**OFFICIAL** Diablo 3 Thread

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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
That's pretty much the only way I can get upgrades... It's gotten to a point where if I see soemthing I like and notice that I won't be able to be online around the time that auction ends, I don't even bother to place a bid anymore.

Sun & Monday is absolutely the best nights to shop for me. I'd look for items I want without buyouts that end during Tuesday. I'd place a small bid just to items into my watchlist and Tue morning before I head out to work, I'd place my max bids right before Bliz maintenance and I'd come home from work with a big smile on my face to my newly acquired loot. It's harder to get item sniped when you can't see the invisible maintenance timer running down. <3 Tue mornings.


Clever, this thought never actually came to me. Use the Tues Maintence to your advantage.

Well played.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Those are the only stats, and yes it is that good. Do you play a DH? It is a fun class to play but VERY VERY VERY dependent upon the weapon dmg for EVERYTHING.

I have a level 60 Barb, WD and Monk as well, they do NOT depend on their weapon dmg as much as the DH. It is an odd statement, but it is true.

I could probably get around 50 million for it. I saw someone sell theirs on the AH the other day because someone told them it wasn't that good, for 30 million in 10 minutes. Someone else replied to the thread and said they would have gladly paid 50 million.

My main is a DH and you can get a lower DPS weapon with crit damage / socket and be better off overall damage wise. I was just commenting the weapon isn't something you'd need 100mil to upgrade. It is very nice, however, can be easily improved.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Um... Act 1 inferno can drop all the same items act 3 and 4 inferno can drop.

And bad comment about WoW. Repairs in WoW vs gold obtained is basically just like Diablo 3 before the change. Repairing in WoW is negligible at best. I don't know the last time I actually took time to see the cost of a repair when I was playing



Farming gold is no different then farming items. One is consistant and you can get over 1k per drop once you have 5 stack NV, while the other is roulette and sometimes can make big gold/money from them. Both sucks, but that is what drives a players character. Whether it is farming for xp to level, materials to craft gear, gold to buy gear, the gear itself or whatever. All RPGS have farming involved.


And yes AH prices can suck, but I have found better items for MUCH MUCH cheaper than that by just taking the time and looking / narrowing down my search.

I did engame raiding in WoW, and my repair bills would hit 200 gold + easy. And for someone who did not have a profession to make money, I had to farm for gold. I had to make alts that mined and herbed just to get gold. Gold in WoW was obtained from doing dailies, which were boring or have a gathering profession. So yeah, I had to farm to get gold for repairs in WoW.

AH prices suck and I have been patient for some things but others will not come down fro what I have seen. Still looking and patiently waiting.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
My main is a DH and you can get a lower DPS weapon with crit damage / socket and be better off overall damage wise. I was just commenting the weapon isn't something you'd need 100mil to upgrade. It is very nice, however, can be easily improved.

I have not seen many 1200+ weapons with a socket for under 50 million gold buyout lately. (I see four right now but no dex)

If I do, it is near the max gold. I don't have the gold for an upgrade right now. I ran the numbers a while back and it would take a 1100+ with a socket to out dps what I have now. Mine has dex which also helps with the damage. It can not be easily improved for a decent amount of gold.

That Predator's Blast looks awesome though.
 
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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I did engame raiding in WoW, and my repair bills would hit 200 gold + easy. And for someone who did not have a profession to make money, I had to farm for gold. I had to make alts that mined and herbed just to get gold. Gold in WoW was obtained from doing dailies, which were boring or have a gathering profession. So yeah, I had to farm to get gold for repairs in WoW.

AH prices suck and I have been patient for some things but others will not come down fro what I have seen. Still looking and patiently waiting.

Then that was your personal view of it. But from Late vanilla to Mid Cata I raided at the "end game too".

I never farmed gold. I only did daily quests for tokens (to turn into for items), or reputation for (again items).

My character never was close to having issues with repairing and gold cost.

Actually start of cata repair costs hit around 250g for me, but when I was sitting at 10k+ from leveling up to 85 (and gold before cata began) and the fact that I would earn enough gold via bosses to repair and notice no real change to my gold.

