**OFFICIAL** Diablo 3 Thread

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Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I never played D2 online, but it was a very solid singleplayer experience. Not sure why you'd only recommend it if coop.

In the day of Diablo 2, singleplayer may have been enchanting. However, I think that today D2 single-player may be a bit boring for someone new.
 

Peppered

Senior member
Jul 3, 2009
397
0
0
why is D3 going to be maily online playing too. If so then I may not not buy it. I like online game but no friends of mine play online games.
I work a 12 hr shift with a lot of overtime some times. so unless I find a job that pays what I make which is would be hard to do then I will have to stick with non online games. every time i get envoled in a online game I lose the friends I make online because I am not on enough.
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
why is D3 going to be maily online playing too. If so then I may not not buy it. I like online game but no friends of mine play online games.
I work a 12 hr shift with a lot of overtime some times. so unless I find a job that pays what I make which is would be hard to do then I will have to stick with non online games. every time i get envoled in a online game I lose the friends I make online because I am not on enough.

You could always pub.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
Playing the Monk is very cool. With his passive and one of his Mantra's up you've got 40% dodge, can just wade in and start blasting groups.
 

Fenixgoon

Lifer
Jun 30, 2003
31,822
10,361
136
i just got an email from blizzard! :awe::awe::awe:

it was the latest "blizzard insider"
 

ShadowVVL

Senior member
May 1, 2010
758
0
71
If I had to say 2 thing I dislike about D3 its the almost warcraft like graphics and lack of large open spaces.

It really doesn't feel like a diablo game and not as exciting as D2.

haven't got into beta yet just been watching lots of game play videos.

So far d3 doesn't seem like my cup of tea might sit this one out and maybe pick it up for $29 a few years from now.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
why is D3 going to be maily online playing too. If so then I may not not buy it. I like online game but no friends of mine play online games.
I work a 12 hr shift with a lot of overtime some times. so unless I find a job that pays what I make which is would be hard to do then I will have to stick with non online games. every time i get envoled in a online game I lose the friends I make online because I am not on enough.

Has happened to me plenty of times also, but I don't follow your logic. If it's a "non-offline" game, you're not playing with anyone anyways. To take advantage of trading/etc, you don't have to know anyone...you just buy/sell from the AH or find someone to trade with you via chat rooms or trading forums.

I imagine D3 will be more fun if you get to play with friends, as are most any games in general, but if you don't have friends who play, you can play in public games (with most of the population) or you can solo the entire game in private games if that's your wish.

If you don't have access to the internet when you want to play, that's a different issue entirely of course.
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
D3 does not remind me of wow at all graphically, it actually reminds me of Tourchlight more then anything.

not sure what you mean by wide open space, the beta is very limited in what you get to explore, the dungeons are nearly exactly the same as the D2 ones, as well as the outside space you get to be in. D2 didnt have what i would call large open space, yea some areas were wide from edge to edge, but D3 does not feel any different
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
After seeing the later armour sets the graphics remind me of some Korean FTP MMO's lol, kind of like cabal online or something. I don't think it looks like WoW at all though, the characters and world in WoW are intentionally cartoony and somewhat disproportioned where they're going for a way more realistic look in d3.
 

thujone

Golden Member
Jun 15, 2003
1,158
0
71
i wonder if those getting invited vs. those who never get invited has anything to do with their hardware?
 
Oct 20, 2005
10,978
44
91
i wonder if those getting invited vs. those who never get invited has anything to do with their hardware?

It probably does to some degree.

I'm sure Blizzard wants to have a certain # of beta testers from different categories. Some with better hardware, some with slower connections, etc.

Different regions/areas probably is included in that as well.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
If I had to say 2 thing I dislike about D3 its the almost warcraft like graphics and lack of large open spaces.

It really doesn't feel like a diablo game and not as exciting as D2.

haven't got into beta yet just been watching lots of game play videos.

So far d3 doesn't seem like my cup of tea might sit this one out and maybe pick it up for $29 a few years from now.



It doesn't look like WoW in any aspect... I've played the Beta, and I used to play WoW, they are nothing alike.

It looks like D2 with a better graphics engine, there is nothing cartoony like in WoW, it's dark, same dungeon style. D2 had lots of open space in the beginning, big open grass fields that you had to walk through to get to dungeons... its the same in D3.

From what I've played it's awesome.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81


It doesn't look like WoW in any aspect... I've played the Beta, and I used to play WoW, they are nothing alike.

It looks like D2 with a better graphics engine, there is nothing cartoony like in WoW, it's dark, same dungeon style. D2 had lots of open space in the beginning, big open grass fields that you had to walk through to get to dungeons... its the same in D3.

From what I've played it's awesome.

It most definitively does have that WoW art style look to it. It was the very first thing I thought when they started showing screens of D3 sometime ago.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
It looks like D2 with a better graphics engine, there is nothing cartoony like in WoW, it's dark, same dungeon style.

I haven't played WoW, so I can't really speak to that comparison much. However, it most definitely has somewhat of a cartoony look...compared to one of the most cartoony games out there it's behind the curve of course, but compared to many other games, it's a little cartoony. I was a tad dissapointed by the graphics in game, but in a "it's not gonna impress me" way rather than a "man this looks horrible" way. Hopefully it's better in the full game with AA and maybe some additional settings enabled (?). I'm saving judgement for some of the higher level gear's appearances til we see them in action...some of them look good to me and some don't.

D2 had lots of open space in the beginning, big open grass fields that you had to walk through to get to dungeons... its the same in D3.

This is what I was worried about mostly...I haven't seen any wide open fields in any of the videos I've watched so far. Anyways, I don't believe this one til I see it with my own eyes--Does anyone have links to vids that shows wide open space in the beta? I imagine they want to lead you by the nose initially, but I'm hoping this changes later in the game.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
No invite for me either. So sad .

