Think it might be a good idea to start a separate thread for Diablo 3 Guest Pass requests? I still have some available (was going to save one in case a real life friend wants one), but the requests will end up burried in all the normal conversation.
Does anyone else find the chat/message system a PITA? I understand pressing enter, but tabbing through the names when there's 10+ people on is really a pain. Especially when that list is growing exponentially after posting my tag here on atot....
Yeah, coming from World of Warcraft, the chat system is just awful in comparison. To note, I don't even use any of the IM-style chat add-ons for WoW. The biggest qualm that I have is that you cannot use the mouse wheel to scroll the chat box or at least I haven't found an option to turn it on. I believe WoW doesn't do that by default either though. I use an add-on called Prat (in WoW) that turns on some of those convenience features.
I had a rare wand that I didn't need so I was going to sell it on the AH but there were literally like 40 pages of the exact same wand for sale lol. It seems like good low level items will just accumulate until the market is completely saturated and the prices will come way down.
I guess that would depend on how much people are selling it for. Some of the weapon prices on the AH are pretty darned high. I said I paid 3k for my weapons, and that was some of the lowest that I saw weapons for (some were around 10k+ buyout). Of course, there are some lower bids, but I don't have the time to sit there waiting to see if I end up winning something like that.
If there is no point to crafting (thus destroying rares for mats) then you should be able to buy a fully decked out new character for cheap once the market stabilizes.
Nah, I don't want to go that far. I feel kind of bad just buying weapons, but I was getting annoyed at constantly getting yellows from bosses that aren't for my class. That's the way Diablo typically is in regard to loot, but that doesn't mean I have to like it.
whelp, so far i am having a lot of fun. playing a Demon Hunter. only level 9, cause i am taking my time and exploring every nook and cranny i can. got my first yellow last night, a pretty sweet bow. killed the Skeleton King, which is a far as the beta took me so I am pretty excited about seeing the new stuff now.
Yeah, I've got about 8 hours on my Monk so far and I think I'm only just about done with Act 1. Definitely not getting that achievement to complete Act 1 quickly.
right now i'm preferring playing solo...did co-op for a bit last night and everyone was just running ahead to the next thing while i was looking around at everything like a noob.
Yeah, I've got some friends that want to play, but I told them that I'm going to beat the game once by myself first, and that we'll meet up on Nightmare.
That's it. Use dash to initiate into a big group of monster and then hit blind while pummeling them with crippling wave. Any range monsters on the outside or things that may hurt you just dash to them again since dash has no real cooldown.
If you start to get low life hit heal or Serenity. You a pretty much un-killable in this setup. You can clear huge waves of monsters and pretty much beat down anything. The Butcher boss I just stood next to him the entire time even with the fire going off on me. Didn't matter. He couldn't hurt me at all.
I don't remember my exact setup, but it's different than yours, and I don't have two passives yet.
Left: Thousand Punches
Right: Lashing Tail Kick
1) Blind
2) Dash
3) Heal
P1) Healing per Spirit
I also had the same experience with The Butcher, but one thing that I notice is that I tend to generate
far less spirit with Thousand Punches. I think it's because I kill stuff much faster with Thousand Punches, so I don't use it as much, which means less spirit generation procs. Although, my worry about poor AoE isn't really an issue as long as I keep mobs in front of me. Crippling Wave attacks all around you for its final attack, but thousand punches attacks in a cone in front of you.
I watched Method (they're a WoW hardcore raiding guild for those that don't play that MMO) kill Skeleton King on Inferno, and the Monk was pretty pivotal to their group since he's pretty much the "healer" for the game.