Granted when firelands came out I was one of the first to realize shamans could solo kite kill a lot of the trash in Firelands, and doing that for items (that sold on the AH for ridiculous prices) for 2 weeks gold capped me. Then those last 5-6 months I played wow, never again worried about repairs, though I had to ship some gold to another character as I earned more in raids then I lost to repairs. (Gems, enchants and upgrades are another story)

TLR It wasn't hard to earn enough to outmatch repair prices, even if all you did was dungeon/raid.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I did engame raiding in WoW, and my repair bills would hit 200 gold + easy. And for someone who did not have a profession to make money, I had to farm for gold.

Sounds like you needed a better guild. My guild pays for everything, and we even get a raider payout at the end of a raid tier that is usually (guild_bank_money - 200,000) / raiders. I think I made about 65,000g after Firelands.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Sounds like you needed a better guild. My guild pays for everything, and we even get a raider payout at the end of a raid tier that is usually (guild_bank_money - 200,000) / raiders. I think I made about 65,000g after Firelands.

I earned gold also in WOTLK and cata doing those nice raids ran where people bid on items and at the end of the dungeon/run the gold is split evenly amongst all raiders.

Easily go in, get an item for X gold and usually leave with just a bit more than what I spent on said item.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
Too bad planning ahead actually amounts to looking up cookie cutter builds on the internet.

Good riddance. "Plan ahead" only works if you can reasonably expect what the end game will be like based on what's before it. Didn't work that way in Diablo 2 (LOL WELCOME TO HELL, IMMUNE TO ENTIRE TREES).

Maybe for YOU it can only work that way. For the rest of us who actually have reasoning abilities, there are some reasonable assumptions that you can make based on game play and testing.
 

waggy

No Lifer
Dec 14, 2000
68,145
10
81
Then that was your personal view of it. But from Late vanilla to Mid Cata I raided at the "end game too".

I never farmed gold. I only did daily quests for tokens (to turn into for items), or reputation for (again items).

My character never was close to having issues with repairing and gold cost.

Actually start of cata repair costs hit around 250g for me, but when I was sitting at 10k+ from leveling up to 85 (and gold before cata began) and the fact that I would earn enough gold via bosses to repair and notice no real change to my gold.

Granted when firelands came out I was one of the first to realize shamans could solo kite kill a lot of the trash in Firelands, and doing that for items (that sold on the AH for ridiculous prices) for 2 weeks gold capped me. Then those last 5-6 months I played wow, never again worried about repairs, though I had to ship some gold to another character as I earned more in raids then I lost to repairs. (Gems, enchants and upgrades are another story)

TLR It wasn't hard to earn enough to outmatch repair prices, even if all you did was dungeon/raid.

same.

i end raid in WoW too. I make money at the end of a raid. even then i had a bunch just from quest and daily's for tokens.

only way i ever went low was buying mats and only then when i was to lazy to farm them.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
What are you guys thinking of the RMAH? Have you used it?

I sold a bow for 20 bucks and have seen pretty good items for cheap.

Seems like the gold farmers are now spamming 2 dollars for 1m gold.. The items I see in the RMAH (Besides unreasonable 250 dollar people) seems like you get more for your money in the RMAH than the GAH.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
While we're talking about games not called diablo, repair cost in wow used to be an issue before they reduced the durability/repair coefficient for plate & mail and way before the guild bank about ability to make guild bank $ by just playing the game.
 

Batmeat

Senior member
Feb 1, 2011
803
45
91
Bingo. I did about 30 butcher runs, and after I would do festering woods. With Neph Val. Takes about an hour. I literally found ZERO usable items in this time. What I'm wearing is 100% AH at this point. So what's the use in even playing the game. They might as well have just made this game Diablo 3: Antiques Roadshow. No gameplay, just a competitive bidding video game to see who can buy the sickest items. Honestly, when I have 400 resists on all, 25k hit points, and on Act II Inferno any elite that has vortex can automatically warp me over and kill me in one hit....what's the point? Seriously. If you run into an elite like that, you automatically die; that's not competitive or challenging, it's just retarded. So what am I supposed to do? Farm the same fucking quest (butcher) for the next 3 months hoping to find enough gold to buy something that bumps my resists to 420? Fuck that. The first 3 difficulty levels took me about 4 days to get through. I was looking forward to a challenge on Inferno, but instead it's just cheap one shot deaths and endless farming on butcher runs.

