We don't have enough info yet to really make that kind of comparison. We're getting good info from the F&F beta, but it's very limited...only a little over an hour's worth of gameplay if you don't dally around, a hard level cap of 13 (out of 60), and they even left the runes (and gems I guess?) out of the current build.
There's no skill points or stat points to allocate. Instead, each class has access to all the class skills (20-25ish) by level 30ish with (I think) up to 8 bound at any one time (3 on mouse, 6 on skill bar). Each skill can have a rune attached to it which gives it some kind of extra ability or boost, and there are 5 types of runes. So there are plenty of possibilities for different builds, but we don't have any info on how and if it works out yet.