**OFFICIAL** Diablo 3 Thread

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Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
In Diablo 2 the highest item level requirement (that I recall) was 81 and the push from 81-99 was probably another 30-40 hours (pre-patch 1.09, 1.10 and after it was probably twice that). So once you hit 81 all the rest of the levels are for bragging rights/build perfection, but it's not necessary. But since EVERYONE hits lvl 60 in D3 there are no bragging rights, and since there are no character builds (other than item builds which are composed of randomly-generated stat items) there's nothing to perfect.

Tyreal's Might was level 84. I am trying to think if something was 87.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Crafted items went 90+. Can't remember how high exactly, at least 92 or 94 I believe, maybe higher

I never bothered with a lot of crafting in Diablo 2 after my first few attempts yielded garbage. I had at least 4 characters level 99.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I never bothered with a lot of crafting in Diablo 2 after my first few attempts yielded garbage. I had at least 4 characters level 99.

I had several in the upper 90's but I only got one to lvl 99 (in 1.09). Never bothered after 1.10.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I would contest that the grind from 80-99 was fun lol. Actually 80-90 wasn't bad but essentially leeching 90-99 off Hammerdin bots is not my cup of tea.

I think endgame D2 and D3 really comes down to the same thing, whether or not you like the item hunt, even when you don't really need any more items. For me though I think D3 has more staying power because actually 'playing' the game is more enjoyable with the greater emphasis on action this time around. Plus I'd like to see if I can get my Barb to a point where I can reliably tackle A3/A4 inferno just as kind of an "Everest" type challenge, but after that who knows. I don't see D3 PvP being very appealing, but I'd like to give WD/Wiz/Monk a good try as well.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I would contest that the grind from 80-99 was fun lol. Actually 80-90 wasn't bad but essentially leeching 90-99 off Hammerdin bots is not my cup of tea.

I think endgame D2 and D3 really comes down to the same thing, whether or not you like the item hunt, even when you don't really need any more items. For me though I think D3 has more staying power because actually 'playing' the game is more enjoyable with the greater emphasis on action this time around. Plus I'd like to see if I can get my Barb to a point where I can reliably tackle A3/A4 inferno just as kind of an "Everest" type challenge, but after that who knows. I don't see D3 PvP being very appealing, but I'd like to give WD/Wiz/Monk a good try as well.

The grind from 80-99 was a lot more fun when A) there were no "hammerdins" and B) there were hell cows. Baal runs don't hold a candle to hell cows but I don't think they're as bad as inferno.
 

Fallengod

Diamond Member
Jul 2, 2001
5,908
19
81
My DH does 76k dps with no SS right now. I do Azmodan runs and am trying to get better gear.

Diablofans.com has a thread where a guy made a spreadsheet to see how things affect your damage output. I use that nonstop when looking for items on the AH or when I pick stuff up.

Best advice for right now is to learn how to NOT get hit at all. One hit and I die, so a lot of kiting and movement is required. I can try to assist you with help if needed.

Are you free at all? Can I add you? Tag?
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
I was sort of hoping for it to be a challenge in itself to get to max level. Getting to 60 just by completing Hell mode made no sense. It sort of defeats the purpose of having levels at all. But I get why they went that route, those who have day jobs are likely the ones that won't be max level and if they're not max level, they don't have a need to buy max lvl gear from the RMAH.
 

frowertr

Golden Member
Apr 17, 2010
1,371
41
91
Is anyone else not going to use the RMAH just out of principal like me? I'm unhappy with Diablo 3 as a whole so I refuse to put more money into Blizzard's pockets though RMAH fees...
 

watek

Senior member
Apr 21, 2004
937
0
71
Is anyone else not going to use the RMAH just out of principal like me? I'm unhappy with Diablo 3 as a whole so I refuse to put more money into Blizzard's pockets though RMAH fees...

If I make $60 i'll be happy. Cover the costs of this crappy amateur made game they call Diablo 3
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
Damn... going to have to swipe a sibling's phone number to use RMAH. Lots of "good" level 50+ stuff in my stash that doesn't sell for <100k gold.
 

Fallengod

Diamond Member
Jul 2, 2001
5,908
19
81
If anyone wants to tag-team goblin runs a little later or whenever, let me know. 2 people going at it is pretty nice. I need a teammate.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
Jackpot... just remembered that my cell carrier f*cked me over hard 2 years ago, and I have absolutely no qualms about switching over to an SMS protect-compatible one if I can get a reasonable deal (read: massive remaining pre-paid balance).
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
People spending habits never cease to amaze me... that's why this country or rather the world is falling into economic pit.

So I applied my knowledge of what people need in this game, set a budget of 100k and bought the 2 best rings I can find at that budget in the GAH... I bought them out and put it in the RMAH for $5 each. They both sold.

I swear if I didn't have a day job, I'd devote all my effort into parting fools with their money all day long.


edit: proof:

http://i.imgur.com/gyVo2.jpg
 
Last edited:

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
i think people on the gold AH have totally lost it, i just searched for lvl 60 weps and there are some up with 2 BILLION gold buyouts a ton with onmes at a few hundred million
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
i think people on the gold AH have totally lost it, i just searched for lvl 60 weps and there are some up with 2 BILLION gold buyouts a ton with onmes at a few hundred million

Yep, ridiculous huh?

It stems from the Gold farming bots, obviously. Now people assume that everyone and their moms farmed Gold 24/7 since the past three weeks or so using bots, so everyone must have 100 billion Gold, so anything selling for 1 or 2 billion is surely a reasonable price, right? Right indeed.... damn right.