I frankly am tired of shit like this. Every single one of you guys who complains because you can't solo inferno pisses me off. It's like you never followed ANY of the developer/Bashiok posts or events. INFERNO WAS NEVER MEANT TO BE SOLO'D! They emphasized coop play.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
What are you guys thinking of the RMAH? Have you used it?

I sold a bow for 20 bucks and have seen pretty good items for cheap.

Seems like the gold farmers are now spamming 2 dollars for 1m gold.. The items I see in the RMAH (Besides unreasonable 250 dollar people) seems like you get more for your money in the RMAH than the GAH.

Sold a few items on the RMAH, I just pop items on there that are decent and put them up for $2-3 a piece. Have $15 atm accumalated. I don't sell things like a mad man for $250 like a lot of people have been. I sell things at a price I would buy them. This goes on the AH too. Some items I found sold for a million or 2. Some are not worth that and I place it up for 25000ish.

I won't buy on the RMAH though. Since I can obtain all that for free, albeit a much longer and more anguish project.

I actually know someone that spent $250 on there... He has a wizard now at 70k dps and just melts things. Did 3 player Beiel on inferno and he died so quickly because of his gear...
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Maybe for YOU it can only work that way. For the rest of us who actually have reasoning abilities, there are some reasonable assumptions that you can make based on game play and testing.

Look, we're clearly never going to agree on D2. How about we just stop? Nothing to be gained here.




Played around with some of the other wizard skills last night. The shock pulse/piercing orb ability seems very popular, but I didn't care for it at all. Good damage, but very unreliable - the wave patten just flat out misses at many ranges, including point blank.

Living lightning was kind of fun. Killer for getting flashes of insight or mana regen through crits, simply because it hits so many times. But not having electrocute made chasing goblins down a major pain, especially since arcane orb is so slow.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
While I do like a challenge, I don't think hard automatically = fun. I always felt like D2 was fun; that was one thing it definitely had going for it. Now, for me, I grew tired of D2, but not because of how easy it was, or wasn't, it was because doing the same areas, over and over and over, gets old to me, and it will get old in D3 as well.

Many monsters in D3 have abilities that don't provide a challenge, as in, make the right choice, or maneuver, and you'll overcome the challenge, they instead have abilities that your character just doesn't have abilities capable of countering (or these abilities have a long cool down, which won't necessarily be up when you're surprised by getting trapped, even if you try to conserve these abilities). Abilities like waller, arcane sentry, frozen, and to some extent, molten. Most notably when waller + arcane + frozen, and perhaps jailer too, combine. I'm getting better at dodging the arcane sentry turrets, but how do you get better at avoiding the walls the monster lays down, when you're in a dungeon that already has permanent walls that are incredibly narrow; where do you run? Especially what do you do if you're trapped and an arcane sentry is closing in on you? Or if you're jailed, or frozen?

Those type of abilities aren't fun in any way, imo, and don't even provide a challenge, they just provide frustration, most of the time. Frustration = NOT fun, and not a smart idea to incorporate into a "game".

Did you play during the 8-bit era? Do you remember a game like Ghouls'n'Ghost? Or any arcade operated game? The concept back then was to design death traps into these games to get you to use more quarters. How about the difficult spike from the first 4 opponents to Street Fighter to the next 4 to the final 4?

Games have always had these "challenges" and every player interprets them differently. I've yet to meet an elite group I couldn't kill. I'm not saying I'm the best Diablo 3 player either.

With a monk and the dash ability, you can use it almost like a blink and "teleport" through walls. maybe it is an exploit or a bug, but until they fix it I can use it effectively to get myself out of being "trapped" be Dashing to another opponent, same with Ice. You have ample time to move it isn't like the attack goes off instantly. Vortex + Ice are troublesome if they time their abilities right, but thankfully for me my brain is still smarter than their AI and they don't seem to realize they can daisy chain some of their abilities and effectively kill me. Instead they seem desperate and cast things stupidly, as I can get a waller to separate himself and his friends from my group by kicking one out, dashing to it, and effectively killing a mob 1 on 1.

A challenge is designed to be frustrating, if you want to have simple fun go to a lower difficulty and curb-stomp the competition. If you play a monk, serenity+Time extension glyph make for a real good "OMFG" button, combine that with the kick ability+Dash and you can pretty much get away from anything before your health depletes. Pop Boon too for a quick regen as you skurry away haha.

