maniacalpha1-1
Diamond Member
- Feb 7, 2010
- 3,562
- 14
- 81
I went to register with Gun Club and it says I already have an account. I've never registered with them, this must be based off me using Origin. I'm probably screwed for the code.
I have not done this myself, but have read of many others having success.
If you want to purchase BF3 off of Origin, and you are not yet a member of the EA Gun Club, sign up for the Gun Club and get a 25% off discount code to use when ordering games off of Origin.
This code should either be shown to you immediately, or show up in your e-mail within 24 hours. (I've heard both stories).
I went to register with Gun Club and it says I already have an account. I've never registered with them, this must be based off me using Origin. I'm probably screwed for the code.
The deal expired 7-31-2011 I think.
Use your EA account to login and then signup for the newsletter too. But I think it is too late anyway.
Ah, well, I'm going to have to decide between ordering from Origin and get PWP and early beta access(which I don't know that I would even use) or Gamestop for PWP and a hard copy. I do like to have a hard copy DVD, it's handy for reinstalling.
Cross your fingers for wallhacks to be balanced or made properly optional.
The origin deal gives you more guns, I thought that was better. The physical warfare pack.
Yeah, I'm having a hard time deciding if I want to sell my soul to origin or get a hard copy for safety purposes. :hmm:
Origin. Do not want.
By Larry Frum, Special to CNN
August 2, 2011 -- Updated 2113 GMT (0513 HKT) | Filed under: Gaming & Gadgets
(CNN) -- Military-style, first-person shooter video games typically emphasize tactics and group play to achieve objectives. But a high-profile game due out this fall wants to break the mold by bringing story to the forefront.
"Battlefield 3" (DICE, Electronic Arts) is the 11th game in the franchise and a sequel to the 2005 hit, "Battlefield 2." While the gameplay will feature combat across several different terrains and scenarios, developers at DICE also wanted to feature a compelling narrative to bring a new feeling to the typical military-shooter game.
Executive producer Patrick Bach admits storytelling wasn't really a big focus in past installments of the "Battlefield" series.
"You can have a great story, and if you don't have it in the right way, especially when it comes to a military shooter like 'Battlefield,' it just feels (arcade-like). It feels like a game rather than a real story about real people having this as a profession," Bach said.
"Our biggest win, and the thing that stands out most, is when people see things we've done (with the new game) so far," he added.
"It's the emotion and the grit and the physicality ... all of these small things -- everything from movement to lingo to storylines -- have to have emotion."
To boost authenticity, Bach enlisted the help of Andy McNab, a highly decorated member of the British Army who worked on covert and overt special operations around the world. McNab is also an author and a consultant to Hollywood -- he advised Michael Mann on the 1995 crime thriller "Heat" -- which allowed him to translate his battlefield experiences into something the development team could put into the game.
"Andy, coming from his career in real-world events and entertainment, was the perfect match to do this," Bach said. "We started out quite easy to see if we could get feedback (from him) on obvious stuff, but eventually that turned into feedback in most of the areas of the game."
When McNab joined the project, DICE had already been working on the game for about two years. It was his first attempt in advising on a video game, but his experiences working on feature films helped him integrate quickly with the development team.
"Working in film, there is a lot of creativity. But after a while that has to stop because within principal photography, there are other factors that restrict the amount of creativity you can have," McNab said. "But in games, it doesn't. What I found was everybody is a part of that creative process. Everybody wants to make it look good or sound good or get the story right."
McNab says he was impressed by the amount of creativity that goes into building a video game. During motion-capture work he described each scene in real-world terms so the actors could portray the proper emotions.
"There is a lot more flexibility and constant creativity, which is great," he said. "Obviously the game has got a story, which was one of the things that attracted me in the first place rather than just a shoot-em-up."
Credible dialogue was particularly important, he says. Soldiers in the game needed to have the right words and inflections to accurately reflect what solders in the real world are doing.
