**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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Destiny

Platinum Member
Jul 6, 2010
2,309
1
0
Looks just like one of the Co-op levels, don't remember which.

Doesn't mean it's fake, they reuse buildings in different levels all the time. It does make it suspicious.

My thoughts exactly. But that's typical of DLC packs, at least since BC2 - hope that means it's cheaper than the $15 Karkand/Vietnam themed packs.

Okay... Karkland I got for free with pre-order, but I would not mind paying $15 because it gave me maps that is not already installed in my PC...

Now these new CQB DLC are using maps that is ALREADY in our BF3 PC/Game - if they sell it for $15 or maybe even less... that is like me stealing your red M&Ms out of your bag and selling it back to you. D:
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
Okay... Karkland I got for free with pre-order, but I would not mind paying $15 because it gave me maps that is not already installed in my PC...

Now these new CQB DLC are using maps that is ALREADY in our BF3 PC/Game - if they sell it for $15 or maybe even less... that is like me stealing your red M&Ms out of your bag and selling it back to you. D:

It might be worth it. In the Coop level, people attacked from the adjacent building. If this pack added vertical gameplay where you battle in high-rises over x number of floors, across x number of high-rises, and you could get to rooftops and battle up there, ala High Rise in MW2, I think it would be pretty cool. There was something similar in Crisis 2 MP, but it was just the roof tops. Plus there are new weapons. If I can get 20 hours out of it I think it'd be worth the $15. I'd rather pay less, but I wouldn't complain too much about it.

Now, if its just the coop levels, with nothing extra that we haven't already seen, then its somewhat of a gyp.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
NO they dont its like he said, people just run in a circle around the map capping one undefended flag after another. Its like playing whack a mole, it sucks.

maybe he was talking about 32 vs 64 player versions of the same map, which do differ in size. for some anyway
 

realjetavenger

Senior member
Dec 8, 2008
244
0
76
Dice needs to implement this..

http://www.youtube.com/watch?v=6kIAcEJ3R9Y&feature=g-vrec&context=G2726f38RVAAAAAAAAAA

Being able to change the time of day + weather on maps would be awesome

That would be pretty cool. On that part of the karkand map he was showing as a snow map, how about turn the water into ice. A foot soldier can walk across but a vehicle breaks the ice and falls in? They were very proud before launch to discuss lighting efects. OK, so how about a night/early evening map with lightning stikes and the effects that would have on the environment?
With everything frostbite allegedly brings to the table, they should be able to do some pretty impressive things with weather.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
2-16 player DLC in a Battlefield game...this franchise is dead to me, lol.

For a brief burst of optimism : Maybe Armored Kill will cater to the large map lover to the same extreme that a 2-16 player DLC is catering to the meatgrind lover...

end burst of optimism - and maybe Planetside 2 will be out before Armored Kill...
 

Zargon

Lifer
Nov 3, 2009
12,240
2
76
For a brief burst of optimism : Maybe Armored Kill will cater to the large map lover to the same extreme that a 2-16 player DLC is catering to the meatgrind lover...

end burst of optimism - and maybe Planetside 2 will be out before Armored Kill...

and hopefully PS2 isnt a POS.

I hope its good, and I hope AK is great and wins me back, but I wont spend much time on 16p crammed in DM maps.

and maybe the patch will hit end of next week like matros said it could, but I am guessing on end of the month based on his end of his next week comment.

DICE has *always* been slow at patching, I am getting SERIOUS LULZ from the 'bf diehards' crying in their milk about it online, we all knew it was coming, I am not happy about it, but I am neither suprised or shocked
 

Tripwir3

Member
Feb 17, 2011
44
0
0
2-16 player DLC in a Battlefield game...this franchise is dead to me, lol.

I think it would be a nice change of pace were we can use the short range weapons and we still have the vanilla maps and B2K if we don't like the DLC.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New Battlefield Blog Post: Inside Dice: Post Launch Balancing

Alan Kertz is Core Gameplay Designer on Battlefield 3. In this “Inside DICE” post, he explains how feedback from the community has a direct impact on the balancing we do on a number of items in our upcoming game update.



It’s always a challenge for me to balance a Battlefield game after it has launched. Before a game ships it’s Our Game, and we can generally do what we feel is right with the game, even if it means entirely redoing some part of the balance (we did this multiple times on Battlefield 3’s development before we arrived at today’s combat pacing). It can generally be said that once a game ships, it’s no longer Our Game, it’s Your Game. It belongs to the community; I’m just a care taker; A Game Warden if you will.

So it’s a lot of consideration that goes in to crafting an update with as many fixes and changes as we have prepped for our next update. Sometimes the community comes together and clearly demands a fix: “The USAS-12 and FRAG rounds are Over Powered!” or “MAV elevators have got to go!” It’s easy to make a quick reaction fix, though every “fix” for an issue can be essentially ruining another player’s fun. What’s game breaking for balance to one player is the very thing that helps another enjoy the game. It’s my job to pick which issues to fix, how to fix them, and analyze their overall impact on the game.