That's why, I believe, that even those who say won't touch the RMAH won't necessarily be able to progress via the GAH anyway. Due to prices so high as soon as a single stat has a good demand that even a dead person would laugh at it. How can anyone could feasibly be indifferent to that is beyond me. The only people who could indeed never even LOOK at the GAH to start with probably quit D3 perhaps weeks ago when they first completed Hell difficulty and moved on to another game. Anyone with the slightest of intentions to stay playing the game in Inferno or stay playing until the PvP comes out will one day or another have to go buy something at the GAH. Good for those who won't "out of principle" but will still suffer from it anyway.

I could surely say like them that I wouldn't even touch the GAH either, ever, and just rely on self-found drops... that means they'll hit a wall soon enough, that's what I think anyway. Try to do that in Diablo II, without using D2JSP for trading, ever, not even in-game trading with other players. Just relying on yourself and your own finds? Really? I for one am using mostly items that I found myself, with by now three exceptions, my 2-handed mace, one ring and my chest armor. If I hadn't bought my 2-handed mace at the GAH (which probably dropped in Act II Inferno, just a guess) I would STILL be stuck with my previous self-found 2-handed axe from Act IV Hell that only had 600 DPS on it, and I would have to spend a day or two to get rid of the first Inferno New Tristram zombie horde? No thanks. That wouldn't have been a challenge, it'd have been a chore (to me).

The ONLY potential redemption (to some extent) will be the next patch, which supposedly allows most of the best stats on items, or generally speaking most of the best items period, to drop in Act I Inferno, although of course with a much lesser chance to drop there than compared to Act IV (but still has a chance nonetheless, contrarily to how it is right now). Only that patch could allow someone to possibly (on paper, but doesn't mean will happen "soon", could even take months anyway for all we know) progress on "his own" with self-found "good" items in Act 1, that would happen to be "good enough" to move on to Act II and finally not die in two shots from a Sand Wasp. If that's the case, then finally there might be a reason to keep "trying" and farming Act 1, but not farming it out of desperation, and rather farm it because you know there's a chance you might get something good there, something better than a 400 DPS Level 54 item for instance.

Seriously, it doesn't have to be a chore, it should be challenging AND fun, it shouldn't feel like a brick wall with the thickness of mount Everest unless you switch to a Demon Hunter out of obligation for actual progression and useful gear hunting in later Acts. Like Blizzard (and I agree with them), I believe that Act 1 Inferno feels about right for general Inferno difficulty, with perhaps some difficulty increase for later Acts, but MUCH lesser than it is right now. To me, Act 1 Inferno does feel "good enough" (challenging as it should be at times, AND fun). The ONLY problem with Act 1 Inferno is indeed the loot, not the difficulty per se. If the items that dropped in Act 1 Inferno could allow ALL classes and MANY builds to progress to Act II (as it should) then we wouldn't be bitching about anything related to gear progression, or progression in general in Inferno difficulty (seriously, Level 54 items in Inferno? Really? There's some limits, Blizzard).

So, yeah, the next patch might help the situation a bit, I'm waiting for it. If it doesn't help much (although according to the preview, it should, at least on paper) then I think I'll just move on and go back playing other games, pretty simple... but not before I can make around $60 from a few RMAH transactions, that's for damn sure.

Bring that patch, and we'll see.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
i think people on the gold AH have totally lost it, i just searched for lvl 60 weps and there are some up with 2 BILLION gold buyouts a ton with onmes at a few hundred million

I would guess those are poorly programmed AH bots.
 

ViperXX

Platinum Member
Nov 2, 2001
2,058
10
81
Act II is impossible. I've been farming ACT I for almost 2 weeks. I've only had 1 upgrade drop (amulet with the resistance I'm stacking along with some dex).

Plan 1. So I buy gear out of the auction house with gold. - FAIL

Plan 2. Group. Well all three of us got pwned. - FAIL

So back to Act I to raise money. This is bullshit in my opinion. Almost nothing drops in Act I that will help you in Act 2. WTF! Why is shit dropping that is level 50-59 in inferno?

Some of you guys posted to get your resistance up to 600 before moving on to act 2. Which I did. I still get my ass handed to me on a fiery platter.

I play a Monk and I'm getting really sick of dying in act II.
 

IEC

Elite Member
Super Moderator
Jun 10, 2004
14,440
5,429
136
I had a +17% IAS ring with decent other primary stats, but nothing else noteworthy. Listed on RMAH and sold within 30 minutes for $40.

Whiskey. Tango. Foxtrot. I have made $60 so far and anticipate making much, much more due to all the Act III Siegebreaker runs I did and do...
 

flexy

Diamond Member
Sep 28, 2001
8,464
155
106
I am about done with this game, after a few days being hyped and happy about it.

But the rage factor and me being pissed off about MANY aspects of the game is slowly taking over. The rage, anger starts to outweigh the joy about playing.

I am actually looking forward to torchlight 2, even if the graphics of Tl might not be that great.

Blizzard can shove RMAH, Inferno difficulty, crap loot, SMS verification etc. up their own ass. I want to have fun playing a game and i hope TL2 will give this fun back and will turn out a game NOT made with the primary intention to piss people off.
 

BadgerYou

Member
Jun 4, 2012
70
0
0
I was in Act 3 last night, had 5 stacks of NV, ran into a pack that frustrated me to the point where I just logged out. Extra health, Shielding (hit the enrage timer).

I wouldn't mind grinding a pack down for 5-10 minutes or whatever but why penalize someone who is working on the content (my gear got me to said content that I am trying to beat yet they say this is why the timers are in the game).

How about you limit that enrage timer to bosses, where there aren't random combinations that are almost impossible to kite and dps in a timely manner.

Frustrating, but I still take pleasure in progressing so I guess I'll keep playing for now, and at the least get all 5 classes to 60. After that who knows.
 
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