AFAIK SP1 is going to fix the refresh thing, not drivers. In addition, the refresh fix I tried messed up my TV out (TVs don't like being told to go 85Hz) until I reverted. It seems like a tricky matter for dual display (two monitors or monitor and TV...and I do both unfortunately :-/) So for now I live with it or use r_displayrefresh since most games I play are q3-engine anyway. Notice how this is a problem for other videocard vendors, not just Nvidia. It's about bloody time it gets fixed, though :/ ...but it needs to be fixed at the source, not forced across all displays
Any ETAs on SP1? As a side note, I went back to the 30.82's after a brief test of these.
*edit* oh, and I saw something about this in alt.games.quake3 ... this texture blur is due to compressed textures, if they made a quality change it may have been there...which, I don't give a damn about...because the answer to this is: TURN OFF TEXTURE COMPRESSION, IT ALWAYS SUCKS there...got it out of my system. This is why I noticed no quality change while playing quake, I can even lineup screenshots. *end edit*