**OFFICIAL** Diablo 3 Thread

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Ertaz

Senior member
Jul 26, 2004
599
25
81
RNG has me on a list somewhere. I got side-grade boots and gloves. Still no ancient shoulders or boots. Kadala, you dirty.
 

cronos

Diamond Member
Nov 7, 2001
9,380
26
101
I should at least preface this by saying that every damage stat you roll is completely intended to buff Rain of Vengeance ONLY - if the stat does not buff RoV in some way, shape or form - and is a damage stat, it needs to be rolled to a defensive stat.

I think this is the important info that I was missing before. All of the stuff I read about Natalya seem to be focusing on CDR and how to get as much of it possible, so my primary mission was to increase CDR, apparently at the cost of other things that are more important.

I wish armory would update quickly, but since it wouldn't do that, my follow up questions would have to use the old fashion method. I'll focus on stuff that I have changed since yesterday.

Chest: You are missing 15% RoV damage, overall this is a bad chest piece the way it is rolled and there isn't much you can do to fix it. Replace asap - you want Dex, Vit or Resist all, 15% RoV

I got a new chest piece this morning. Non ancient, but the stats are:
480 Dex/465 Vit/RoV 14%

From your description, it seems like I should replace my current chest piece which has:
643 Dex/648 Vit (rolled)/Hatred Regen 1.38

Is that correct?

Pants: Good thing you haven't rerolled yet! These are a good roll for your pants, change Evasive Fire to armor or Regen. Ideally you want a Resist all but you can't roll that since you have a secondary resist.

Got a new ancient pants with:
633 Dex, 626 Vit, 120 all resist (rolled)

This follows what you said exactly so it looks good, right?

The previous one is:
479 Dex/488 Vit/Evasive Fire 13% (which I rolled into armor last night)

Left Hand weapon: WHY do you not have a green gem in this??? Rest of stats look fine. You want CDR but not in place of a socket if that's your only option to roll off. In order of importance: Max WHITE damage (the range below Damage Per Second), RoV%, Dex, CDR

I switched the CDR into a socket. If I feel like I need the CDR later I could always use a Gift to create a socket.

Right hand weapon: Consider as a + stat only slot. RoV damage is calculated based on left hand, so you want (in order of importance): Socket w/130% CHD, Marked for Death, Dex, CDR, defensive stat (LPH/VIT/etc). If someone else is running a Calamity, you can use a Balefire and drop the defensive stat

I rolled the elemental damage on the Calamity to Vitality.


Gems: Taegook (damage + armor), BoTT (you use this), Swiftness (CDR)

I got the three gems in. This is the first time I've used Taeguk and keeping the stack isn't really as bad as I thought.

I actually completed a 38 last night, shortly after I made some of the changes above. I could feel how my survivability have increased and I didn't die as often. My CHC and CHD also increased significantly while my CDR only down from 46% to 40%, and I could feel the effect in RG as they went down much faster.

Anyway, I'll be doing more bounties for a better stats Shoulder, gambling for better belt (the other Crashing Rain I had is even worse at only 3200% RoV damage), and I guess farming more keys for Hellfire and keep an eye on amulet drops. Other than that we'll see how far I can push through this weekend.

Thanks for the help!

Edit: Here's my current Offense/Defense sheet. Looks much better than before.
 
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Tweak155

Lifer
Sep 23, 2003
11,448
262
126
I got a new chest piece this morning. Non ancient, but the stats are:
480 Dex/465 Vit/RoV 14%

From your description, it seems like I should replace my current chest piece which has:
643 Dex/648 Vit (rolled)/Hatred Regen 1.38

Is that correct?

If you cannot stand to lose the vitality, then yes. I have about 700k hp, you probably don't want to be below 500k at worst. However, the hatred regen is not useful at all. So, I'd tend to lean toward the non ancient still the more I think about it.

Got a new ancient pants with:
633 Dex, 626 Vit, 120 all resist (rolled)

This follows what you said exactly so it looks good, right?

Tough to beat those rolls!

I switched the CDR into a socket. If I feel like I need the CDR later I could always use a Gift to create a socket.

Good idea... for now. My Nat's Slayer also doesn't have CDR.