Ultimately the community will make its opinions loud (though not always so clear) when an update lands, and many updates for many different games have come with unpleasant surprises for their respective communities. I really wanted to avoid that situation for Battlefield 3, so we’ve tried a series of different approaches. Various update change lists have been posted on Battlelog for all to see during the development of this update. And many changes and additions (and even deletions) have been made in response. As we went on in development, and after we had reached a feeling of equilibrium for balance in internal playtests, we released the specific data to a community site known for its in depth analysis of Battlefield 3’s weapons and vehicles: Symthic.com. Players then were able to look directly at the numbers, and the process of changing, adding, and deleting was repeated.



To me, this process has been a huge success. The clearly unnecessary changes were removed based directly on community feedback, and some changes that may have swung the balance pendulum too far in the other direction have been moderated. I’m sure there’s still a strong set of opinions, and there’s clearly some hot button issues, so I’ve attached a poll for you to vote on: Tell me which change you want to know the reasoning behind. I’ll craft a blog post for each of them in time, and your vote will determine which order. If there’s something that’s missing from this poll list, please add it to the comments section. I’ll throw up another poll when my next blog post goes up with a revised list of hot topics.

I look forward to doing more of these blogs, and to your comments and questions below.

Alan “Demize99” Kertz, Core Gameplay Designer

Which potential upcoming Battlefield 3 change do you want to know the reasoning behind?
  • USAS-12 and frag rounds: The Tale of the Tape
  • MAV Goes Up, MAV Comes Down, You Can’t Explain That
  • From the Ground Up: The M16 as the Core of BF3's Balance
  • Reconnaissance from inside 15m: Aggressive Bolt Snipers
  • Fragments of Random Output: Buckshot and Flechette
  • AS VAL: The VSS for the Common Man

View Results
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
BF3Blog - New screenshot of upcoming Battlefield 3 Close Quarters map

On March 8th, 2012 in News



The upcoming Battlefield 3 DLC Close Quarters is, as the name suggests, based on close quarter infantry maps. The initial spec sheet from DICE revealed player sizes of 2-16, which felt kinda small. Now we have the first screenshot of a Close Quarters map, showing the map layout. And it does look very small.

I guess the new vehicles will include office chairs and mail carts.
 
Last edited:
Oct 25, 2006
11,036
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I think it would be a nice change of pace were we can use the short range weapons and we still have the vanilla maps and B2K if we don't like the DLC.

Go keep playing Metro, the rest of us are waiting for the "True Bf2 sequel" that was promised us.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Its not really a meatgrinder if it only allows a max of 16 players. EPIC FAIL!

If you are going to do it, do it right. Throw at least 32-48 players in there and lets go make some sausage! :biggrin:
 

realjetavenger

Senior member
Dec 8, 2008
244
0
76
I guess the new vehicles will include office chairs and mail carts.

Now that is hilarious. Maybe the franchise should change the name to battleroom.

edit: wonder if you can upgrade the office chair with proximty sensors and the mail cart with upgraded armor?
 
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DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Go keep playing Metro, the rest of us are waiting for the "True Bf2 sequel" that was promised us.
@ the 50 zealots: Please hold your breath while you wait. Meanwhile the rest of us will be enjoying the magnificence that is BF3! :biggrin:
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
@ the 50 zealots: Please hold your breath while you wait. Meanwhile the rest of us will be enjoying the magnificence that is BF3! :biggrin:

DICE ran a poll on which expansion people would be looking forward to:
http://blogs.battlefield.com/2012/03/new-bf3-expansion-pack-announced/
There is lots of content and fixes coming up for Battlefield 3! Which are you most excited about?

  • Battlefield 3: Armored Kill in the fall (38%, 2,670 Votes)
  • The upcoming game update this spring (33%, 2,287 Votes)
  • Battlefield 3: Close Quarters in June (15%, 1,065 Votes)
  • The upcoming rent-a-server program on console (7%, 496 Votes)
  • Battlefield 3: End Game in the winter (7%, 484 Votes)
Total Voters: 7,003



So technically, we're up to at least 2,670 zealots so far, not to mention winning the poll so far. Inb4 "7000 votes isn't enough for a good sample".

However, I really don't understand the idea of grouping a PATCH into a poll with PAID expansions but...whatever.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
DICE ran a poll on which expansion people would be looking forward to:
http://blogs.battlefield.com/2012/03/new-bf3-expansion-pack-announced/
There is lots of content and fixes coming up for Battlefield 3! Which are you most excited about?

  • Battlefield 3: Armored Kill in the fall (38%, 2,670 Votes)
  • The upcoming game update this spring (33%, 2,287 Votes)
  • Battlefield 3: Close Quarters in June (15%, 1,065 Votes)
  • The upcoming rent-a-server program on console (7%, 496 Votes)
  • Battlefield 3: End Game in the winter (7%, 484 Votes)
Total Voters: 7,003





So technically, we're up to at least 2,670 zealots so far, not to mention winning the poll so far. Inb4 "7000 votes isn't enough for a good sample".

However, I really don't understand the idea of grouping a PATCH into a poll with PAID expansions but...whatever.
The 50 zealots was a joke referring to your post a few days ago. Im just sick of all the bitching and whining about the game, if people dont like it then they shouldnt play it.

Vote with your pocketbook, if it doesnt sell then DICE will soon get the picture. Personally I like variety: TDM, Conquest, Rush - big maps, small maps - vehicles, infantry - the more the better. Im happy with the game so far and will gladly buy all of the DLC's they make for it as long as the price is reasonable.
 
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