Originally posted by: DarkThinker
Here a couple of videos from a guy on the Killzone forums:
Video #1: Button Lag
Video #2: Analog Stick Lag
I was on the KillZone 2 forum reading the tons of complaints about the controls (many are just like mine) and I was
reading from one of the KZ2 developers, that the control feel was a design decision to show how weighty the player is for the sake of realism!
So they wanted people to try something different even if they didn't like it. They wanted to have realism because of the weight and what have you ( I still don't believe that excuse)
FINE. I can understand slow movement, but lag??
1- If KZ2 people wanted realism GREAT, I am ALL for that, nothing wrong with that at all, but to preach to me realism about something like aiming and only aiming while I can be heavy machine gunned to the point where I am going to die any second from all the bleeding and there is blood on my face and what not, then if I hide behind a wall for 7 seconds I am as good as new?
When you start cherry picking while preaching realism, you lost the point of it.
2- How is it that ALL I have to do is walk over a heavy automatic rifle and that is sufficient to have it picked up and in my hands in no time, or have it's ammo go magically into the rifle that is in my hands.
3- My revolver has infinite ammo and I have an infinite number of revolver barrels, I just throw one to the ground and slide a my magically fully loaded one that is at the ready whenever I feel like it!
4- Or that I can beat my squad mates senseless to the point where they are at %5 health and while they are on the ground dying, I throw a grenade at them then proceed to empty a full clip on them for a good measure but to no avail they are still alive and will get up and be in good shape just after 10 seconds ?
5- And how is it that aiming a heavy Bzooka with a heavy rocket in it is the same thing as aiming a freaking knife or a pistol around too?
So I can't aim quicker though I am this bad ass elite soldier, but I can recover from a heavy machine gun blow to my face, torso, legs and arms in 7 seconds just because I am so bad ass??
Do you guys see why people like me are canceling their pre-orders?
These guys made either a big development mistake or an arrogant design decision but they refuse to back down just because people are not enjoying what they have in their hands.
People are free to design games as they like, the rest are free to not buy games they don't enjoy playing. And until they start responding more reasonably towards this issue. I am not picking this game no matter what, even if it was free, I still wouldn't enjoy the controls.