Some comments about those bugs make me laugh, mostly on the B.net forums so far.
Comments such as "did they test the game before release?", what about yes?
You (generally pointing at people with that mentality right now) really think some tester would go "Hmmm... I wonder if I stand at the door frame and actually Charge into the cinematic before it triggers will result in an unintended bug providing infinite life steal". Seriously? Ok, sure, some coder talked to one or more testers before-hand about it, "Hey, tester guy, just wanted to let you know, when I made the code for the Charge skill I discovered that there's a bug in the code that indirectly results in infinite steal if you specifically use Charge into a cinematic, but I haven't fixed it, I want you to see it for yourself first, and I also want you to not report it back to me, because I know about it, but I won't fix it until the community finds about it by themselves". The same goes with the Wizard bug/exploit, a tester really has to think "Ok let's try to use these two specific skills at the exact same time to see if I can force some sort of unintended God Mode on".
I swear some people...
That's like walking in some open field in Skyrim and your character falls in an abyss of infinite pixels because you happened to walk on or get stuck on some misplaced rock by the side of a random tree that you felt was a good idea to jump onto, but because it was misplaced by the automation process of the map's creation engine by something like 2 pixels to the left you fell into the map. Now you're going to blame that specific hole on lack of testing by the testers or will say that Bethesda's games overall quality is going down the drain?
Sure, why not huh?
What amazes me isn't the fact that somewhere in the code such a bug was present. What amazes me is the length to which some players out there will go to try to provoke bugs for their own benefits because they're too damn greedy to freakin' play the game normally. So a guy out there either by mistake or on purpose thought "Ok, tested that one, didn't work as planned... now let's see... how about Charge... hmmmm OH I KNOW, I still haven't tried to use Charge into a cinematic, this is totally how this skill was meant to be used! Oh! Silly me! How could I forget about that one! Haha!".
No wonder why most of the players I've seen "revealing" such exploits in videos on YouTube and showing their character's inventories have anywhere between 100 to 500 MILLION Gold at their disposal. Must feel good to reveal something like that AFTER you Ghom'ed yourself to death on the exploit to nourish your greed. Such exploit users have had what... nearly two months or maybe a one month head-start on "normally-playing players"? And some people wonder just why and HOW some items are listed at prices like 200 MILLION Gold and DO sell because you see crazy 200M+ bids going on them?
That's because some random Joe-exploit-user guy had known about exploit 'x' for a month or so and has been accumulating Gold like there's no tomorrow ever since. What a shame, now those players will have to play the game and use the skills as they were intended to be used, now they'll think that the game sucks even more because they can't breeze through Inferno Act 3 and 4 in succession like they used to.
Anyway... it's infuriating, not just the exploits or some individuals in the community but just overall... how D3 turned out, makes me sick.