"Words like 'will try to,' 'maybe,' 'we will attempt' -- they don't exist," McNab said. "It's all about 'you will,' 'I will,' 'we will.' Everything is positive and all dialogue is progressive because you need that start point to make all actions work."
McNab didn't write the script for the game, but as the story developed graphically, he began adding details and elements to create a more realistic feel.
Getting the right emotions was key in putting together "Battlefield 3" and setting it apart from other military games, Bach says.
"We actually wanted to move the genre forward by creating deeper emotions, more physical presence in the world ... the most sophisticated 'Battlefield' experience (yet)," he said.
Bach said the single-player narrative will immerse players both physically and mentally in the game's characters. There is also another story for the game's multiplayer action that he thinks will get people talking with their friends.
Test players say, "This game gives me a completely new feeling when I play it, but can't really pick out why.' I think that's our biggest win."
And the story doesn't stop when the game ends.
McNab penned a new novel based on one of the characters in the game, a Special Forces operator named Dmitri "Dima" Mayakosky. Dima is a Russian who is prepared to do whatever it takes to get the job done.
"It is impossible for any single medium to fully capture the emotion and intensity of war. The 'Battlefield 3: The Russian' novel is one window into the experience, and the game is another," McNab said.
"It just evolved (while working on the game). It seemed a natural progression to do a book because there was still a story to tell. Maybe we can get someone who is playing the game to actually pick up a book."
"Battlefield 3" will be available October 25 in North America for the PlayStation 3, Xbox 360 and PC.
Written by David Stellmack
Still yet to be officially confirmed by EA
Rumors are still circling that DICE and Electronic Arts have opted to include an online pass code with Battlefield 3 that will be required to gain access to online play. This, as with previous EA titles using the online pass code, will require purchasers that do not have the code to purchase an access from the Xbox Marketplace or the Sony PlayStation Store to gain access to the multiplayer parts of the game.
If the online pass code is the route that DICE and EA elect to go, we suspect that this will only be for the Xbox 360 and PlayStation 3 versions of the game. Sources tell us that it is highly doubtful that DICE and EA would use the online pass code with the PC version of the game.
Currently, this has yet to be confirmed by either DICE or EA, but recent statements by Patrick Bach do seem to suggest that they are leaning in this direction. Expect DICE and EA to issue a public statement soon on what their intentions are with regard to the Battlefield 3 online pass strategy or lack thereof.
I think the talk on the UK forums is that this is for people who buy the game used...i.e., buy it second hand and pay $10 or something in order to go online.With no real sources given, this looks like true Fud to me...let's hope it doesn't draw too many people out of the "I hate EA" threads in to here...
Fudzilla - Battlefield 3 likely to have online pass
What about the rumors guys that if you change your PC after 1-2 years of purchasing BF3 on Origin you would not be able to reinstall?
Any truth to that?
Not true...I've DL'd BF2 and expansions many times over different computers for years.What about the rumors guys that if you change your PC after 1-2 years of purchasing BF3 on Origin you would not be able to reinstall?
Any truth to that?
Open Beta for Battlefield 3 (Origin Exclusive)
Players who pre-order the game from Origin will be granted early access to the Open Beta for Battlefield 3 when it goes live in September 2011. Early Beta access is for US PC Download customers only.
Not true...I've DL'd BF2 and expansions many times over different computers for years.
Planet Battlefield got their hands on the German Origin BF3 Pre-order page, and it supposedly says early Beta access is 48 hours: "Battlefield 3 Beta: 48 Stunden vorzeitiger zugang". Go Google translate it yourself...
In the last few weeks there has been a lot of discussion about the Battlefield 3 Pre-Order benefits. First on a Swedish site, something about exclusive SPECACT multi player skins came up. It is to our knowledge that these renders are the SPECACT skins that come with most pre-order options. This is also the first time weve seen renders of the Russian units. Today we are supposed to hear more word on the pre-order benefits and the beta via the official battlefield blog. Stay tuned. Oh and big props to king0r for hunting these images.