**OFFICIAL** Diablo 3 Thread

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akahoovy

Golden Member
May 1, 2011
1,336
1
0
Well I think it's pretty obvious that most of these accounts were already hacked and the hackers were just sitting on them until Diablo 3 was released so that they can hack the games.

See, I can make assumptions too.

Troll.

I hate to hear that barbs, or melee basically, won't currently stand up to Inferno. I don't particularly like the other classes. I guess I'll go back to my wizard.
 

Fallengod

Diamond Member
Jul 2, 2001
5,908
19
81
Well I think it's pretty obvious that most of these accounts were already hacked and the hackers were just sitting on them until Diablo 3 was released so that they can hack the games.

See, I can make assumptions too.

Except yours makes no sense whatsoever....


I hate to hear that barbs, or melee basically, won't currently stand up to Inferno. I don't particularly like the other classes. I guess I'll go back to my wizard.

Id have to agree. I actually wanted to make a Barb and was severely disappointed when I found out they are basically impossible right now in Inferno.... Blizzard already stated they want to make Inferno less "spikey" but....when the changes will happen is anyones guess. Blizzard has a lot of work to do on the game so, they really should have called it Beta test 2.
 
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mlah384

Senior member
Dec 17, 2008
228
1
71
thisonlinething.com
I've seen a lot of people talk about getting one shot killed at higher difficulties... I remember in D2 it was the same way unless you had the best gear... Maybe D3 is the same... Once the best gear starts appearing, you'll see people running through the whole game fairly easily...
 

fstime

Diamond Member
Jan 18, 2004
4,382
5
81
Well I just found out that my account was hacked. I've never been hacked before concerning any type of online account.

The issue seems to be quite rampant. Luckily I didn't have all that much invested into the game yet.

Anyways I will be getting a refund. If Blizzard can't invest the effort to secure their accounts they don't deserve a penny of my money.

Or you can simply request that your account be restored to an earlier date such as 24 hours before being hacked.
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
Visit the tech support forum on battlenet forums every day and count the new posts related to people losing their accounts that day, something is odd.

That's what the tech support forums are for. If everyone who didn't get hacked posted there, then it's pretty obvious there isn't really that many people getting hacked.
 

CottonRabbit

Golden Member
Apr 28, 2005
1,026
0
0
At the rate that the gold botters are going right now, gold will be worthless before the RMAH is even released. The cash price of gold has halved in the last few days, lol.
 
Feb 18, 2010
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I can't possibly describe how true that is. Any Barbarian players who made it to Inferno would have no other choices but to nod at this statement. I was tired to see my 250+ res, 30.5K base dps 5.5k armor Barb getting one shot by SAND WASPS...

So I went with my Demon Hunter instead.

Really, Blizzard need to do "something" for Barbs, poor guys. I'm in that bunch dammit! I feel forced (I'm not, but I feel that way) to roll another class, and I should not "have to", that's the basic problem. I understand that Inferno is done that way on purpose but it reaches idiocy levels beyond those of the so called "challenges" that were supposedly intended originally in that difficulty. Seriously, it's not just "very difficult", it's literally stupid.

Oh and...

Yeah that's the first Act, it's "do-able", certainly, very challenging at times, but can be done. Now, get to Act II and come back to tell us how you feel about it.

I highlighted your problem. 250 res is crap. I roll with a 25k HP, 7k armor, 700 all resist (without buff) barb and at the moment I farm act 1 Inferno. I faceroll everything there at the moment. I have tried Act 2 and had no problem with the wasps. ATM I'm farming to replace 2 more pieces of gear with all resist stats and will be going to Act 2 for good.
 
Feb 18, 2010
67
0
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I've seen a lot of people talk about getting one shot killed at higher difficulties... I remember in D2 it was the same way unless you had the best gear... Maybe D3 is the same... Once the best gear starts appearing, you'll see people running through the whole game fairly easily...

You are wrong. People get one shot because they don't realise what the good stats are for Inferno. The stat priority should be for a barb:

All resist >>> Vitality > Strenght > ....