I rolled the elemental damage on the Calamity to Vitality.

Usually you don't need to do this... you mean the 1xxx-1xxx damage? It would probably be my last option to roll off... usually there are better options out of the main stats. While it doesn't affect your RoV damage, it does effect your Strafe damage which can help pick off trash. I'd have to see what the other stats are (the +10% damage only affects the weapon - I roll this stat off usually).


Thanks for the help!

No problem
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
At PL 650 I finally got an ancient Wastes chest with Str / Vit / AR.

Now, time to start rolling weapons.

I can't figure out whether to play my UE DH or WW Barbarian. The Barbarian is quicker at flying through T6 rifts, but is slower at higher greater rifts. The DH is a little slower at T6 rifts, but kills much quicker in greater rifts. Its just squishy.

The Barbarian needs more ancient WW pieces and ancient Bul Kathos blades. My DH could use a couple ancient UE pieces, but really needs the Multishot quiver from season 3 to be available to get much better.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Still a better situation than me currently. Sure, I need ancient versions of all my gear, and my TnT doesn't even main stat on it, but what's really holding me back is that "only" need the SMK.

I'd take DoD right now, though. I have a carnevil and the build sounds fun enough.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
What are you guys doing for quick solo runs: T6 rifts or greater rifts? If greater rifts, what level are you doing for quick five minute or less clears?

I am the point where quick greater rift runs result in 1% chances to upgrade gems.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
I'm personally doing grifts, ~38 is my speed/reward stopping point. But my WD only tops out at ~42. I think for pure speed, T6 is better because you don't have to trial.
 

darckhart

Senior member
Jul 6, 2004
517
2
81
@jumpem: T6 and up to about g35 is 5 min or less. I've speed run grifts with some guys here from g20 to about g45. when last i played, we topped out around g54/g55.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
I'm personally doing grifts, ~38 is my speed/reward stopping point. But my WD only tops out at ~42. I think for pure speed, T6 is better because you don't have to trial.

I am trying to figure which is more efficient for legendary drops and blood shards. T6 rifts are two or three minutes. Level 35-37 greater rifts are five minutes, but closer to seven with the trial.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
I am trying to figure which is more efficient for legendary drops and blood shards. T6 rifts are two or three minutes. Level 35-37 greater rifts are five minutes, but closer to seven with the trial.

41 is the best level grift to be able to speed run. It is the lowest level grift that always drops 250 shards. I think most classes can gear enough to speed run 41 too.

As far as drops, it's random as far as I know for anything 30+. Some people have said it's random no matter the level, but I find that not to be the case. Ideally if you're geared enough, you should be fast enough to down a 31 to get a 41, and then a 41 to get at least a 48 or so or higher solo. When I do speed grifts in groups it's consistently 31 -> 41 -> 51 (we then recycle the 51's back into 41's with a 31 trial).

EDIT:

With 3 people, a 31 usually takes 90 seconds or so (unless the layout really sucks, but can be that way with reg rifts). The 41 is 3mins or less usually. Also, on average, you get a lot more drops in 31+ grifts than you do T6 rifts.
 
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Jumpem

Lifer
Sep 21, 2000
10,757
3
81
41 is the best level grift to be able to speed run. It is the lowest level grift that always drops 250 shards. I think most classes can gear enough to speed run 41 too.

As far as drops, it's random as far as I know for anything 30+. Some people have said it's random no matter the level, but I find that not to be the case. Ideally if you're geared enough, you should be fast enough to down a 31 to get a 41, and then a 41 to get at least a 48 or so or higher solo. When I do speed grifts in groups it's consistently 31 -> 41 -> 51 (we then recycle the 51's back into 41's with a 31 trial).

EDIT:

With 3 people, a 31 usually takes 90 seconds or so (unless the layout really sucks, but can be that way with reg rifts). The 41 is 3mins or less usually. Also, on average, you get a lot more drops in 31+ grifts than you do T6 rifts.

You are doing speed runs of 41 solo? How long is it taking you to get through them?
 

cronos

Diamond Member
Nov 7, 2001
9,380
26
101
You are doing speed runs of 41 solo? How long is it taking you to get through them?

