**OFFICIAL** Killzone 2 Thread

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

purbeast0

No Lifer
Sep 13, 2001
53,027
5,912
126
I just gave the demo another go and it definitely controlled easier. i still tihnk i'm goign to pass on this though based on the controls, it just feels more of a chore to aim in this game than just being fun.

Those of you not seeing tihs delay, it is so damn easy to see. Simply flick your right analog stick to the left or right. The guy won't move until your hand is off the controller. the same thing goes for the left analog stick as well.

and no my TV has no lag. i play hot shots golf all the time on PS3 and that game requires great precisin to hit with perfect impact, which i am at 44.4% all time.

i also play rockband and guitar hero on xbox360 and again, has to be very precise, so no lag at all.

i just find it funny that people who are DEFENDING this design decision when it clearly gives you less precision and accuracy. those of you defending it, would you be whining that there is no weight feeling if this game had aim control like COD4 or Resistance 2?

i'm not saying it's not something that people can't get used to and accustomed to, i personally am just picky with controls and it feels like a game i just will not be able to take seriuosly online and be competitive in because of the control issues, which in turn just isn't fun to me.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Originally posted by: herkulease
...
But I hope these control/lag whatever issues becomes big enough to tank sales.

You don't need to hope, you just wait. I was sooooo excited about KillZone 2, this was the first game I have EVER pre-ordered, now I even regret having to go through the effort to try the demo from Europe so I can get it early. It pisses me off when developers try to be unique just for the sake of being unique.
There is uniquely amazing (i.e COD4) and there is uniquely presumptuous (i.e KZ2 in it's current state)

Now I will wait to see if the developers will change their minds before the release. But if they don't they will learn the hard way what it means to not act upon customer requests and before you know it, they might be rushing in a patch like there is no tomorrow.

These guys want to compete with COD4 and Resistance 2 while offering inferior controls, no matter how shiny your effects are, you will meet bad rep.

They should also add button by button mapping, that way they come ahead of COD4 in controls even, but I doubt they will do that.



 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: CKDragon
Fine. Keep thinking that your personal experience is enough to determine the network & ISP fault of the entire U.S.

It's not.

My argument has more weight than most other people's, no offense. The only explanation for my scenario, which I will lay out AGAIN for you below, is that the PSN is NOT slow. If it WAS slow, I would NOT be able to obtain 1 megabyte/sec download speeds on my current connection. Here's my scenario's again:

1st connection, Insight = Great speeds, quick downloads, etc. (10mbps down/ 1mpbs up)

2nd connection, Comcast with the EXACT same hardware, setup, etc as with Insight = SLOW PSN speeds, though Speakeasy.net showed INCREASED speeds.

3rd connection, University network = Fast PSN speeds (faster than Live here) (6mps down, 2-6 mbps up), and I have no control over the networking setup here...security/port forwarding, etc is really tight around here.

Based on 1 and 2, that's enough evidence to show that it's more likely NOT an issue with the PSN, considering I had the same hardware. Further researched showed a case where switching modems with Comcast (to Linksys) somehow fixed it.

My "theory" gained more evidence after I switched to a technically slower network (though uploads are faster, that shouldn't change download speeds in PSN) and have really fast PSN downloads.

Does this explain EVERYONE's issues? No. But I have more evidence backing up my "theory" than most everyone else, and I want to show this to people so they don't instantly assume it's just the PSN. Can they always do something about it? No. But at least they have more info on it (where as it otherwise might not be available).

If you can't connect all the dots there, I really don't know what else to tell you.

Originally posted by: purbeast0
Those of you not seeing tihs delay, it is so damn easy to see. Simply flick your right analog stick to the left or right. The guy won't move until your hand is off the controller. the same thing goes for the left analog stick as well.

I've had 4 other guys play the KZ2 demo. No one had any such problems. I played the MP beta for 14+ hours at least and had no such problems (just tons of fun). I had 2 other guys play the MP beta for 4+ hours each combined...no such issues. The only thing we notice is a slightly different control "style" that took us less than an hour to get used to. Most people don't even really notice it.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: DarkThinker
Originally posted by: herkulease
...
But I hope these control/lag whatever issues becomes big enough to tank sales.