Get to 30K HP with ~ 900 All Resist + 1 hand good Life on Hit weapon and you are almost Immortal in act 1-2. In act 3 invest in more vitality and you are set.

My build is this.

When you get more gear you can switch the passives to more offensive stats for better dps.
 
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Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
You are wrong. People get one shot because they don't realise what the good stats are for Inferno. The stat priority should be for a barb:

All resist >>> Vitality > Strenght > ....

Get to 30K HP with ~ 900 All Resist + 1 hand good Life on Hit weapon and you are almost Immortal in act 1-2. In act 3 invest in more vitality and you are set.

My build is this.

When you get more gear you can switch the passives to more offensive stats for better dps.

That is my issue with the Barb. Why should I need 900+ resists when three other classes can totally ignore them? Blizzard seriously dropped the ball on melee in Inferno. My Barb is in Act 2 Inferno and sitting there. I want to be able to kill crap with dps while leeching life to stay alive. I want to go 2H and mow down stuff. I rolled a WD and plowed through Act 1, plowed through Act 2 up to Belial and eventually killed him and then plowed through Act 3. I will be working on Act 4 when I get some time.

My friend who plays a Monk soloed Inferno Diablo. He spent about 15 million on gear and breezed through the last part of the game. It sure is nice being able to heal yourself a little bit.
 
Feb 18, 2010
67
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That is my issue with the Barb. Why should I need 900+ resists when three other classes can totally ignore them? Blizzard seriously dropped the ball on melee in Inferno. My Barb is in Act 2 Inferno and sitting there. I want to be able to kill crap with dps while leeching life to stay alive. I want to go 2H and mow down stuff. I rolled a WD and plowed through Act 1, plowed through Act 2 up to Belial and eventually killed him and then plowed through Act 3. I will be working on Act 4 when I get some time.

My friend who plays a Monk soloed Inferno Diablo. He spent about 15 million on gear and breezed through the last part of the game. It sure is nice being able to heal yourself a little bit.

Its like that because the barbarian as opposed to the monk does not heal. So you either go tank with 900 res or you take a 2 hander, stack attack speed and strenght and go guns blazing hoping that everything is dead until you get killed. I chose to go tanky and take as many enemies at once. I can faceroll act 1 with all champion packs dying while I stand in poisons, desacrate, bomb shots.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
so i have some RL friends that play this game and they are TERRABLE at it,i had to help a friend with NORMAL last night, he just started act 4 and was still using 3 white items with no stats on them,.....

i told him to just buy cheap stuff from the merchant in town, to which he said "merchant, what merchant?"

 
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Feb 18, 2010
67
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so i have some RL friends that play this game and they are TERRABLE at it,i had to help a friend with NORMAL last night, he just started act 4 and was still using 3 white items with no stats on them,.....

i told him to just buy cheap stuff from the merchant in town, to which he said "merchant, what merchant?"

I see your point. Now try to explain to them what resist all does
 

darkxshade

Lifer
Mar 31, 2001
13,749
6
81
Wait, if he doesn't know about merchants, where does he sell his loot? Or did they not even pick anything up? They should be completely covered in blues by act 4.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
That is my issue with the Barb. Why should I need 900+ resists when three other classes can totally ignore them? Blizzard seriously dropped the ball on melee in Inferno. My Barb is in Act 2 Inferno and sitting there. I want to be able to kill crap with dps while leeching life to stay alive. I want to go 2H and mow down stuff. I rolled a WD and plowed through Act 1, plowed through Act 2 up to Belial and eventually killed him and then plowed through Act 3. I will be working on Act 4 when I get some time.

My friend who plays a Monk soloed Inferno Diablo. He spent about 15 million on gear and breezed through the last part of the game. It sure is nice being able to heal yourself a little bit.

* Nods *

Finally someone understands.

