquarters modes... if you don't have any strategy or teamwork, you be dead.
 

Ben90

Platinum Member
Jun 14, 2009
2,866
3
0
well now its obvious you guys aren't the greatest of players
Honestly, I disable VOIP on every game I play. I don't want to start a pissing contest with you on who is better, but the best of the best use third party VOIP. In the battlefield series at least, its not even about who is the best player. Its all about teamplay.

I'm just sad the medic class is now called assault. Now a lot more randoms will harness the stupidly overpowered ability to revive. Good 4 man medic groups can just completely dominate an area. Not being able to take down tanks doesn't really matter. My friends and I actively lure enemy tanks to waste their time while killing any infantry around. Less bads getting killed by tanks on my team means saving tickets.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Honestly, I disable VOIP on every game I play. I don't want to start a pissing contest with you on who is better, but the best of the best use third party VOIP. In the battlefield series at least, its not even about who is the best player. Its all about teamplay.

I'm just sad the medic class is now called assault. Now a lot more randoms will harness the stupidly overpowered ability to revive. Good 4 man medic groups can just completely dominate an area. Not being able to take down tanks doesn't really matter. My friends and I actively lure enemy tanks to waste their time while killing any infantry around. Less bads getting killed by tanks on my team means saving tickets.

I would ask how you coordinate 3rd party comms for a public server but I won't, I'll simply ask, even if all 64 players are in teamspeak or whatever, how do you organize it from there? Surely not into 1 32 person channel per team, and not into squads either(or in-game VOIP would be enough for that).

Also, for revives...haven't you heard that there's going to be revive reform? Actually...we heard about revive reform over a month ago. Have any of you in the alpha noticed any big changes or are medic trains back in full force?
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,579
2,937
136
The previously mentioned fixes have made the game playable for me, but mostly only at 1280 x 800, although I can get it to run at native res it's a slide show.

That said, this is absolutely a home run. It's fucking amazing. Everything they said they wanted to achieve with "easy to learn, difficult to master" I think they pulled off. It's easy to run around and spray and pray, but it's hard to get really good at it unless you work together.

It's so amazing.
 

rgallant

Golden Member
Apr 14, 2007
1,361
11
81
[one thing I've noticed though is the lav gets stuck and flips over way too easily]

one time out in the deep water my lav after a hit started to go end over end until it blew up after I got out.

-but there is no way that a lav should be able to get to a mi-com .you got 16 people running to the attackers base and no one to protect them with rpg's ,defending is the sole purpose of that match for that team. I always spawn with rpg's in that base but most players can't be bothered to change their type and I end up taking the hits going after the lav by myself ,no one even drops ammo for you either, while the other players spawn and run away lol.
lav is coming ,lav is coming run run hide. at least they could unload their 2 nads at it then run.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Are grenades equippable, and is the equippable knife easy to use? My current mouse is only 3 buttons and it's a pain to use with BC2, wondering if I should get a 5 or more button mouse.
 

Carmen813

Diamond Member
May 18, 2007
3,189
0
76
Are grenades equippable, and is the equippable knife easy to use? My current mouse is only 3 buttons and it's a pain to use with BC2, wondering if I should get a 5 or more button mouse.

Yes and yes. There is a quick knife button you can use which will swing the knife and go back to your gun (it still takes time for it to happen, but its all automated).
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Yes and yes. There is a quick knife button you can use which will swing the knife and go back to your gun (it still takes time for it to happen, but its all automated).

hmmmm....I might be able to just keep using my current mouse then. But one more thing - how fast is the default turret turn speed on the LAV 25? Is it fast like BF2 or slow like BC2? My mouse is also not high DPI and isn't adjustable, so that's the only other issue.
 

GoodRevrnd

Diamond Member
Dec 27, 2001
6,801
581
126
A fair bit faster than BC2 but not sure I would call it "fast." Since all the keybindings and stuff are locked in the alpha I have to use my mouse on its lowest DPI setting, but I still turn it back up to medium when I'm in the LAV. I'd still get a more button mouse. Variable DPI is always useful and it's nice having quick knife, quick grenade and voice comms on the mouse.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
A fair bit faster than BC2 but not sure I would call it "fast." Since all the keybindings and stuff are locked in the alpha I have to use my mouse on its lowest DPI setting, but I still turn it back up to medium when I'm in the LAV. I'd still get a more button mouse. Variable DPI is always useful and it's nice having quick knife, quick grenade and voice comms on the mouse.

Damn, guess I have to do that, then.

$40-70 for a good variable DPI mouse goes a long way during a Steam Christmas sale
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Played the alpha at my friends house yesterday, made me go reinstall BC2 and I've been playing that a bunch. So far, I hate the launcher for BF3, but that may change. It feels good, however, could use some more work. Won't judge it too much on the alpha.
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
The zoom out bug is annoying as hell. It's when you zoom in with the iron sights and it will zoom to normal but then you can't zoom again until you switch guns. BC2 has a zoom out bug too and that's annoying also.

Also, I played one match and for some reason I couldn't spawn for the last couple of minutes. I was stuck in the death cam.
 

Carmen813

Diamond Member
May 18, 2007
3,189
0
76
hmmmm....I might be able to just keep using my current mouse then. But one more thing - how fast is the default turret turn speed on the LAV 25? Is it fast like BF2 or slow like BC2? My mouse is also not high DPI and isn't adjustable, so that's the only other issue.

It feels faster then BC2 to me. Keep your eye out for a Logitech G500, you can snag them for $30 pretty regularly.
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
Long time no see/hear, Jschmuck2!

I think the alpha invites are by "invite only"...although at this point I'm practically the only one here who hasn't been invited!

Hiya! I couldn't deal with the BC2 wonkiness but I'll be back in force for BF3, server in tow

Well, if anyone is familiar with an invite-r, I'd love to be an invite-ee
 

Termie

Diamond Member
Aug 17, 2005
7,949
48
91
www.techbuyersguru.com
Hiya! I couldn't deal with the BC2 wonkiness but I'll be back in force for BF3, server in tow

Sweet!

BTW, one day earlier this year I once came across the original (I presume) "Jschmuck" playing BC2. I tried to engage him in some mano-a-mano gun slinging, but he didn't seem to know what all the excitement was about. I thought you'd lost your sense of humor...but I realized after the fact that it wasn't you at all!
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Got my alpha invite last Friday. Wish I had gotten it sooner. I would have liked to have had time to unlock more stuff. It all ends tomorrow, right?
 

Ben90

Platinum Member
Jun 14, 2009
2,866
3
0
I would ask how you coordinate 3rd party comms for a public server but I won't, I'll simply ask, even if all 64 players are in teamspeak or whatever, how do you organize it from there? Surely not into 1 32 person channel per team, and not into squads either(or in-game VOIP would be enough for that).

Also, for revives...haven't you heard that there's going to be revive reform? Actually...we heard about revive reform over a month ago. Have any of you in the alpha noticed any big changes or are medic trains back in full force?
Lots of Autohotkey and ingenuity. It was setup so technically anyone could talk to anyone by the use of the numpad, but that was rarely used in game except by the commander. If you wanted to talk the fourth person in squad 1, you would first hit one then hold down 4 for the duration of your speech. Zero clears in case you messed something up or don't know if u hit a key. Each squad was segregated into their own channels to talk like normal. Then everyone had a quick button to talk to all squad leaders and the commander. This was generally used by the squad leaders to talk to other leaders or the commander.
 
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