The Barbarian has no mana now? Man, this is rapidly turning into League of Legends with the new way skills work and manaless champs...
 

Anubis

No Lifer
Aug 31, 2001
78,716
417
126
tbqhwy.com
I haven't played WoW, so I can't really speak to that comparison much. However, it most definitely has somewhat of a cartoony look...compared to one of the most cartoony games out there it's behind the curve of course, but compared to many other games, it's a little cartoony. I was a tad dissapointed by the graphics in game, but in a "it's not gonna impress me" way rather than a "man this looks horrible" way. Hopefully it's better in the full game with AA and maybe some additional settings enabled (?). I'm saving judgement for some of the higher level gear's appearances til we see them in action...some of them look good to me and some don't.



This is what I was worried about mostly...I haven't seen any wide open fields in any of the videos I've watched so far. Anyways, I don't believe this one til I see it with my own eyes--Does anyone have links to vids that shows wide open space in the beta? I imagine they want to lead you by the nose initially, but I'm hoping this changes later in the game.
i can fraps the ouside world today if you want, is pretty large, maybe not as large as edge to edge of some of the act 1 maps in D2 but im sure there will be larger ones in the game


also not all the D 2 maps were huge many were pretty small and linear
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
The Barbarian has no mana now? Man, this is rapidly turning into League of Legends with the new way skills work and manaless champs...

I would refrain from comparing Diablo III to League of Legends. I certainly don't deny that the game has undergone some changes since its predecessor, but I think the main game that has influenced Blizzard a lot is actually World of Warcraft.

Now, unlike some others in this thread, I'm not going to try and state that D3 looks like WoW. What I do think is that Blizzard took a few of their lessons learned or concepts that they applied to WoW and ended up applying them to Diablo III.

1) Removing Long Time Inconveniences:
For a long time, RPGs (especially those of the MMO variety) have been using inconvenient features simply because that's how previous games did it too. So, about near the release of The Burning Crusade expansion for WoW, Blizzard started to implement a few "quality of life" changes for WoW. We saw things such as the uninterrupted taxi service (i.e. you didn't stop at every point).

I believe this is where you see things like the Cauldron of Jordan coming from. Blizzard sees the fact that the Cauldron isn't necessarily providing any real advantage to you beyond saving the slight amount of time it took to use a town portal. This is one of those "quality of life" changes.

2) Changing Long Time Odd RPG Aspects:
This somewhat relates to the first point, but I don't necessarily consider them inconveniences. An example of an "odd RPG aspect" is how a pure physical melee class uses mana for abilities. I'd say that in the past decade or so, mana has been pushed toward the niche of it being for spell users, and Blizzard hasn't been ignoring this. In World of Warcraft's Cataclysm expansion, Blizzard changed Hunters to use Focus (an Energy-like resource). The class used Mana since vanilla, but from the whole "mana = caster" concept, it never really fit.

So if we do a small comparison to WoW, you'll see how there are parallels between the resources. For example, the Barbarian in Diablo III and the Warrior in World of Warcraft both use Rage as a resource. The Monk in Diablo III and the Hunter in World of Warcraft are another close similarity (Spirit and Focus respectively) as both regenerate based on specific abilities providing bonus resource for specific other abilities to use.

You could say that over the decade since the original Diablo games, RPGs have really begun to evolve a bit.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
i can fraps the ouside world today if you want, is pretty large, maybe not as large as edge to edge of some of the act 1 maps in D2 but im sure there will be larger ones in the game


also not all the D 2 maps were huge many were pretty small and linear

I'd like to see it. There's bound to be some vids already that show it, but as I said, none of the ones I've watched do.

Heck sometimes even the wide-open D2 maps could be pretty annoying...I just like to see a little mix of the 2. I definitely wouldn't be able to take small enclosed walkways the entire game lol.
 

Maximilian

Lifer
Feb 8, 2004
12,603
9
81
Whatever, i dont want to test a half baked game for free anyways! I would rather wait and play the finished product... *convinces self* :'(
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
No invite for me either. So sad .

The Barbarian has no mana now? Man, this is rapidly turning into League of Legends with the new way skills work and manaless champs...

None of the classes use "Mana" except the Witch Doctor. There are no Mana pots in the game at all.

Each class uses their own resource mechanic.

Barbarians use Fury/Rage that they build up with certain abilities and spend with others, and it dissipates if they aren't hitting things.

Monks use spirit, which has spirit generators and users, but doesn't dissipate like fury.

Witch Doctor, uses Mana which regens on it's own, certain abilities and items can increase the regen rate, regens pretty fast.

Wizards, use arcane power, which is like Mana for Witch Doctors, essentially the same thing, regens very fast.

Demon Hunter's have a dual resource. They have Hatred for one set of abilities which regens quickly (this could change, they are redoing some of the resource stuff with demon hunters but it isn't live yet) and Discipline which is a small pool that regens slowly.
 
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Anonemous

Diamond Member
May 19, 2003
7,361
1
71
No invite for me either. So sad .

The Barbarian has no mana now? Man, this is rapidly turning into League of Legends with the new way skills work and manaless champs...

You mean like guildwars/WoW where they build up rage/adrenaline/fury...
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
If I had to say 2 thing I dislike about D3 its the almost warcraft like graphics and lack of large open spaces.

It really doesn't feel like a diablo game and not as exciting as D2.

haven't got into beta yet just been watching lots of game play videos.

So far d3 doesn't seem like my cup of tea might sit this one out and maybe pick it up for $29 a few years from now.

I think the large open spaces is what I liked least about D2. It was annoying having to run for 5 minutes to kill 2 monsters.
 
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