Here, some criticism for a change:
The game is getting more and more retarded.
All through normal, nm, hell but also inferno, the normal, non-elite mobs are RIDICULOUSLY easy to blow up. Up to the point of boredom.
Up to hell, bosses *can* be tough but are manageable with kiting etc.
Inferno is just pure retarded idiocy - it's idiocy because the normal mobs are STILL easy to blow through (some mental handicapped person can probably deal with the normal mobs, given appropriate gear).
And then, in contrast to the retarded easiness of all the other mobs the Elites and blues are mentally insane hard.
It pisses me off that the game developers didn't bring balance in to make the game a steady, halfway challenge throughout - but instead the constant change between idiotically easy thrash mobs and virtually impossible elite mobs. This is just stupid retarded game design, IMO.
This is as much fun as scheduling an appointment for a root canal.
My other point of criticism is that UP TO THIS POINT (very, very early in Inferno) i haven't had ONE SINGLE drop of even remotely interesting loot throughout the entire game. This is the game with the worst loot ever, it's literally worthless. I really, really hope that at least in Inferno good stuff drops, but i start to doubt this. Right now i am merely interested in Inferno since someone said (rumors) that a tier set dropped off thrash....but this still needs to be seen.
Furthermore, one might think that the game and in particular Inferno would be interesting for farming, but here is a big problem because farming is actually made VERY HARD in this game.
Many Elites/bosses only drop grays and whites which makes farming certain bosses pointless. The fact that someone dies many times to kill an elite etc. also doesn't make this look like ideal for farming. Inferno is simply too hard to be able to farm it, IMO. It's actually too hard (the elites) to have FUN in this *&!"#* game AT ALL.