**OFFICIAL** Diablo 3 Thread

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EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
wow... i thought they had ALREADY icnreased the item lvl drop rates in act1 inferno?? they didnt?
 

nanobreath

Senior member
May 14, 2008
978
0
0
holy crap I see item prices going way down with these changes, time to unload whatever you have while you can
Pirces won't change much. However I think essences will drop in price some after this change.
I use:

LMB Frenzy with +damage
RMB Furious Charge with +life
1 WC with resist boost
2 Revenge with +chance to proc
3 Leap with Armor bonus
4 WotB

Passives +25% damage with sword, +armor and thorns , superstition


This is my survival build in inferno as a 2handed barb. I pretty much jump in, spam revenge, FC if I get in trouble and pop WotB to kill elites. I've removed leap for a damage skill like HoA or SS, but casting those more than once breaks your stacks of frenzy so I tend to roll at max fury all the time. In act1 I swap in the crit and crit damage passive and the full fury damage buff and I WTF faceroll everything. I've seen my DPS over 70k, but it is hard to look at since frenzy only lasts 5 secs and fury degens when not in combat. My Barb is sick as hell, until he gets 3 hit in Act3

I use a very similar setup. The only difference is that instead of leap I will use the +damage shout with +30% instead of +15%. Massive DPS increase. Pure DPS in act 1 I can hit nearly 25k with full frenzy, over 60k with WotB. WotB is just the shit for facerolling elites.

Edit: This is all with a 1h 660 dps sword.

I decided to sell my Legendary that I found last night, and I listed it for what I thought was even more than it was worth (purely stat-wise), and it sold rather quickly. I looked at what other people were listing the same item (name-wise, not stat-wise) for and I can see why... people are charging out the ass for that thing. What makes it amusing is that it's not really that good... I've always found mighty belts for ~5k gold that are just about as good, and when leveling, you won't notice the difference. It's not like you're getting gear to beat down the wall that is Inferno.

Legendary items are worth money not because of their normal stats, but their unique added stats. For instance, every string of ears has a reduced damage from melee stat, maximum of 20%. Its other stats are average to below average, but that particular stat is very useful. Sometimes it's as simple a stat as +life% crit chance, LOH etc. but those stats are not on any other item for that slot, or their maximum value is much higher than a rare can roll. So you can get a legendary that's the same as any other rare in that slot, or you can get one that has twice the important stat, and it will quadruple the value of the item. Also, the prices listed on most legendary items is completely bonkers. Nobody would ever really pay that price.
 

tHa ShIzNiT

Platinum Member
Feb 15, 2000
2,321
8
81
Act 2 is gonna be great now also, but I personally really like how I can just faceroll act 1 with my barb, without even really paying attention...and still have a shot at the "jackpot" items. Also, the bosses in act 1 are considerably easier to faceroll than Act 2, and with these boss buffs you're gonna want to include some bosses in your farming runs. I personally include the warden and butcher in every run.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
wow... i thought they had ALREADY icnreased the item lvl drop rates in act1 inferno?? they didnt?

They increased drop rates for all items via the Nephalem Valor. 1.03 increased the percentage of iLvl63s in Inf1&2 - from 0% to 2%/4%. Acts 3 & 4 are believed to have had a reduced percentage at that point as well.

So, yeah, it's another buff. Wish they'd address the fundamental problem of iLvl59-62 being utterly useless instead, but this will work I suppose.


Legendary items are worth money not because of their normal stats, but their unique added stats. For instance, every string of ears has a reduced damage from melee stat, maximum of 20%. Its other stats are average to below average, but that particular stat is very useful. Sometimes it's as simple a stat as +life% crit chance, LOH etc. but those stats are not on any other item for that slot, or their maximum value is much higher than a rare can roll. So you can get a legendary that's the same as any other rare in that slot, or you can get one that has twice the important stat, and it will quadruple the value of the item. Also, the prices listed on most legendary items is completely bonkers. Nobody would ever really pay that price.
Yeah, it's the out of slot bonuses that make valuable legendaries worth something. The set pants I'm using are unimpressive - except they've got run speed and crit chance on them, which is impossible for rare pants.

