**OFFICIAL** Diablo 3 Thread

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JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
My wizard flat out melts faces now that I'm not longer using the level 1 wand! I dont think any other character could possibly be this powerful. I walk right into the middle of packs with diamond skin and arcane orb them once or twice and they're all dead. If they're not? I use my AOE knockback that also deals a crapload of damage. Insanely powerful.

My 36 Wiz is now using a 2 handed maul (97dps, highest staff I've found was 59, and before that was using a 85dps crossbow). Kind of weird, but to tweak damage while levelling it helps immensely.

Diamond skin gets really weak later on, even with the enhanced damage absorption rune. I used to do the same thing you are doing, but now in a pack of elites or standing in fire/poison(NM), it can be removed (absorb dmg limit) in a second or two.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Please do tell

Newegg customer service, nuff said.

I leaped into a pack of 4 of those with my barb..and quickly found myself at the nearest waypoint!

Those bees, a tree in act1 (wasn't paying attention) and some super unique that 2-shotted me are what's killed me so far

The poison from the trees got me, but more surprising was a hero "bull" guy who charges you, Loth and I were playing last night and one of those killed each of us three times. No clue what was going on, I was instantly dead.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
My 36 Wiz is now using a 2 handed maul (97dps, highest staff I've found was 59, and before that was using a 85dps crossbow). Kind of weird, but to tweak damage while levelling it helps immensely.

Yeah it's kindof sad actually. At first (lower levels) the wands + a focus or sometimes a staff would provide comparable DPS upgrades to other weapons, but by act 3 it seems the wands+focus/staffs are nowhere near comparable to the 2h weapons for DPS. The 2-h axe I picked up in Act 4 was a good 10 DPS higher than anything else I'd found.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Yeah, I hate the fact that spell damage scales directly off of weapon damage. Nothing quite says awesome like your wizard getting max damage while throwing fireballs at you with a claymore...
 

GlacierFreeze

Golden Member
May 23, 2005
1,125
1
0
Yeah it's kindof sad actually. At first (lower levels) the wands + a focus or sometimes a staff would provide comparable DPS upgrades to other weapons, but by act 3 it seems the wands+focus/staffs are nowhere near comparable to the 2h weapons for DPS. The 2-h axe I picked up in Act 4 was a good 10 DPS higher than anything else I'd found.

Y'all don't forget about the stat increases from the weapons. Yes, an axe might have a little more DPS listed, but a wand might give ie: +15 intelligence. +1 Int = +1% spell damage. Gotta make sure y'all don't leave that out of your damage calculations, because axes and other melee types aren't likely to give Int bonuses, so some maybe limiting their damage by picking a 20 dps sword +8 Str over a 16 dps staff with +10 Int.
 
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Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Trying to go from memory, at work right now. I can double check the runes later but the skills are right. I am going slow but breezing through Act 1 Hell.

My level 53 Barbarian:

Left: Cleave with Broad Sweep
Right: Seismic Slam with Strength from the Earth
1: Wrath of the Berserker with Striding Giant
2: Threatening Shout with Falter
3: Ignore Pain with Ignorance is Bliss
4: Earthquake with The Mountain's Call

Bloodthirst
Tough as Nails
Nerves of Steel
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Uhh, no, those two terms are NOT interchangeable.
Always-connected DRM in this case means you have to put up with online bullshit even though you only want to run a single-player game on your computer.

We expect that kind of thing from EA but not Blizzard.

Diablo 3 is an online multiplayer game where you can choose to not allow people to play with you. How difficult is this to understand? It's not an offline single player game.
 

ch33zw1z

Lifer
Nov 4, 2004
38,209
18,679
146
Diablo 3 is an online multiplayer game where you can choose to not allow people to play with you. How difficult is this to understand? It's not an offline single player game.

Which is what people are having a problem with. If you are going to design the game this way, make sure you're ready to "go live". The attitude of "we'll work the kinks out later" is lame.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Which is what people are having a problem with. If you are going to design the game this way, make sure you're ready to "go live". The attitude of "we'll work the kinks out later" is lame.

Working in IT, I can say that even when you're ready to go live, you'll never be able to expect everything. Why is everyone so bent out of shape? Did no one expect this to happen? The major release for an MMO that millions will play and everyone expected it to go 100% smooth? Heaven forbid it's out for 2 days and they decide to have a quick reboot in the morning to fix a few things.