[thinking out loud]

I do NOT want to spend any amount of Gold on my Barb to get to 900+ Res, what the hell is that? I do NOT want to play as a "Tank" Barb relying on a crap load of Vitality just to sit there while taking Godly amounts of damage but taking a day to kill a Lucani. Why is it that other classes can be successful enough in Inferno by going DPS and not the Barbarian? Tried to go in Inferno with a 2-handed Barb? No? Yes? Why would Barbs basically HAVE to leave that behind entirely in favor for a more tank'ish style with Vitality and Resistances gear? Just because Blizzard didn't feel like properly balancing the whole thing?

In the lore they picture the Barbarian as a war machine, not a mountain that can take damage for eternity (well some of that too, but not ONLY that). They're supposed to be able to crush entire armies ALONE with a ban hammer the size of a catapult smashing a meter-deep crater on the ground with every one of their swings, sending shock waves strong enough to crumble fort walls down to smithereens.

If I want to play a tank I'll go play some other MMORPG out there, thanks.

* shakes head *

Seriously Blizzard, a BARBARIAN, ever seen Conan? Two-handed sword of doom and desolation? Saw his look in his eyes? The guy wants to see his enemies driven before him and hear the lamentations of their women (well yeah not sure if demons have women... perhaps better not to imagine it). You don't want to piss off that guy, he has a DPS build that's clear enough, he's the one terrorizing his foes by his mere presence, not the other way around. Ok seriously though I DO want some (even a lot of) challenge. I don't mind dying a few times against the same Elite pack to walk back there and try again until I kill them, but I don't want to tell myself "Oh, look... an Elite pack, let's avoid them", or "Oh, look... an Elite pack, let's leave Inferno to grind 500K+-a-piece gear to set up for a Tank build so I can finally come back in this Act and actually do some progress".

The problem with Inferno is that it wasn't properly balanced for all classes and their "basic" builds (at the very least, and I'm referring to DPS-focused builds, or builds that allow you to survive longer). In this video the guy clearly says that during testing of the Inferno difficulty they had a "hardcore" test team trying it out, until they (that hardcore team) thought that it was challenging enough... but then just because some guys at Blizzard thought that the community would always be better than their team they decided to "double" everything they did. Yep, they just... doubled stuff. That's how the almighty Blizzard balanced it, by just doubling raw numbers, cool huh?

======

Blizzard: "So, how's it looking now?"
Harcore test guy #1: "Oh it's challenging enough I think. I mean I'm a hardcore player as you know, we aren't sissies here at Blizzard and this Inferno difficulty now is totally worth it for a hardcore player. That's the kind of difficulty that everyone is going to love due to the challenge, including more siss - err I mean - more casual players."
Blizzard: "Very nice, so you guys think we're ready to go?"
Hardcore test guy #2: "*nods* Yeah pretty sure it's gonna drive a good bunch crazy for a time but the thing is balanced now we've been testing this to make sure it can be done by all players. All play-styles and classes are viable, they won't be forced to switch to very specific builds either or anything. What would be the point of this difficulty if players basically had to play with very specific builds while leaving others they might like behind because they became useless."
Hardcore test guy #3: "And what would have been the point in actually creating those diverse builds in the first place if you'd have to ignore most of that."
Blizzard: "True that. Well, thanks guys, so any last recommendations?"

*Hardcore test guys look at themselves, then Hardcore Test Guy The Bold (unique mob of the pack, they're an Elite bunch) makes a last suggestion*

Hardcore Test Guy The Bold: "Well we could always double everything, damage, etc."
Blizzard: "You guys are sure? It won't be too much?"
Hardcore Test Guy The Bold: "Nah, I mean I just came up with this idea and we haven't tested the impact it would have - at all - but just tell your coders to go and double those numbers, and the game will be ready for release.
Blizzard: "...maybe not enough players from our fan base would enjoy it, maybe it- ..."
Hardcore Test Guy The Bold: "Hesitation? Seriously, trust me, see my name above my head?"
Blizzard: "Oh, yeah true. You're also flashing yellow right now."
Hardcore test guys: "Yep, I'm an Elite Hardcore Tester, you guys do it and it'll be alright."