This weekend I was able to cut down my solo 41/42 to about 6 minutes on my Barb. Not exactly 'speed' runs, but for me the time vs. reward is good enough. I still have not seen any kind of Mara amulet, so when a poison boss comes up it's going to take me a few minutes more because I have to kite.

Trial is a bit of a pain, but I found that it at least feels a little better if you did the trials all together one after the other. Set a target of what level you want (say, lower 30s), and just crunch 5-10 of them at a time before you log out for the night. And then the next day when you start playing you can grift right away!

It does look like they're removing trials once and for all. We'll see how that turns out.
 

pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
You're wasting your time with anything less than 30 if you can run 40 fairly easily. The exp/gold/bs/loot is very insignificant <30.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
You are doing speed runs of 41 solo? How long is it taking you to get through them?

This highly depends on the layout of the grift. To give you an idea, a 41 isn't much more challenging to me than a T6 reg rift. Only real difference is that elites take maybe 2 hits instead of 1 and the boss takes a few more hits as well.

A good layout / density I can do in under 3 mins, one that drags on is 5-6mins. The problem with DH's is they can't move very fast without the Danetta's combo which is a lot of effort to wear and reduces too much DPS to make it worth it.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
This highly depends on the layout of the grift. To give you an idea, a 41 isn't much more challenging to me than a T6 reg rift. Only real difference is that elites take maybe 2 hits instead of 1 and the boss takes a few more hits as well.

A good layout / density I can do in under 3 mins, one that drags on is 5-6mins. The problem with DH's is they can't move very fast without the Danetta's combo which is a lot of effort to wear and reduces too much DPS to make it worth it.

I can get through 41 relatively easily on my DH. It is too squishy though. One hit, or close to hit, by things before can react or even see that mob was around the corner.

Link to your build?

Do you rarely die in ~40+ greater rifts as a DH, or do you just revive and keep moving?
 
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Tweak155

Lifer
Sep 23, 2003
11,448
262
126
I can get through 41 relatively easily on my DH. It is too squishy though. One hit, or close to hit, by things before can react or even see that mob was around the corner.

Link to your build?

Do you rarely die in ~40+ greater rifts as a DH, or do you just revive and keep moving?

I rarely die in anything under 47 I'd say if I'm doing solo. By that I mean I don't have to stop attacking RD mobs for the most part and jailer wont get me if I'm at full health.

Here is a link to my guy... looks like I dropped to #175 DH since I earned 133:

http://us.battle.net/d3/en/profile/Ordrius-1120/hero/15686828

I have the Danetta's on right now, but usually I have Slayer/Calamity combo.
 

Jumpem

Lifer
Sep 21, 2000
10,757
3
81
I rarely die in anything under 47 I'd say if I'm doing solo. By that I mean I don't have to stop attacking RD mobs for the most part and jailer wont get me if I'm at full health.

Here is a link to my guy... looks like I dropped to #175 DH since I earned 133:

http://us.battle.net/d3/en/profile/Ordrius-1120/hero/15686828

I have the Danetta's on right now, but usually I have Slayer/Calamity combo.

Hmm. I have about twice the health that you do as well.

I still don't understand the N6 play style and only tried it briefly. You are using a generator, but switching back and forth to strafe enough to keep Taeguk and Gogok up?
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
Hmm. I have about twice the health that you do as well.

I still don't understand the N6 play style and only tried it briefly. You are using a generator, but switching back and forth to strafe enough to keep Taeguk and Gogok up?

What's your in-game name? I can show you, but basically you're ALWAYS strafing and always firing Evasive Fire when not doing RoV. You want CDR to decrease the number of Evasive Fires until your next RoV. You wont do better than 3 consecutive Evasive Fires.
 

pandemonium

Golden Member
Mar 17, 2011
1,777
76
91
I apologize for my recent absence, gents; I've found a new gaming passion: ARK. I'm playing the crap out of it, lol.
 

Ertaz

Senior member
Jul 26, 2004
599
25
81
Trolldala is killing me. 30k shards on ancients boots is too much. May take a week off. Did solo a 51 with the sorry gear I do have.
 
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