So you dont want D3 to follow its past lineage for the reason being "its outdated". But instead you'd rather see them copy games that are currently being sold, and somehow that's breaking the mold and creating a better game?
I would like to see D3 use current game standards.
Would creating a top-down view of a game like skyrim and oblivion be copying? Considering skyrim and oblivian are FPS and 4th person, and D3 is top-down.
How many open world top-down games do you know of? Maybe Sacred, and that is all I can think of right now.
Blizzard could have easily made diablo 1 an open world game but that's not what they were going for.
Story plot in Diablo did not allow for open world, or even semi-open world.
But some extra side quest would have been nice.
Diablo was a perfect game at a perfect time in game evolution. It was one of the first RPGs with built in TCP/IP support, and integrated with battle.net. Diablo brought a lot of new stuff to the gaming community.
What is D3 bringing to the table that is new? A new way to trade? Oh boy, just what I was not looking for.
D2 brought new stuff to the RPG community - 8 player teams, progressive difficulty as more people joined, ladders, ranking, hardcore mode,,,. But D2 could have been so much better. The maps felt spliced together.
What new features is D3 bringing to the community? Linear levels, oh boy. Like linear levels has never been done before. Only 5 characters? Really? Like that has not been done before. Like with D2, more characters will probably be introduced with the expansion.