Yet, another WoW feature that made it into Diablo. Also, a bunch of my deaths are lag related, which is pathetic for the repair costs.

I did engame raiding in WoW, and my repair bills would hit 200 gold + easy. And for someone who did not have a profession to make money, I had to farm for gold. I had to make alts that mined and herbed just to get gold. Gold in WoW was obtained from doing dailies, which were boring or have a gathering profession. So yeah, I had to farm to get gold for repairs in WoW.

As other's have covered already, I don't recall ever having to "farm" in WoW. I'm actually totally against farming, but I enjoy killing stuff. Why I think I enjoy Diablo 3, these things people call "farming" I see as just playing a game and re-working my strats to kill stuff faster with less hassle.

My initial complaint about the repair hike was that I forgot to repair before the patch went through and they increased the cost by such a large percentage. For people who are dying a lot, you need to revisit a few things: your ability, your gear, because if you are dying - a lot - chances are you are attempting something you aren't ready for yet. I wouldn't try to do Inferno Act IV in my current state, I know I'm going to die, and now with the repair hike I'm not even going to bother until I can farm Act III without issues.
 

SS Trooper

Senior member
Jun 18, 2012
228
0
0
You should not have to run back to previous acts or difficulty levels to recoup losses. Sorry, that is a cop out.

White items are useless and should sell for more gold OR get them out of the game.

Did you just say that you should not replay part of Diablo 3? Really?
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
you should have a filter option that automatically vendors white items when they are picked up.

Well you got the companion already, just copy Torchlight and let it go sell for you.

With all the grey/white crap I run across, if I were to have a quick sale option that won't stop me from killing - MY GOD I'D BE RICH!
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Well you got the companion already, just copy Torchlight and let it go sell for you.

With all the grey/white crap I run across, if I were to have a quick sale option that won't stop me from killing - MY GOD I'D BE RICH!

not really. level 50+ vendor trash is still trash and not worth 10-35g each.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
not really. level 50+ vendor trash is still trash and not worth 10-35g each.

You're missing the point, but I never said I'd be filthy rich. But hey, if you want to pass by 1k-2k, by all means - your choice haha.
 

ShadowOfMyself

Diamond Member
Jun 22, 2006
4,230
2
0
I frankly am tired of shit like this. Every single one of you guys who complains because you can't solo inferno pisses me off. It's like you never followed ANY of the developer/Bashiok posts or events. INFERNO WAS NEVER MEANT TO BE SOLO'D! They emphasized coop play.

Are you serious? Soloing is EASIER than partying in this game, if you try to do Inferno with friends it will only get worse

I was reading the Bnet forums and people were commenting on how the online population dropped from 20K on first week to 2K 1 month later, that goes to show what a wonder this game is

Sinking faster than the Titanic
 

OCNewbie

Diamond Member
Jul 18, 2000
7,603
24
81
I frankly am tired of shit like this. Every single one of you guys who complains because you can't solo inferno pisses me off. It's like you never followed ANY of the developer/Bashiok posts or events. INFERNO WAS NEVER MEANT TO BE SOLO'D! They emphasized coop play.

"I DON'T KNOW WHAT WE'RE YELLING ABOUT!!!" - http://www.youtube.com/watch?v=fCVHpnixj88

It seems a lot of people find Inferno more difficult in a group than solo.
 

onza

Diamond Member
Sep 21, 2000
8,958
0
0
reviews.ragingazn.com
Are you serious? Soloing is EASIER than partying in this game, if you try to do Inferno with friends it will only get worse

I was reading the Bnet forums and people were commenting on how the online population dropped from 20K on first week to 2K 1 month later, that goes to show what a wonder this game is

Sinking faster than the Titanic

only 20k ppl play this game? wut
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
"I DON'T KNOW WHAT WE'RE YELLING ABOUT!!!" - http://www.youtube.com/watch?v=fCVHpnixj88

It seems a lot of people find Inferno more difficult in a group than solo.


I've certainly noticed it. I can solo belial with ease but when I run a group with a bunch of friends to help them through it, I can never get him down before Belial enrages. Such BS... Why can't I be the one that gets enraged when Belial fails to kill me?
 
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