You don't need to hope, you just wait. I was sooooo excited about KillZone 2, this was the first game I have EVER pre-ordered, now I even regret having to go through the effort to try the demo from Europe so I can get it early. It pisses me off when developers try to be unique just for the sake of being unique.
There is uniquely amazing (i.e COD4) and there is uniquely presumptuous (i.e KZ2 in it's current state)

Now I will wait to see if the developers will change their minds before the release. But if they don't they will learn the hard way what it means to not act upon customer requests and before you know it, they might be rushing in a patch like there is no tomorrow.

These guys want to compete with COD4 and Resistance 2 while offering inferior controls, no matter how shiny your effects are, you will meet bad rep.

They should also add button by button mapping, that way they come ahead of COD4 in controls even, but I doubt they will do that.

I, for one, hope they don't change the controls. I like it when devs try to do something different than the 10 billion generic FPSs that are thrown at us each year. If I wanted to play COD4, I would play COD4.

The controls just add another facet to the game that make it unique. Sure, some will whine about it not being similar to Generic FPS X when they are getting killed online, but I'm sure many will be able to master the 'oh so difficult' controls.

I'm tired of getting the same games with the same gameplay and plotlines, only bettered in the aspect of graphical prowess. More devs should actually be ambitious.

Of course, ambition usually leads to lesser sales (Valkyria Chornicles), while generic, reshashed shit leads to GOTY.

P.S. I hope no one still thinks KZ2 will be a system seller. Otherwise I have to prepare myself for the billions of comments quoting KZ sales and the failure of the PS3...
 
Oct 19, 2000
17,860
4
81
Originally posted by: hans030390
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.

The issue with me is that while I might still get the game because it looks awesome, I don't see myself playing multiplayer any because I don't have precision control. I'll get my ass handed to me. That lag, however small, definitely fucks me up, because it's difficult to make very small minute movements. I won't survive against better aiming people online. Single player, I can get used to it.

You should realize that some people are sensitive to this issue and some are not, such as yourself.

Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Wow, I do feel better now.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Why do these PS3 threads always have to get so emotional?
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: R Nilla
Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Why do these PS3 threads always have to get so emotional?

We should bring Adam Sessler in to this...
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: herkulease
haven't played the demo yet since I didn't preorder gotta wait a week. But I hope these control/lag whatever issues becomes big enough to tank sales. that way I'll get at least half of my 2009 prediction right for killzone 2. Lackluster sales. missed the other half(low ratings).

what kind of fanboy bullshit is that? You HOPE that a game fails? Why? What do you get out of that? Jack shit is what you get, and you lose a chance to play what could have been a good game.

Hoping a game sucks is just idiotic and childish. Why not hope that every game that comes out is epic and spectacular so you don't have to worry about how one game is compared to another?
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: blurredvision
Originally posted by: hans030390
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.

The issue with me is that while I might still get the game because it looks awesome, I don't see myself playing multiplayer any because I don't have precision control. I'll get my ass handed to me. That lag, however small, definitely fucks me up, because it's difficult to make very small minute movements. I won't survive against better aiming people online. Single player, I can get used to it.

You should realize that some people are sensitive to this issue and some are not, such as yourself.

I think now that people know there's a slight lag, they can't mentally get that out of their head, and it keeps them from being able to play properly.

Like I said, even with the controls, me and a couple friends did pretty well online in the beta. I also think the MP is a bit more forgiving. I had no problem killing people quickly, though SP was a bit tougher. I mean, I wasn't pulling off headshots all the time, but I'm not too good at that to begin with.

Get the game and try it out for a while, even the MP. You may be surprised (I'm imagining a lot of people will be).

Also, that post wasn't directed at you. You've been pretty reasonable about it compared to a couple of other people.

 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: blurredvision
Originally posted by: hans030390
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.

The issue with me is that while I might still get the game because it looks awesome, I don't see myself playing multiplayer any because I don't have precision control. I'll get my ass handed to me. That lag, however small, definitely fucks me up, because it's difficult to make very small minute movements. I won't survive against better aiming people online. Single player, I can get used to it.