You guys need better things to bitch about, or at least go watch this:
http://www.youtube.com/watch?v=8r1CZTLk-Gk
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
^

Having been working with the IT people, I can vouch for what gothamhunter said. It is impossible to 'go live' and be ready for everything when you are opening for something this grand of a scale. Unless you commit to overspending a drastic amount on budget to make sure everything runs smoothly, but then that ends up being a waste of money and Blizzard is also a business company. There has been much worse launches of other games, not being able to play for a couple of hours each day isn't anything major to bitch about.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
While the disconnects are annoying I don't think it's out of the ordinary. That said, maybe we're too forgiving considering they've got our money, but I for one was expecting release day/week server issues.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
Same here, that was why I decided not to take Tuesday or Wednesday off from work and also ordered from Amazon.com. Having played WoW a while back, I knew that there were going to be server issues and even if there weren't, I'm only missing a couple of hours of playtime.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
^

Having been working with the IT people, I can vouch for what gothamhunter said. It is impossible to 'go live' and be ready for everything when you are opening for something this grand of a scale. Unless you commit to overspending a drastic amount on budget to make sure everything runs smoothly, but then that ends up being a waste of money and Blizzard is also a business company. There has been much worse launches of other games, not being able to play for a couple of hours each day isn't anything major to bitch about.

Really? What AAA games have launched worse? I don't recall Steam going down when Skyrim or CoD came out. Or Origin when Battlefield 3 or Mass Effect 3 came out. I don't see why Blizzard gets a pass for never launching anything successfully, not even patches for WoW go smoothly. To me it seems like a badly incompetent management problem.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Really? What AAA games have launched worse? I don't recall Steam going down when Skyrim or CoD came out. Or Origin when Battlefield 3 or Mass Effect 3 came out. I don't see why Blizzard gets a pass for never launching anything successfully, not even patches for WoW go smoothly. To me it seems like a badly incompetent management problem.

Wow, really? I'm not even going to try and explain everything that's wrong with this post.

Go learn about server vs client side application hosting, and then if you come back and still don't understand why your post is just plain idiotic (not saying you're an idiot, just your post), I'll help better explain.
 

tHa ShIzNiT

Platinum Member
Feb 15, 2000
2,321
8
81
I considered taking time off but I'm really glad I didn't. I think I would be bitching as much as these other people if I did, because that would hit me where it hurts.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I did not have any login issues when TBC, WotLK and Cata were released. I play on a low pop server, yet can't recall any issues.

I honestly figured Blizzard would have been better prepared than they were for the release of D3.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I did not have any login issues when TBC, WotLK and Cata were released. I play on a low pop server, yet can't recall any issues.

I honestly figured Blizzard would have been better prepared than they were for the release of D3.

Comparing expansions vs initial release is a moot point. Did you try to play at the launch of WOW in general? Yeah, that's more comparable.
 

tedrodai

Golden Member
Jan 18, 2006
1,014
1
0
Y'all don't forget about the stat increases from the weapons. Yes, an axe might have a little more DPS listed, but a wand might give ie: +15 intelligence. +1 Int = +1% spell damage. Gotta make sure y'all don't leave that out of your damage calculations, because axes and other melee types aren't likely to give Int bonuses, so some maybe limiting their damage by picking a 20 dps sword +8 Str over a 16 dps staff with +10 Int.

The game automatically calculates the damage after stats for you. When you hover over your weapon (any item really), it'll tell you the difference in damage you'll do with the new item vs the one you're currently wearing. If you take 2 identical items, except 1 has different (useful) stats, you'll see exactly how much damage you're getting from the extra stats. It's very useful. I first noticed it was doing this when I started socketing items with gems. Of course, it shows more than just damage.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
Really? What AAA games have launched worse? I don't recall Steam going down when Skyrim or CoD came out. Or Origin when Battlefield 3 or Mass Effect 3 came out. I don't see why Blizzard gets a pass for never launching anything successfully, not even patches for WoW go smoothly. To me it seems like a badly incompetent management problem.

Most recently, BF3 had huge issues with their launch. I remember trying to play the game on my XBox and being unable to do so for the first couple of days, much longer outages than I had for D3. That is just naming one game with a huge name.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I did not have any login issues when TBC, WotLK and Cata were released. I play on a low pop server, yet can't recall any issues.

I honestly figured Blizzard would have been better prepared than they were for the release of D3.

Well, expansion vs brand new standalone is quite a difference in scale. But further all the WoW expansions are prefaced by weeks of major patching which is where many of the major kinks are worked out. I recall the pre-Wrath patch (2.4.3 or something I think) brought a slew of extended downtime and was extremely slow to patch along with maybe some individual server outages; though my memory is a bit fuzzy.
 
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