Official AT Guild Wars 2 Guild Thread

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Lifer
Sep 2, 2000
14,679
23
81
How do you use armor runes? I tried double-clicking on a rune to put on an armor that said 0/2 Rune blahblah but it still shows as 0/2? I imagine it doesn't go there then?
 

Ashenor

Golden Member
May 9, 2012
1,227
0
0
How do you use armor runes? I tried double-clicking on a rune to put on an armor that said 0/2 Rune blahblah but it still shows as 0/2? I imagine it doesn't go there then?

It does not show active until you wear the piece.
 

drebo

Diamond Member
Feb 24, 2006
7,035
1
81
I don't use Team Speak, not sure about the rest of the gang. If we ever get a Mumble server up instead I wouldn't mind joining in, maybe even a Vent would be cool (I don't like Vent all that much).

Anyone higher than 150 in Tailoring or Weaponsmithing? Just wondering how hard it's going to get to farm the mats later on

The thing about TeamSpeak is that it's free and easy to set up.

If you want to set up Mumble or donate a Vent server, go for it. But for my free time and money, TeamSpeak is the way to go.
 

KidNiki1

Platinum Member
Oct 15, 2010
2,887
126
116
has the quality of TS improved? last i used it it was pure crap compaired to Vent - this was 4+ years ago

it has. i used to prefer vent as well.

i think they are on par with each other and both of them are light years better than mumble, imho. i really dont get why people 'like' mumble. i can see using it because it is free, but comparatively speaking, it sucks. sounds terrible and it horrible to adjust.

of course, none of that matters when you get on TS and no one talks. *cough*drebo*cough just giving ya a hard time.
 

boozie

Senior member
Oct 12, 2006
486
1
81
Which ATI drivers are people using? I have a 5770 which I thought would manage a bit better than it is in wvw (i5-2500k cpu) but I haven't updated drivers in a month or two.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
Ah. Okay. I guess I better get to leveling a few more levels.

also--those are set pieces. You get the 1/2 with one armor piece equipped using that rune, the 2/2 when you have 2 pieces equipped with the same rune.

Actually took me a little while to realize that, even though it's standard stuff that most of us who have played these type of games understand.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
Which ATI drivers are people using? I have a 5770 which I thought would manage a bit better than it is in wvw (i5-2500k cpu) but I haven't updated drivers in a month or two.

lol. I have a 5850 running 12.3? I haven't updated since ~early April. The game has run smooth as butter for me throughout betas and now--though I haven't yet ventured into WvW.


We now have some PvP bonuses ready to go (we have influence bonus and I queued +5 supply bonus for guild-owned outposts--15 hours build, because it's cheap).






which brings up something else: influence. We are pretty good at gaining influence on a regular basis, but we are starting to approach the more expensive upgrades which will take out large chunks of it, as well as time. To upgrade economy and architecture (better bonuses, larger guild bank, etc), we will essentially eat up all of our current accumulated influence.

That being said, I think it would be fair to find a time some time soon where most of us can be online and use up one of these banners and put a nice chunk of influence in our guild. Also: PvP. DO we want an organized PvP team going, perhaps a scheduled time to do it? I haven't yet tried any of it myself, but I would like to. I also think it's a much quicker way of earning influence.
 

boozie

Senior member
Oct 12, 2006
486
1
81
lol. I have a 5850 running 12.3? I haven't updated since ~early April. The game has run smooth as butter for me throughout betas and now--though I haven't yet ventured into WvW.

I have no problems outside of WvW whatsoever.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
it has. i used to prefer vent as well.

i think they are on par with each other and both of them are light years better than mumble, imho. i really dont get why people 'like' mumble. i can see using it because it is free, but comparatively speaking, it sucks. sounds terrible and it horrible to adjust.

of course, none of that matters when you get on TS and no one talks. *cough*drebo*cough just giving ya a hard time.

5+ of us were on last night!

This was the first time I have used TS in many many years, and honestly, I have little to no opinion over it as voice clients are something I rarely use.

My ToR guild uses Vent, and I can honestly see no difference--other than the background sound and voice quality I noticed with TS3 is far, far superior to what I have experienced when using Vent with the ToR guild.

To me, it's a very simple thing--talk, hear people talk. That's it. If it does that well, then I don't really see what more needs to be done.

My 2 cents :\
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
lol. I have a 5850 running 12.3? I haven't updated since ~early April. The game has run smooth as butter for me throughout betas and now--though I haven't yet ventured into WvW.


