**OFFICIAL** Diablo 3 Thread

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Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Diablo has 76 million health on inferno difficulty.

Difficulties
Diablo has always been expanded through the use of difficulties. As you progress through the game and complete the story, new difficulties are unlocked allowing for more playable content.

There are four difficulties; Normal, Nightmare, Hell, and Inferno.
Players should be around level 30 when completing Normal.
Players should be around level 50 when completing Nightmare.
Players should be around level 60 when completing Hell.
Each difficulty is unlocked by completing the previous difficulty.
There will be no difficulty-specific content.
Monsters change based on difficulty with increased damage, HP, defense, AI, and affixes.
Some monster affixes only appear in higher difficulties.
Higher level items can only be found in higher difficulties.
There are a handful of unique monsters that only appear in certain difficulties.
Elite monsters in Inferno will also have enrage counters which will increase the difficulty of the monster if not killed fast enough.
Enraged monsters will range from added health, damage, increase in skill ability, and many other added challenges.


Inferno

Inferno is a new difficulty added to the Diablo franchise through Diablo III.
Inferno is the last difficulty for Diablo III.
Players must be level 60 to access Inferno.
Inferno is intended as the end game content for Diablo III. (Source)
Inferno has been scaled way up with monsters showing increases in health and damage around 6 - 7 times that of Hell difficulty. (Source)
After initial testing where testers felt Inferno was challenging enough, the doubled the difficulty.
During the time of internal testing, not a single tester was able to clear Inferno. (Source)
Monsters in Act 1 are level 61, in Act 2 - 62 and in Acts 3 and 4 - 63. And each of those have Tier items that ONLY they drop - so a total of 3 Tiers in Inferno. (Source)
However, these tiers are primarily significant to the look of the armor. (Source)
Along with more difficult monsters, Inferno will also have enrage counters on elite monsters.
Enrage timers are an unseen amount of time to kill the monster before the monster gets an additional challenge to defeat them. (Source)
Enraged monsters can gain things from added health, additional damage, and more powerful spells.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Monster Scaling by Difficulty and Players
Here is how monsters scale per player in each difficulty:

Normal - 75% Health; 0% XP; 0% Damage
Nightmare - 85% Health; 0% XP; 5% Damage
Hell - 95% Health; 0% XP; 10% Damage
Inferno - 110% Health; 0% XP; 15% Damage
 

fstime

Diamond Member
Jan 18, 2004
4,384
5
81
Does the pre-installer install 100% of the game or are some bits missing.

It's about 7.76 gb for me. Also as a new player to Diablo, how does the coop system work?What if we don't play together at all times, can we drop in and out of each others games depending if we happen to be playing at the same time?
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
136
Monster Scaling by Difficulty and Players
Here is how monsters scale per player in each difficulty:

Normal - 75% Health; 0% XP; 0% Damage
Nightmare - 85% Health; 0% XP; 5% Damage
Hell - 95% Health; 0% XP; 10% Damage
Inferno - 110% Health; 0% XP; 15% Damage

Why do you need to list the XP if its always 0?
 

Leopardos

Senior member
Jul 15, 2009
332
2
81
add me to play in group

Leopardos#2682

Europe

I have ventrilo if you want to join ..
 
Last edited:

Lumathix

Golden Member
Mar 16, 2004
1,686
0
46
I am married with three kids, have the next two days off and informed my wife to PLEASE not bother me.

I have guildmates in WoW that took the week off from work.

Yeh well my job will not allow me to do this. On another note, my wife will be playing with me, so I'm covered there.
 

SMOGZINN

Lifer
Jun 17, 2005
14,218
4,446
136
There will be no difficulty-specific content.

Higher level items can only be found in higher difficulties.
There are a handful of unique monsters that only appear in certain difficulties.
Elite monsters in Inferno will also have enrage counters which will increase the difficulty of the monster if not killed fast enough.

And each of those have Tier items that ONLY they drop - so a total of 3 Tiers in Inferno.

This must be some some strange definition of the word 'content' that I am not aware of.

The Nephalem Valor buff will be available only to characters of level 60.
This is a terrible idea. First off, it is generally a bad idea to wait until the end game to introduce a important game mechanic.
 

SMOGZINN

Lifer
Jun 17, 2005
14,218
4,446
136
Everything will be on each tier of difficulty with everything becoming more difficult as you progress. What you see on normal will be in nightmare, hell and inferno.

Except of course the unique monsters that only appear in certain difficulties, or rage counters, or the tier sets that can only be found in Inferno....
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Except of course the unique monsters that only appear in certain difficulties, or rage counters, or the tier sets that can only be found in Inferno....

They are talking about major events and major bosses. Random unique monsters are random and will have more attributes making them more difficult per setting.

Armor sets get new looks and stats per difficulty. Enrage timers will be interesting and that falls under random attributes for random uniques or set attributes for set bosses.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
3
81
Mines Munashiimaru#1377 so close... I won't actually be on at midnight though, and I'm playing it through once on single player first.
 

Seven

Senior member
Jan 26, 2000
339
2
76
Can anyone explain how does the Amazon ship the D3 and everyone receives on the release day?

Is there a lightening fast courier or smth?
 

JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
Can anyone explain how does the Amazon ship the D3 and everyone receives on the release day?

Is there a lightening fast courier or smth?

Santa doesn't make any money at Xmas, so he has this regular job...
 
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