**OFFICIAL** Diablo 3 Thread

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QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
I played it a bit last night. It was pretty laggy, probably the servers were overloaded. But that is kind of sucks, in a single player game you have to put up with lag? Lame.

So far I haven't been as blown away as I thought I'd be, the graphics aren't that amazing (I think BF3 has ruined pre-DX11 level games for me ). It's still pretty kick ass though. Maybe it was just the lag that made the game feel sluggish.
 

PrayForDeath

Diamond Member
Apr 12, 2004
3,478
1
76
I played it a bit last night. It was pretty laggy, probably the servers were overloaded. But that is kind of sucks, in a single player game you have to put up with lag? Lame.

Yeah I never considered that. This is pretty alarming actually (I play Diablo mostly for singleplayer.)
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
So far, other than the wizard until I get the next spell I never used any other chars basic weapon atack.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Well I got into the beta and finally played an hour of it this morning. Made it to level 8 with the monk before having to go to work. Was fun
 

JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
After seeing you guys say that you were getting into the beta yesterday, I checked my account when I got home. Among my other games (StarCraft I/II, Diablo II, WarCraft III) I now have an entry for Diablo III but it only says "Coming Soon!"

What does that mean? Will I be getting into the beta soon, or does Blizzard just mean that the game is coming "soon" in the vague sense?!
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
The game doesn't blow me out of the water with what's present at the moment, but it does seem solid. I expect good things with the runes--hope we see them before beta is done.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
After seeing you guys say that you were getting into the beta yesterday, I checked my account when I got home. Among my other games (StarCraft I/II, Diablo II, WarCraft III) I now have an entry for Diablo III but it only says "Coming Soon!"

What does that mean? Will I be getting into the beta soon, or does Blizzard just mean that the game is coming "soon" in the vague sense?!

That means D3 will be coming soon to stores near you! Definition of soon not specified...

It's not related to the beta in any way--it shows up on my wife's blizz account also, and she has no games attached to the account (and thus cannot be entered for the chance to get into beta).
 

JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
That means D3 will be coming soon to stores near you! Definition of soon not specified...

It's not related to the beta in any way--it shows up on my wife's blizz account also, and she has no games attached to the account (and thus cannot be entered for the chance to get into beta).

Sad panda...
 

Alienwho

Diamond Member
Apr 22, 2001
6,766
0
76
The graphics are really not good. The attention to detail on characters themselves even in the character selection screen are not existent. Also, I don't get why I can't use any spell I have unlocked. I have to go to an alter and equip it? Pretty lame. It also sucks that i can't distribute my own points, it does it automatically. And as far as I can tell there is no skill tree, but maybe I just haven't found it? All in all I feel like they removed a lot of the key diablo features.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
The graphics are really not good. The attention to detail on characters themselves even in the character selection screen are not existent. Also, I don't get why I can't use any spell I have unlocked. I have to go to an alter and equip it? Pretty lame. It also sucks that i can't distribute my own points, it does it automatically. And as far as I can tell there is no skill tree, but maybe I just haven't found it? All in all I feel like they removed a lot of the key diablo features.

The game is a bit dumbed down from previous versions in my opinion. You have a limited number of active ability slots based on your level up to a max of 7 abilities. That includes things like potions. It's kind of lame in that regard. There is no stat stacking of any sort as your character stats are automatically placed for you. The only sort of stat gains that are possible are through gear. Not that previous Diablo games required the best of combat tactics, but this game is even simpler. Put your mouse over what you want to blow up. Have the ability you want tied to your mouse buttons. Press button repeatedly until everything dead. The game, combat, and RPG mechanics just seem to simplified at the moment. Then again I only got to level 7 or 8 this morning. Maybe it changes a bit at higher levels.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
The game is a bit dumbed down from previous versions in my opinion. You have a limited number of active ability slots based on your level up to a max of 7 abilities. That includes things like potions. It's kind of lame in that regard. There is no stat stacking of any sort as your character stats are automatically placed for you. The only sort of stat gains that are possible are through gear. Not that previous Diablo games required the best of combat tactics, but this game is even simpler. Put your mouse over what you want to blow up. Have the ability you want tied to your mouse buttons. Press button repeatedly until everything dead. The game, combat, and RPG mechanics just seem to simplified at the moment. Then again I only got to level 7 or 8 this morning. Maybe it changes a bit at higher levels.

I've had several close calls even at the very beginning that required tactics to beat. You can't spam potions so often you have to kite dangerous monsters and use strategy. And this was on my first wiz on normal at like level 4.