We now have some PvP bonuses ready to go (we have influence bonus and I queued +5 supply bonus for guild-owned outposts--15 hours build, because it's cheap).






which brings up something else: influence. We are pretty good at gaining influence on a regular basis, but we are starting to approach the more expensive upgrades which will take out large chunks of it, as well as time. To upgrade economy and architecture (better bonuses, larger guild bank, etc), we will essentially eat up all of our current accumulated influence.

That being said, I think it would be fair to find a time some time soon where most of us can be online and use up one of these banners and put a nice chunk of influence in our guild. Also: PvP. DO we want an organized PvP team going, perhaps a scheduled time to do it? I haven't yet tried any of it myself, but I would like to. I also think it's a much quicker way of earning influence.

I'd be up for some scheduled guild events. The hardest thing I've found is a time that works without staying up too late. Personally, I try to get ready for bed by 10pm EST, which is barely evening for PST. If there is enough interest, I'd like to be part of an earlier or weekend group.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I'd be up for some scheduled guild events. The hardest thing I've found is a time that works without staying up too late. Personally, I try to get ready for bed by 10pm EST, which is barely evening for PST. If there is enough interest, I'd like to be part of an earlier or weekend group.

If enough people want, we could even fracture into teams.

Basically I am EST also. So I could form EST and central people who would want to play together, then someone from West coast could coordinate west coast and mountain time or whatever.

Depends on how many wants to play/do this I would think.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
Which ATI drivers are people using? I have a 5770 which I thought would manage a bit better than it is in wvw (i5-2500k cpu) but I haven't updated drivers in a month or two.

im running a 7950 OC @2560x1440 with the latest drivers, can maintain 60 FPS Vsynced with everything on high

IIRC someone in video said the next CAP will have something for GW2 in it
 

pwilson316

Member
Jul 18, 2005
73
0
0
is there a way to get full screen windowed mode to act like it does in WoW?

in WoW you could set it to windowed mode and them maximize the window so it filled the screen and you were still able to pull your mouse outside the game. this was great when running dual monitors as you didn't have to alt+tab to do anything on the other monitor

GW has options that sound like it should work the same way but does not, if i maximize the windowed game the mouse gets locked to it and i have to alt tab to get it out

I had this issue as well. I could not get my mouse to move to my other screen no matter what setting I used. Then for some reason, while still in full screen windowed mode, I alt+tabbed and when I went back it was working as it should. Not certain it was the alt+tab, but who knows. I can say that I am playing in full screen windowed mode and my mouse is not locked on my main screen.
 

drebo

Diamond Member
Feb 24, 2006
7,035
1
81
I'm running 12.1 on my ATI...it's a 6950. I haven't had any major issues with it. I was running high-res character textures, but was having huge issues when in a mob of people with the mobs and people not showing up until after they were dead mostly (only 1gb RAM on the card). So I turned it off. Frankly, I didn't really notice much of a difference anyway.

I'll probably update my drivers eventually.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
I had this issue as well. I could not get my mouse to move to my other screen no matter what setting I used. Then for some reason, while still in full screen windowed mode, I alt+tabbed and when I went back it was working as it should. Not certain it was the alt+tab, but who knows. I can say that I am playing in full screen windowed mode and my mouse is not locked on my main screen.

funny you say that because i discovered the same thing this weekend, i testes out FS windowed again and it didnt work at first and then i alt tabbed and noticed the game didnt minamize like it normally would and that my mouse was now free to move across the monitors.

strange, but im glad it now works
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
If enough people want, we could even fracture into teams.

Basically I am EST also. So I could form EST and central people who would want to play together, then someone from West coast could coordinate west coast and mountain time or whatever.

Depends on how many wants to play/do this I would think.

that's probably the best way to do it. We have enough people in the guild, and likely enough timezones to make this work. (I'm somewhat used to time-zone based servers, so I keep forgetting that we have people from all over. Though I do know we have at least one Kiwi in the guild...)

Being that guild teams, from what I can tell, aren't really limited by size (or are they?)--are they even teams, or do you just log in together?--that should further open up what we want to do. Simply--East Coast Avengers are on from ~6-9pm EST, and West Coast Avengers join at the same time PST, with anyone willing to stay on as long as they wish.

If there are limitations (I was investigating guild and guild PvP functions through wiki yesterday, and found little to no information regarding "guild teams"), then we would probably have to make a more dedicated schedule, and time to be online to join.

most of the guild-related PvP functions are related to capturing and holding outposts in WvW and from the description I have read, the guild that "owns" said outpost is simply determined by the number of members from a single guild involved in that capture. Honestly, I think it would be pretty cool if we can have enough people on at one times (assuming the queues aren't killing us) to capture two outposts at once and hold them. Guild banners and bonuses are good for any allies, so our name will be known throughout!
 

JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
Ran the lvl 80 dungeon Arah in explorer mode last night... they weren't kidding when they said explorer mode was hard.

Downed the first boss pretty quickly. The second, everyone but me was downed at least 10 times...luckily the boss was slow moving and I could kite him forever (and had the revive skill that lets me revive 3 people at once - awesome skill).

After that was a wipefest. You can't really seperate mobs; pull one and you get the whole room - and to top it off, close behind you are bombs landing on the ground and little invicible slimes that zig-zag all over and poison you. Six elite of those sword/shield guardians are pretty much impossible at this point.
 

Ashenor

Golden Member
May 9, 2012
1,227
0
0
Is there any real CC in game? Wondering how a lot of stuff is going be handled unless you just overgear it.
 

CountZero

Golden Member
Jul 10, 2001
1,796
36
86
On Saturday my wife said she needed to go to the mall and while we are there we should check gamestop to see if they have any copies of GW2, sweet.

Installed it, patching took long enough that it wasn't ready until Sunday.

Tried playing Sunday but grouping was a huge pain. Couldn't get on the same overflow in the human starting area pretty much any time after that first time we logged in (which must've been pure luck). We ran around and did the city PoI, vistas and WPs but after that couldn't really play together in the same overflow zone and never saw the way to share a personal story instance. So I played solo and she went off to make a billion different characters.

Whatever they patched Monday seemed to fix the grouping stuff (or the Sylvari area is just more stable for some reason) so we actually did do some grouping stuff.

Few thoughts from her and myself. We went EQ->WoW->AoC->WoW->ToR->GW2.

- After exploring the lands a bit she commented on how nice looking it was and how ugly ToR was despite only just having come out and I have to agree. Maybe later it becomes homogenous and boring but the opening areas I've seen are all great looking. Interesting terrain with some variety of landscape types. The vistas/pois entice you to wander over and get a good luck at the world.

- Grouping feels almost pointless. I think it was broken when we tried it Sunday so that may not be 100% true. But when doing those hearts progress for anything that requires clicking isn't shared. Sometimes the things you click stay around for both group members and sometimes not so you never know when being in a group is going to be a waste. Killing is fine though I think everyone in the group has to tag to get credit instead of group credit for tagging stuff. I can't tell if there is an xp bonus to grouping. It would be nice if the event medal was the same throughout the group, I know that would require some kind of work to ensure people didn't just spread out in a group to do different events but still.

- Lack of auto follow is annoying.

- Why oh why can't we just trade person to person. After finishing an event and spam looting the corpses we usually pull off to the side to see if we got loot the other can use and then...we mail it to each other. It is instant, and that's good but it is incredibly awkward.

- Love that everyone gets to loot the body and the loot is different.

- Glad the join in overflow is working and the join in instance is working.

- Really enjoying the event mechanics. Makes wandering around feel interesting, you never know what will pop up. I do wonder if this will not be as interesting when these zone are less populated and doing it alone is difficult to impossible. Especially annoying will be if all of the contested waypoints stay lost.

- Wife is finding the combat a bit challenging. The amount of movement expected is definitely ramped up for someone that has only played those MMOs I listed and the Sims.

- Since you unlock weapon skills so quickly but utility skills take time I do worry that it will feel very samey for the vast majority of the game. We'll see if this is a good thing or bad thing but it is definitely different.

Long story short enjoying what little of it I've played, feels rough around the edges and some design decisions make me scratch my head but for a game that has been out for a week officially it is relatively smooth. Long term it'll be interesting to see if my wife picks up and enjoys the more active combat or if that is the deal breaker. For ToR I though the heavy story emphasis would be bad since she typically hates the story side of things but the stories drew her in so we'll see if I'm wrong on this one too.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
On Saturday my wife said she needed to go to the mall and while we are there we should check gamestop to see if they have any copies of GW2, sweet.

Installed it, patching took long enough that it wasn't ready until Sunday.

Tried playing Sunday but grouping was a huge pain. Couldn't get on the same overflow in the human starting area pretty much any time after that first time we logged in (which must've been pure luck). We ran around and did the city PoI, vistas and WPs but after that couldn't really play together in the same overflow zone and never saw the way to share a personal story instance. So I played solo and she went off to make a billion different characters.

Whatever they patched Monday seemed to fix the grouping stuff (or the Sylvari area is just more stable for some reason) so we actually did do some grouping stuff.

Few thoughts from her and myself. We went EQ->WoW->AoC->WoW->ToR->GW2.

