aigomorlo = Kuz. Our other hyper-leveling warrior meathead
the problem with the armor crafting right now is the dearth of mats (Well, don't tell that to Kaln...). Granted--that is primarily iron, which can be gathered, but I think the amount of metal/refinement is so much greater compared to cloth, that the greater rarity of cloth is somewhat balanced out.
For me, it's mostly been the fine mats--bone chips, blood, venom, to where I can't discover anything anymore, and I simply get stuck.
HOWEVER--I was playing around with discovery again last night and randomly created a recipe that I used in in beta to spam my crafting levels: vitality runes. For tailor, it is 1 bolt of jute, 1 stretched leather pieces. I must have had 30 of those in beta--I was just mailing them to everyone in the guild, haha.
So, this stupid, cheap discovery cost me lots of time by ignoring it for so many levels now. I went from stuck at 45 to now 50, able to unlock master insignias, discover shoulder pad with master insignia --> level 56. But yeah...out of mats again
so, that's the take home message. Just go to discovery and plug in various combinations of things until a mystery craftable pops up. Boom! Even if you can't craft anything, you will see parts of recipes--I have one for artifice, which is totem, + dust, + weak blood + something--I don't currently have that something, and I don't know what it is. And I don't know what it will make...but it's a recipe that seems to depart from all the other standard recipe templates, so it must be good. Maybe it needs rare material?
It's a rather brainless method, because the discovery window will limit the items you can use on the crafting table based on what you've already added, so you will never make something that doesn't work. Just plug and play until you find a proper combo.