For pricing....I don't think that it's legendary items have insane listed prices. It's that all items tend to have insane listed prices.
Simply because the ones that don't have crazy overpricing get sold, while the ones that do stay up there for 36 hours.
 
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fustercluck

Diamond Member
Dec 29, 2002
7,402
0
71
Hrm maybe i'll go back to doing some butcher runs today, haven't done any in a couple of weeks. I actually started to progress through act 3 inferno though, after stacking resists. If I go back to inferno butcher will I have to go through all of act2 again to get back to act3? That's what they make it sound like, that you lose all your progress if you go backwards.

edit: woot, they fixed zombie bears! and thanks for the info below.
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
You don't lose your progress, you just have to manually "Change Quest" to get back to A3. Resume game will just take you back to where you left off.

Item level 60-62 gear is perfectly good, with the sole exception of weapons and certain offhands. Even exceptional with the right mods. Item level is of fairly little importance relative to the quality of the enchantments on the item until you're looking for absolutely top shelf gear, which will inevitably be 62/63 level items that actually exercise the higher ceiling only those items get.
 
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SS Trooper

Senior member
Jun 18, 2012
228
0
0
I think Darkwaffle is right about crafting mats dropping.

I sneaked in about 20 mins on lunch. Either I had a lucky 20 minutes or drop rates are just crazy now. About 60 % of my full inventory was 60+. And 50% of my rares were 60+. If that stays consistent, crafting mats will fall to dirt cheap really soon.
 

isekii

Lifer
Mar 16, 2001
28,578
3
81
I think Darkwaffle is right about crafting mats dropping.

I sneaked in about 20 mins on lunch. Either I had a lucky 20 minutes or drop rates are just crazy now. About 60 % of my full inventory was 60+. And 50% of my rares were 60+. If that stays consistent, crafting mats will fall to dirt cheap really soon.

Brimstones will still stay high though.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
You don't lose your progress, you just have to manually "Change Quest" to get back to A3. Resume game will just take you back to where you left off.

Item level 60-62 gear is perfectly good, with the sole exception of weapons and certain offhands. Even exceptional with the right mods. Item level is of fairly little importance relative to the quality of the enchantments on the item until you're looking for absolutely top shelf gear, which will inevitably be 62/63 level items that actually exercise the higher ceiling only those items get.

Are people actually looking for anything other then top shelf gear?
 

watek

Senior member
Apr 21, 2004
937
0
71
This is how the dropped rates should of been. Reward people that farm higher acts. People are crafting lvl 63 items and are making so much gold and before the hotfix gamers who were actually spending time to farm were getting crap loot. Blizzard should of fixed this long time ago..
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Are people actually looking for anything other then top shelf gear?

Every day. Absolute top of the line gear is going to have 350+ cumulative primary stats, 75+ AR, as well as sockets/life%/crit%/armor/damage reduction/other useful stats on it. That's the kind of thing that will likely be exclusive to Item Level 63, but it's also far, far beyond what you need for any part of Inferno and well above what most people search for.

If you tone that down a bit to something more like 250+ stats and 50AR, you can certainly find IL 60-61 pieces that can accomplish that; which is easily Inferno level gear. I cleared inferno pre-patch wearing at least four pieces 61 and below (from memory, and not counting legendaries) and just recently replaced 63 bracers and gloves with 62 bracers and gloves because the 62s had far better stats.
 

nanobreath

Senior member
May 14, 2008
978
0
0
For pricing....I don't think that it's legendary items have insane listed prices. It's that all items tend to have insane listed prices.
Simply because the ones that don't have crazy overpricing get sold, while the ones that do stay up there for 36 hours.

You got that right. People search for similar items see everything else is listed at 40million gold and assume there's is worth that much too. When i price check on AH I always take into account that the items I see are the ones LEFT on the ah, which means nobody is buying them. As a result though, I think I always underprice items.

They need to add some kind of fee for listing, or maybe a fee for listing at a certain price level. Hopefully curb a lot of the overpriced bullshit taking up space on the AH.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Legendary items are worth money not because of their normal stats, but their unique added stats. For instance, every string of ears has a reduced damage from melee stat, maximum of 20%. Its other stats are average to below average, but that particular stat is very useful. Sometimes it's as simple a stat as +life% crit chance, LOH etc. but those stats are not on any other item for that slot, or their maximum value is much higher than a rare can roll. So you can get a legendary that's the same as any other rare in that slot, or you can get one that has twice the important stat, and it will quadruple the value of the item. Also, the prices listed on most legendary items is completely bonkers. Nobody would ever really pay that price.