They took out the tedious aspects of the game, which made you make permanent character decisions which often end up gimping you in the long run. Positive change IMO. I did not like worrying about whether to have to give my wizard strength this level in order to equip some item I may or may not find 10 levels from now.

I agree with the comment about the graphics looking underwhelming. They look the same as the alpha build I played at Blizzon in 2008, and I wasn't too impressed by them back then either. You'd think they could add some snazzy directx-11 lighting effects or SSAO or something. Maybe they will in the final build, they didn't add SSAO to Starcraft 2 until right at release.
 

Worthington

Golden Member
Apr 29, 2005
1,432
17
81
really? I found it to be almost stupid easy. I played every char to lvl 10 (killing SK), and never died once. I did use a single potion on one of my toons (DH maybe?) but that was it. I had dozens of potions before everything got wiped. Monk was my first one and i just clicked my way through everything. D2 was easy to at the start though, so i'm not too worried.

As for the limited skill selection I'm hoping that with access to runes the game will get deeper. Since they actually change the way your skills work as opposed to just buffing as in D2.
 

Alienwho

Diamond Member
Apr 22, 2001
6,766
0
76
I've had several close calls even at the very beginning that required tactics to beat. You can't spam potions so often you have to kite dangerous monsters and use strategy. And this was on my first wiz on normal at like level 4.

They took out the tedious aspects of the game, which made you make permanent character decisions which often end up gimping you in the long run. Positive change IMO. I did not like worrying about whether to have to give my wizard strength this level in order to equip some item I may or may not find 10 levels from now.

I agree with the comment about the graphics looking underwhelming. They look the same as the alpha build I played at Blizzon in 2008, and I wasn't too impressed by them back then either. You'd think they could add some snazzy directx-11 lighting effects or SSAO or something. Maybe they will in the final build, they didn't add SSAO to Starcraft 2 until right at release.
You bring up a good point with the character decisions. I forgot about those kinds of issues I used to have. Still the fact that it does it for you in the background means you don't get the satisfaction of actively watching that number climb. I was on level 4 before I realized how do I level up? And I found the screen and wasn't sure what they were when I started in comparison to where they are now.

Glad I'm not the only one underwhelmed with the graphics. I'm not even a graphics whore kind of guy but they are very underwhelming. My first thought was "oh since it's just the beta maybe they haven't put in the final textures and character models yet" but unfortunately I doubt that's the case. After playing a game like uncharted 3 and seeing the amazing faces and then looking at the face detail for the character selection screen in diablo 3 is like comparing da vinci to a kindergarten finger painting. Yes it is that smudgy and foggy. Maybe it's nostalgia speaking but I remember the diablo 1/2 character selection screens looking amazing and these ones straight up look like crap which is unfortunate because it is what gives you the first impression of the game. You'd think the artwork and graphics would be stellar seeing as how the viewing angle is static in this game and there really aren't a whole lot to the graphics (in comparison to something like battlefield 3 or skyrim).
 

Josh123

Diamond Member
Aug 4, 2002
3,030
2
76
really? I found it to be almost stupid easy. I played every char to lvl 10 (killing SK), and never died once. I did use a single potion on one of my toons (DH maybe?) but that was it. I had dozens of potions before everything got wiped. Monk was my first one and i just clicked my way through everything. D2 was easy to at the start though, so i'm not too worried.

As for the limited skill selection I'm hoping that with access to runes the game will get deeper. Since they actually change the way your skills work as opposed to just buffing as in D2.

Runes are going to add a lot to the game in my opinion. Being able to mix and match what skill does what special ability is going to be a lot of fun to play with.
 

adtrance

Junior Member
Feb 19, 2003
24
0
61
Graphics are definitely dated - no realtime lighting, no bump mapping, no high quality textures, etc. The poly count is also very low, like WoW but doesn't pull it off well like warcraft does. In fact, it's very much a let down to see a game that's releasing in 2012 look barely similar in quality as Titan Quest, a game that I was playing more than 5 years ago. SC2 came out a year and a half ago and looks much better than D3. Apples to oranges, whatever.

Sound is amazing.

Animations are adequate to really good, I hope to see more special abilities and mobs.

The lag is completely unacceptable. Having to be online to authenticate your copy is one thing but playing single player mode and dealing with server issues and lag? Stupid doesn't come close to describing how retarded that set up is. Even starcraft 2 gave you an offline option.

How much will all this change by retail? Well considering I beta tested the original Diablo, WoW, and SC2, what you see is what you get. Every one of those releases were a mirror of the beta test.

