JoPh
Diamond Member
- Aug 8, 2002
- 7,312
- 1
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Oh, so here's the question...which do you prefer now and why?
Do you mean which version of BC2 do I prefer, or which I prefer between BC2 and MW2?
PC version vs. 360 version
Between the two version of BC2, it's a really tough call. The PC version is simply gorgeous and it runs very well. I've run it on a very modest system (Core 2 Duo E6600 w/8800GTS and 2GB RAM) at medium settings and it ran very well and looked great. I also just did a new system build with a Quad Core i5 750 (2.66), 4GB RAM, and a Radeon 5850. I have the settings cranked and it runs like silk and is absolutely stunning.
However, since the release of COD4 in fall '07, I've really come to appreciate the simplified control scheme that can be achieved for a console shooter. I'm still trying to get my 'mouse and keyboard' legs back. Frankly, I score higher when playing the PC version, but for sheer fun, I have to give the nod to the console version. It won't be that way for everyone, it's just a personal preference that's tainted by what I'm used to.
Note, however, the PC version (which does have connection issues, though I haven't experienced them personally) runs smoother (on the proper system with the proper settings) than the console version. It's not that the 360 version feels choppy, but DICE is certainly pushing the 360's abilities.
MW2 vs. BC2
Don't get me wrong, MW2 is a good game. But in my opinion it is a fundamentally different game than its predecessor, COD4. COD4 is, by far, the best game I have ever played. I still play it today. MW2 matches seem to quickly degenerate into chaos where half the people are just spraying and praying and the other half are camping to their next killstreaks.
Furthermore, and I think I stated this somewhere else, COD4 was about guns and bullets: you could dominate without ever calling in a killstreak. MW2 is about killstreaks and energy swords. It is VERY difficult to do well without strong air support. I'm not saying it makes MW2 a bad game, it's just not what I was hoping for. The nerfing of the SMG's and the Commando perk pretty broke the camel's back for me. Just got sick of that nonsense.
BC2 is a mixture of both, AND it does the teamwork thing very well (the Rush mode is a BLAST). COD4 and MW2 are both games that can be dominated by one or two really good people. I was a god in COD4, and I could come into a match at a substantial score deficit and flip everything on its head. I never got to that point with MW2 (and have since stopped trying), but I saw people doing that there, too. BC2 punishes those who try to lone wolf it. You must use teamwork and it's very rewarding when it all comes together.
I sold MW2 to fund my 360 version of BC2, and I don't at all regret it. The final version is leaps and bounds ahead of the demo. In hindsight, I'm astonished they let that demo out into the wild.
Battlefield Bad Company 2 Status Update
* BY: Bazajaytee
* POSTED : Mar 08, 2010, 08:58AM
An update to Battlefield Bad Company 2 on PlayStation 3 is currently with Sony America and will, hopefully go live later today after we get Sony approval. When this happens PlayStation 3 owners will get access to the BFBC2 in game store and have access to their VIP content. Sony Europe will follow shortly after and will, all being well with Sony, allow European players to access the store and their VIP content early this week.
The access to the in game store will start things off by giving VIP members access to the Rush map, Nelson Bay and the Conquest map, Laguna Alta.
While the Xbox 360 and PC aren't getting a client update today we will of course be watching them at DICE and EA, making sure the servers keep running and let you game as much Battlefield time as possible.
We have been discussing a few issues on the official forums and provided some temporary solutions for PC gamers problems while we work on a more permanent solution for them at DICE. You can find the discussions about PB INIT errors and faster browsing tips at: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/
Hope to see you there Kabob :thumbsup:
Kabob, can you add me to the PS3 list? I'm looking for some PS3 BC2 gamers.
PSN: Bill_Brasky__
The controls are absolutely fine..how else would you have them? If you weren't aiming down the iron sights of the AK, then there is no guarantee you hit them. Plus that is the least accurate gun the assault class has.
If you honestly say it looks no better than 1942, you really have to get your eyes checked...
I think it looks better than MW2 maybe just for the fact that it is more colorful. I can't understand graphic complaints. Other stuff I can understand if you are really used to MW2.
Squad leader should be marking targets and you and they'll get extra points for following directions but if you were playing with randoms that probably didn't happen.
Also, spawning on a squadmate fixes the spawn problems that you see in MW.
It seems like you really dislike it though and that's cool. Every game isn't for everyone
I have to agree that the game controls are ok. There's definitely a little adjustment from the MW2 control scheme, though. I think MW2's control scheme is perfect, and I wish it could be replicated in BC2. But a few hours in and it's second nature to me.
I would have to give the graphical nod to MW2, but they're able to achieve that level of fidelity due to much smaller maps. If graphics need to be sacrificed a bit to achieve BC2's scale and gameplay, I'm all for it.
Hit detection was a total wreck in the beta, but it seems find to me now, and certainly no worse than MW2 (in fact, MW2's penchant for ignoring bullets from high RPM weapons was the #2 reason I returned it, right behind the whole 'guns are an ancillary mechanic' design philosophy).
Sorry you don't like it, though. I'm not sure you're giving it a fair shake when I see things like 'looks and plays no different than 1942', since that's simply not true. The game's resale should hold up for several weeks, and unlike the first months of MW2, BC2 isn't plagued with game-wrecking bugs like the javelin or care package glitches.
If you're up for it, play it with some friends and see if you don't come around. Just keep in mind that if you go into it expecting to achieve a 2.0 K/D ratio, you're going to get very frustrated. The distribution of kill ratios seems much more weighted around 1.0 in this game, partly because (unlike MW2), the objective based matches actually play out like objective based matches. Rush is an absolute BLAST!