I've only played a DH (lvl 55 atm) but I can tell you, you can take some hits, but you are built to keep distance from stuff. Our abilities are to keep distance by slowing/rooting and doing more damage from afar. So yes, you'll be back pedaling a lot as a DH. I get lazy for a lot of monsters and just take the hits because they are going to die in a moment anyways, but in the higher difficulties this isn't really an option anymore.
glad I'm not the only one thinking loot is lackluster... unless I get a "perfect" item, I've just been vendoring it because it's not worth the buggy AH hassle.
99% of my gear has come from the AH, not drops.
Oddly enough +primary stat on weapon is gravy, +damage, +attack speed, socket are the top the I'm thinking.I think part of the problem is that so many of the modifiers are underpowered. Really all that matters is damage/primary stat, vitality, damage, and resistances.
There will be an economy between in game gold vs $ so at some point it's worth more to sell on the gold market. Just depends on what that ratio is.All of my gear has come from the AH. I get half ass drops for a DH. Thankfully I get good drops for other classes so I sell them and get what I need. Making as much gold as I can before the RMAH goes live. I want to buy the high end items I need before people start trying to sell them for a few bucks, I don't want to take part in the RMAH personally.
Oddly enough +primary stat on weapon is gravy, +damage, +attack speed, socket are the top the I'm thinking.
As far as the items dropping below your level I'm 99% sure that's how D2 was until you hit max level, then you had to do the harder modes to get 59-60 gear to drop. If lvl 60 gear dropped at lvl 58 on nightmare why grind lvl 60 hell/inferno?
Oddly enough +primary stat on weapon is gravy, +damage, +attack speed, socket are the top the I'm thinking.
As far as the items dropping below your level I'm 99% sure that's how D2 was until you hit max level, then you had to do the harder modes to get 59-60 gear to drop. If lvl 60 gear dropped at lvl 58 on nightmare why grind lvl 60 hell/inferno?
Sockets are a waste and really should be avoided actually. Best gem you can get is +58 iirc. That takes up a slot instead of another stat being randomly assigned to it which at higher level items will be in the 100+
A ruby gem in a 1.5+ weapon is much better than a 1.0 weapon with say int or str.
I think the auction house is going to ultimately hurt the game further to be honest. It kind of ruins the whole idea of an item hunt/grind arpg heh. Dont you think?
It kind of ruins the whole idea of an item hunt/grind arpg heh.
hmm, well, yes. I'm still hoping for a complete revision of the item/drop system with useful uniques, decent loot drop rate and more. It seems the devs don't really grasp what made D2 fun for a lot of people - trying for that specific unique that has a 0.01% drop rate from boss X etc, In the meanwhile getting lower level useful stuff and just blowing up monsters.
Come to think about it, I think D2 was more about grinding items than gameplay challange. It sort of makes sense - after 2 months the gameplay is the same no matter what game you're playing but having and absurd level cap (99 and a chance at better and better items/runes/whatever always made you feel like you have something to do.
Sockets are a waste and really should be avoided actually. Best gem you can get is +58 iirc. That takes up a slot instead of another stat being randomly assigned to it which at higher level items will be in the 100+
anybody knows what a WD needs besides intelligence for their minions to not suck?
+intelligence is considered weapon damage? its not clear, i wish the skills would say the actual damage that they do and say somewhere else what is the ratio instead