Of course you'll get more content. But if you're hoping that the graphics will improve and server issues will vanish, you need to wake up.

Gameplay is Diablo, what more is there to say? And yes, I will buy this game.
 

Fenixgoon

Lifer
Jun 30, 2003
32,124
10,963
136
anyone know how to invite other players within the game? was trying to play with other ATers but we couldnt get the friends system to work.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I've had to chance to play the beta extensively for a while now. Overall, D3 seems solid, but I have some complaints that could hold it back from being great.

1. The art style and graphics are terrible. The main issue is that the whole thing looks like a blurry, murky mess. There is no definition. Nothing pops. I can barely tell things apart (what is clickable and what isn't, what's an enemy vs. what is the floor), and they have to rely on gimmicks like glowing doors to compensate.

2. The voice acting, dialog, and pacing are all terribly bad. We already got a taste of bad dialog in SC2, but D3 takes it to a whole new level. I actually couldn't help but laugh at some points; you can really feel the WoW vibe. It feels like they are trying really hard to be serious and capture the fantastically dark atmosphere of D1 and D2, but instead it just seems terribly immature.

3. Skill setup. I suppose I am fine with the idea of limited number of equippable spells (I don't really know why it is necessary), but there are way to few. You should probably start out with 6 slots (which, iirc, is the maximum) and go to 12 or something. It felt very constrictive to have all these skills yet not be able to use them. But I guess that is the flip side of not being able to level up skills.

4. I don't want crafting to make other, traditionally found gear obsolete.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I've had several close calls even at the very beginning that required tactics to beat. You can't spam potions so often you have to kite dangerous monsters and use strategy. And this was on my first wiz on normal at like level 4.

I went for the wizard as well, and never found myself in a close call. I think I've used one or two potions total, and have a huge stack of them now.

They took out the tedious aspects of the game, which made you make permanent character decisions which often end up gimping you in the long run. Positive change IMO. I did not like worrying about whether to have to give my wizard strength this level in order to equip some item I may or may not find 10 levels from now.

Yeah, I think that part is fine. Which the spell selection didn't feel so restrictive though.


really? I found it to be almost stupid easy. I played every char to lvl 10 (killing SK), and never died once. I did use a single potion on one of my toons (DH maybe?) but that was it. I had dozens of potions before everything got wiped. Monk was my first one and i just clicked my way through everything. D2 was easy to at the start though, so i'm not too worried.

As for the limited skill selection I'm hoping that with access to runes the game will get deeper. Since they actually change the way your skills work as opposed to just buffing as in D2.

I agree that it was pretty easy, but like you say, so was D2 on low levels and pretty much most of normal.
 

RzeusR

Junior Member
Dec 9, 2011
14
0
0
Played a lot of Beta and i was a little tired of completing the same thing over and over again. But when Diablo 3 will be out i can tell you one thing...must buy
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I got into the beta on Sunday and so far I've already beaten the beta with all the characters. It only takes a little over 2 hours for each one. The beta is very easy, I never died, nor did I need to use a single pot. Then again I never died in the first half of act 1 in diablo 2 either.

I do like how the spell damage of the spell casting classes (well all classes actually) is tied to your weapon. It makes finding good weapons for your casters just as important as your other classes. I do wish in the tooltips it would tell you your skills damage potential instead of just telling you what % of your base damage it did. I also like how all spells/skills can crit.

The skill system and leveling up is a little different. I miss alocating points in my stats (makes you feel like your customizing your char), however I don't miss having to worry about if I'll be able to equip some piece of armor later on b/c I didn't put any points into strength. I also miss allocating points into skills (again for customizing reasons), but on the flip side its very nice to be able to change to a different skill set to try things out and not have to worry about weither you permanately screwed up your char. It'll be nice to see how runes and gems work out, since it should alleviate my "customization" concers.

The limit on equipable skills is pretty well limiting, especially in the beta since you can only get 4 equipable skills at lvl 12, and until you unlock the third slot at lvl 6, your char seems a little gimped. You can also get a max of 3 passive selected skills (only 1 in beta), although from the looks of it, you can't attach a rune to passives, which would be dissapointing. In addition your "aura" or armor spells have to be recast every 30,60, or 120 seconds (depending on the spell), which is very annoying. They already take up one of your precious few skill slots, why they can't make it a permanent effect is kinda of silly.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I keep getting the 39500 error... Server down???

The servers have been crashing pretty frequently this week and giving that error, or an "error 1". They are usually back up in an hour or 2. You can go check out the beta bug forums and there will usually already be a post about an error, especially if its server related and everyone else is seeing it.
 
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