======

Another problem to consider is that I can't rely on Act IV Hell's gear to progress in Inferno as far as the Barbarian is concerned (might be true for other classes as well). The best gear dropped in Hell Act IV does NOT cut it for ALL Barbarian types and builds and play-styles. And THAT is the ultimate issue. The gear that would finally allow MY specific Barbarian build(s) and play-styles to be successful happen to drop from perhaps Act III Inferno (or maybe late in Act II), so how do I progress? Well I would "have to" roll a Demon Hunter, get some basic Rares even a few levels lower than the character, get to around 50K DPS in the blink of an eye and 100K+ crit hits my way up to Act III Inferno while laughing and yawning at the mobs to grind for my Barbarian gear, and Gold. That, or go at the Auction House and grind DAYS worth of Gold farming to buy ONE item going for 5 million+ Gold.

And if I did that, I would eventually end up with a Barbarian that is geared entirely from the AH while I myself did NOTHING to progress ON MY OWN for that specific Barbarian? Where is the fun in that? Why would I have to play a Demon Hunter or any other class to basically do with them what I wanted to do with my Barbarian?

Anyway, in the meantime I'm playing both my DH and my Monk, so far I prefer the Monk since I've always been more of melee play-style fan in similar games. I rarely go for the long-range classes, and there's a clear distinction between WANTING to change to another class because I feel like it or because I'm curious to try it out, and basically HAVING to change to another class because even though I don't feel like it or don't want to do that "right now" nor never planned to, that I still basically "have to" because my Barb won't do crap. And if I want to do anything with him I "have to" switch to a completely different play-style? Leaving my 2-handed Space Marine-inspired hammer behind for a paper-weight 1-handed and a shield trying to push my Res and Vitality as far as the universe goes?

Nope, won't do. But if any Barbs out there do enjoy their tank builds in Act IV Inferno then good for them. I want to go in with my 2-handed and bash them demons so hard that the very fabric of Heaven crumbles. Right now I feel like going Demon Hunter just because it seems to be a "sure way" to beat everything just as much as Hammerdins could in Diablo 2, just because they were over-powered... or Necros before them, or Amazons... or any OP classes that had their own period of glory in specific versions due to "proper balancing".
 
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Ben90

Platinum Member
Jun 14, 2009
2,866
3
0
you would never do those kind of runs with pure MF gear in hardcore inferno I think.
I disagree...

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send, {alt down}
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send, {alt up}
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MouseMove, 960, 540
 
Feb 18, 2010
67
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Actually you can choose to keep your 2 hander. I've seen a barbarian that had close to 100k dps with a 2 hand weapon, but he invested in attack speed and life per hit + life steal.
The problem you have to face as a barb is that you are always in the middle of the fight without any healing. The other classes out there can kite, slow, freeze, heal.
IMHO, you just need to learn how to balance gear and build. It can be done. I plan to keep my tanky build because I want to be almost immortal and want to train for hardcore.
 
Dec 26, 2007
11,782
2
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The messages I saw said basically 8 AM EST the servers were going down. Luckily I leave for work at 8, so I got my morning inferno butcher run in (found gloves to jump my dps by 6k w00t) and checked auctions.
 

Pantlegz

Diamond Member
Jun 6, 2007
4,627
4
81
My friend who plays a Monk soloed Inferno Diablo. He spent about 15 million on gear and breezed through the last part of the game. It sure is nice being able to heal yourself a little bit.

Barbs can heal themselves too. I use rend runed with bloodthirst, Bloodlust and frenzy with life on kill. inspiring presence is also useful..
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Seriously Blizzard, a BARBARIAN, ever seen Conan? Two-handed sword of doom and desolation? Saw his look in his eyes?

Actually, in the comics and short stories, Conan was more of a tank. He took massive amounts of damage, yet fought through to kill his enemies. He also was very agile and an expert climber.
 
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