Uhm, yes it is. Hugely different. The loot cycle in Diablo is very fast. New stuff drops quickly and you cycle through gear at a nice pace. Dungeons scale to your level so you can progress without friends. Friends make the game better but they aren't absolutely required to progress.
Wow gives players access to a ton of upgrade options. The top 1% of gear is locked away to the hugely dedicated, but casuals can gear up easily. There is a great LFG system that works with any dungeon and awesome stuff drops from heroics. There are literally hundreds of ways to get decent weapons or gear.
Blizzard knows how to reward a player for their time spent. Bungie does not. Destiny is like a mini MMO with all the grind but very little variety. On top of that a good weapon drops and then you have to spend the next few days grinding materials to make it good. :|
On the materials point, you can buy as many as you have marks for. 10 makes for 20 mats. I bought 100 helium last night to finish out a void rocket launcher I had XP for but didn't farm materials for. As well as a couple armor pieces I just didn't bother with.See bolded.
Don't blame you for stopping for now. I'll definitely do the new missions in the expansion and see what develops there. Dunno if I am down for farming a new raid for a month to get a piece of gear to get to 31+. I just dunno. Leveling feels wrong when it is walled off by RNG. Especially when so much of the content requires you to be leveled to avoid huge defense and attack penalties. Every other game I have played levels you based on what you do, never how lucky you were.That's all ive been doing since the latest WoW expansion came out
TBH that will prob completely stop as well as the raid just opened up
I can prob hop on for the nightfall as well with you guys
I got full maxed solar stuff and I can max the Mythoclast see if its any good now
Uhm, yes it is. Hugely different. The loot cycle in Diablo is very fast. New stuff drops quickly and you cycle through gear at a nice pace. Dungeons scale to your level so you can progress without friends. Friends make the game better but they aren't absolutely required to progress.
Wow gives players access to a ton of upgrade options. The top 1% of gear is locked away to the hugely dedicated, but casuals can gear up easily. There is a great LFG system that works with any dungeon and awesome stuff drops from heroics. There are literally hundreds of ways to get decent weapons or gear.
Blizzard knows how to reward a player for their time spent. Bungie does not. Destiny is like a mini MMO with all the grind but very little variety. On top of that a good weapon drops and then you have to spend the next few days grinding materials to make it good. :|
I played D3 for awhile and you hit a wall pretty fast gear wise. You get a ton of repeat loot that you break down just as much as in Destiny. People complained and bitched more in D3 than in Destiny.
WoW is a full on MMORPG. They have a bigger budget/team to be able to implement add new things. Destiny is a pay once for the game and that's it. You're not going to get the same kind of response like you would with WoW's team.
Lastly, you forget how much WoW (and D3) has had to change/patch/add stuff in the game. You can't fully compare how smooth/efficient/deep WoW is to Destiny given that Wow has been around for 10 years now. Try comparing vanilla Wow to Destiny and you may have a better comparison.
I played Vanilla wow, there was near infinitely more to do then there is in destiny
hell, 3 months into WoW most people still had not even reached the level cap, and no one was in full raid gear just sitting around doing nothing
While true, WoW probably had a bigger budget and team/staff to create more content than Destiny does (just my assumption).
Therefore, you can't assume Destiny would have as much content as vanilla WoW did.
While true, WoW probably had a bigger budget and team/staff to create more content than Destiny does (just my assumption).
Therefore, you can't assume Destiny would have as much content as vanilla WoW did.
They spent $500M on the game (EDIT: $140M paid to Bungie to develop it) Destiny is the most expensive game ever produced, dwarfing even the second place COD MW2's $250M. WoW had a total budget of $40M ($50M adjusted for inflation).
http://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop
There's almost nothing to do in Destiny compared to vanilla WoW. And everything is on repeat all the time. Very few mobs, small world, no interaction, no variation what-so-ever. And all the other stuff I wrote (won't repeat myself).
That is a huge budget...jeez. That does change my opinion some, but then again, how much of that $500 was used on marketing/advertising, etc and how much was actually used for developing game content.
I agree though, there's not a whole lot of stuff to do, but at least it came out with PVP unlike D3 lol
That number is false. That was a budget that Activision pledged to the franchise over 10 years. That includes 3 major releases plus dlc expansions. Marketing, distribution, and publishing.
The first release didn't cost close to that.
Plus they blew at least $100 million on the Taco Bill commercials.
That number is false. That was a budget that Activision pledged to the franchise over 10 years. That includes 3 major releases plus dlc expansions. Marketing, distribution, and publishing.
The first release didn't cost close to that.
Ah ok that makes sense lol I think I saw that mob then, I was doing the kill 10 hive major bounty and there were a good 12 other hive spawns down there (there's usually only 3) and that's where I saw the second guy with a sword.
I played D3 for awhile and you hit a wall pretty fast gear wise. You get a ton of repeat loot that you break down just as much as in Destiny. People complained and bitched more in D3 than in Destiny.
WoW is a full on MMORPG. They have a bigger budget/team to be able to implement add new things. Destiny is a pay once for the game and that's it. You're not going to get the same kind of response like you would with WoW's team.
Lastly, you forget how much WoW (and D3) has had to change/patch/add stuff in the game. You can't fully compare how smooth/efficient/deep WoW is to Destiny given that Wow has been around for 10 years now. Try comparing vanilla Wow to Destiny and you may have a better comparison.
I played Vanilla wow, there was near infinitely more to do then there is in destiny
hell, 3 months into WoW most people still had not even reached the level cap, and no one was in full raid gear just sitting around doing nothing
I completely agree, D3 was much harder to gear than Destiny. I was completing the raid in less than 2 months on Destiny. It took way longer to be able to do T6 in D3.
Regardless of the limited content, just getting to the limited content as someone who's friends do not play Destiny has been tough, which is one of my main complaints.