That pretty much outlines the reason why I was puzzled as to why anyone would care about it. My current belt already had about as much strength (I think it was slightly lower), but it has vitality. The legendary had no vitality. It had a unique ability that provided +health on rage use. Wouldn't that be a bit lackluster given rage use isn't that high? Sometimes I'll spend a bit more rage when I'm fighting bosses (I swap to Frenzy/Rend), but typically my only ability that costs rage is the battle shout.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Frankly, some people just like looking at their gear and seeing that it's all got that that Legendary border and text color

While I personally would love a 'security deposit' on auctioned items I'm sure it would have a tremendous negative backlash just like every other good/bad/meaningless change to this game has lol
 

SS Trooper

Senior member
Jun 18, 2012
228
0
0
You got that right. People search for similar items see everything else is listed at 40million gold and assume there's is worth that much too. When i price check on AH I always take into account that the items I see are the ones LEFT on the ah, which means nobody is buying them. As a result though, I think I always underprice items.

They need to add some kind of fee for listing, or maybe a fee for listing at a certain price level. Hopefully curb a lot of the overpriced bullshit taking up space on the AH.


I never price anything before selling it on the AH. I decide what I would pay for an item and list it there. If I was to find a perfect item roll, properties work together and have high values, then I'll throw it up for a good amount. I've never listed an item for above 2 million. Never bought one over 500k and only sold 2 things for that much.

My opinion is the only people who pay more than a few million for an item either use exploits to get rich, or buy gold. Either of which im morally against. If for some reason that bothers you, I'd suggest you ignore it :sneaky:
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
you know you can use 1000+ DPS weapons in your late 40's?

Search on

Max Level = 63
Reduce level requirement(last filter criteria in the list) 10

bam, 1000 DPS weapons. You will mow through nightmare and hell.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
you know you can use 1000+ DPS weapons in your late 40's?

Search on

Max Level = 63
Reduce level requirement(last filter criteria in the list) 10

bam, 1000 DPS weapons. You will mow through nightmare and hell.

They are moronicly expensive. A 1000 dps blue with only lower level requirement 18 will cost millions.
 

akahoovy

Golden Member
May 1, 2011
1,336
1
0
They are moronicly expensive. A 1000 dps blue with only lower level requirement 18 will cost millions.

All the weapons at the higher end are priced crazily. There are *pages* of 900+ dps weapons, one hand and two handed, that are set to buy out at several million, and a lot are junk aside from that dps. People must be buying gold to afford that.
 

nyker96

Diamond Member
Apr 19, 2005
5,630
2
81
A few changes I think Bliz should make for D3:
1. put an indicator that say you're in normal/hell/NM/inferno. sometimes I just want to know.
2. allow items to be moved between accounts in the AH screen, makes item managing a lot easier.
3. allow the chat screen to flow on top when you opened AH screen, saves me the trouble of backing out of AH just to answer a msg from a friend.
4. incr drop rate of set items, haven't seen a single one after like 200hrs of play.
5. allow you to directly sell off an item you don't want to a imaginary vendor in AH screen. that way i can get rid off all junks in all accounts quickly instead of cycle thru account one by one.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
Gotta find the right group. Can't just group randomly in inferno and plow through it. Gotta treat it more like a hard instance, definitely need a solid tank.
 

ch33zw1z

Lifer
Nov 4, 2004
38,212
18,680
146
All the weapons at the higher end are priced crazily. There are *pages* of 900+ dps weapons, one hand and two handed, that are set to buy out at several million, and a lot are junk aside from that dps. People must be buying gold to afford that.

bingo.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
I need help with Belial Hell. He kills me at half life. I have not played multiplayer yet but I am level 57 and have been able to hold my own up until this point. Just burning through gold now.



Tomorrow night perhaps?

Belial down! Just had to move around during the 50%.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Deadly Reach= Terribad. Back to Fist of Thunder. Drop rate does appear to have increased..but with 5 stacks and +30MF on my own I still found a few lvl 51 rares..wth.
 
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