- After exploring the lands a bit she commented on how nice looking it was and how ugly ToR was despite only just having come out and I have to agree. Maybe later it becomes homogenous and boring but the opening areas I've seen are all great looking. Interesting terrain with some variety of landscape types. The vistas/pois entice you to wander over and get a good luck at the world.

- Grouping feels almost pointless. I think it was broken when we tried it Sunday so that may not be 100% true. But when doing those hearts progress for anything that requires clicking isn't shared. Sometimes the things you click stay around for both group members and sometimes not so you never know when being in a group is going to be a waste. Killing is fine though I think everyone in the group has to tag to get credit instead of group credit for tagging stuff. I can't tell if there is an xp bonus to grouping. It would be nice if the event medal was the same throughout the group, I know that would require some kind of work to ensure people didn't just spread out in a group to do different events but still.

- Lack of auto follow is annoying.

- Why oh why can't we just trade person to person. After finishing an event and spam looting the corpses we usually pull off to the side to see if we got loot the other can use and then...we mail it to each other. It is instant, and that's good but it is incredibly awkward.

- Love that everyone gets to loot the body and the loot is different.

- Glad the join in overflow is working and the join in instance is working.

- Really enjoying the event mechanics. Makes wandering around feel interesting, you never know what will pop up. I do wonder if this will not be as interesting when these zone are less populated and doing it alone is difficult to impossible. Especially annoying will be if all of the contested waypoints stay lost.

- Wife is finding the combat a bit challenging. The amount of movement expected is definitely ramped up for someone that has only played those MMOs I listed and the Sims.

- Since you unlock weapon skills so quickly but utility skills take time I do worry that it will feel very samey for the vast majority of the game. We'll see if this is a good thing or bad thing but it is definitely different.

Long story short enjoying what little of it I've played, feels rough around the edges and some design decisions make me scratch my head but for a game that has been out for a week officially it is relatively smooth. Long term it'll be interesting to see if my wife picks up and enjoys the more active combat or if that is the deal breaker. For ToR I though the heavy story emphasis would be bad since she typically hates the story side of things but the stories drew her in so we'll see if I'm wrong on this one too.

My story drove me in.

Long story short, I had to kill my future parallel universe dictator of the world self in battle. And that was only up to level 25 story. I haven't continued more on it just yet.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
My story drove me in.

Long story short, I had to kill my future parallel universe dictator of the world self in battle. And that was only up to level 25 story. I haven't continued more on it just yet.

Asura is awesome!

I agree with the previous poster's summary. Grouping does seem relatively unimportant for general exploration--it helps in that you can find your group on the map, keep your own chat channel and such, but it would be nice to add xp/loot bonuses or consistent event rewards on top of that for added incentive.

For me, over the weekend, grouping was mostly fixed by Sunday, but still problematic for dungeon teams. Joining in on personal quest--it's doable. My understanding is that the player on the quest enters their instance, and a message box will pop up for other group member(s) asking if they want to join. I know I have teamed with a guildy on 1 or 2 personal quests.

I'm also a bit warm on the notion that your weapon skills are generally unlocked by level 8 or so, which leaves you with a few dozen utility skill for the rest of the game. This, to me, is very un-GW.

However, you cna play around with your class with the trait system, in ways you won't truly appreciate until ~level 30 or even 40. Your favored weapon sets may indeed get stale by then, but investigating and respeccing various trait trees, you might find a completely different set, that offers a completely novel class within your class, and a new play style. That is something I haven't gotten from other MMOs. :\
 

drebo

Diamond Member
Feb 24, 2006
7,035
1
81
However, you cna play around with your class with the trait system, in ways you won't truly appreciate until ~level 30 or even 40. Your favored weapon sets may indeed get stale by then, but investigating and respeccing various trait trees, you might find a completely different set, that offers a completely novel class within your class, and a new play style. That is something I haven't gotten from other MMOs. :\

Yeah, I started using Greatsword on my Ranger and it's a LOT of fun.

Damage still isn't quite as good as shortbow, but AOE damage is much better since every attack is frontal-arc AOE. I think I got 30 bags when I did the Centaur event chain in Harathi last night.

Also, I'd be up for doing some WvWvW. I'm a left-coaster, though, so my times probably don't really match up that well with you guys.
 

abaez

Diamond Member
Jan 28, 2000
7,158
1
81
it has. i used to prefer vent as well.

i think they are on par with each other and both of them are light years better than mumble, imho. i really dont get why people 'like' mumble. i can see using it because it is free, but comparatively speaking, it sucks. sounds terrible and it horrible to adjust.

of course, none of that matters when you get on TS and no one talks. *cough*drebo*cough just giving ya a hard time.

Vent and TS are shit compared to mumble.
 
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