You should realize that some people are sensitive to this issue and some are not, such as yourself.

Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Wow, I do feel better now.

Hmm, well after seeing the videos of what was being discussed, I see what everyone meant.

What I don't get, however, is why so many people are hating on the concept of realism in a game.
I like a mix. I want some games to play toward realism, and I want others to just be a fragfest with cracked out rabbit gameplay.

If you don't want the former and only the latter, then don't criticize the former just because you aren't good at it. I don't find it difficult to adjust if I were to play longer...

I mean, personally I think the 'delay' adds to the game, not take away from it. And why? Because it is so fresh, that coupling it with the weightier controls in general, I feel as though I'm actually controlling a soldier. No matter the game, I rarely get that feeling. Hell, I'd be stoked to play a truly realistic war game in a holographic simulator, or play scenario paintball. It's just the way I am. I like a game that makes me feel like everything that happens, counts toward something.
 

herkulease

Diamond Member
Jul 6, 2001
3,923
0
0
Originally posted by: destrekor
Originally posted by: herkulease
haven't played the demo yet since I didn't preorder gotta wait a week. But I hope these control/lag whatever issues becomes big enough to tank sales. that way I'll get at least half of my 2009 prediction right for killzone 2. Lackluster sales. missed the other half(low ratings).

what kind of fanboy bullshit is that? You HOPE that a game fails? Why? What do you get out of that? Jack shit is what you get, and you lose a chance to play what could have been a good game.

Hoping a game sucks is just idiotic and childish. Why not hope that every game that comes out is epic and spectacular so you don't have to worry about how one game is compared to another?

There is no fanboy bullshit. Maybe you should read the rest than just stop at the hope to fail part. No where did I say the game even sucks. I can't even download the demo. the prediction thread was just a small game.








 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,912
126
Originally posted by: destrekor
Originally posted by: blurredvision
Originally posted by: hans030390
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.

The issue with me is that while I might still get the game because it looks awesome, I don't see myself playing multiplayer any because I don't have precision control. I'll get my ass handed to me. That lag, however small, definitely fucks me up, because it's difficult to make very small minute movements. I won't survive against better aiming people online. Single player, I can get used to it.

You should realize that some people are sensitive to this issue and some are not, such as yourself.

Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Wow, I do feel better now.

Hmm, well after seeing the videos of what was being discussed, I see what everyone meant.

What I don't get, however, is why so many people are hating on the concept of realism in a game.
I like a mix. I want some games to play toward realism, and I want others to just be a fragfest with cracked out rabbit gameplay.

If you don't want the former and only the latter, then don't criticize the former just because you aren't good at it. I don't find it difficult to adjust if I were to play longer...

I mean, personally I think the 'delay' adds to the game, not take away from it. And why? Because it is so fresh, that coupling it with the weightier controls in general, I feel as though I'm actually controlling a soldier. No matter the game, I rarely get that feeling. Hell, I'd be stoked to play a truly realistic war game in a holographic simulator, or play scenario paintball. It's just the way I am. I like a game that makes me feel like everything that happens, counts toward something.

the lag/delay has nothing at all to do with realism.

i've fired real guns before. when i went skeet shooting, when i told my brain to move the gun in my arms to try and hit the moving target, my arms immediately moved with the rest of my body to adjust my aim. there was no delay from when i told my brain to do it and me actually doing it.

my friend who has been to iraq and been in combat played the kz2 demo and said WTF is wrong w/the controls, so to a true solder it doesn't even feel "realistic".

i just do tno understand how people can truly be saying this delay is making the game more "realistic". sure maybe it's a design decisin, but to call it realism is just kind of dumb.

same thing when i'm at the gym and i pick up a 30lb dumbell, it moves immediately, not a split second later from when i wanted to move it.

i have no idea how making aiming less accurate and less precise can add to a game. it does not feel fresh, it feels inferior.

OBVIOUSLY this is all my opinion heh. ones who like it, enjoy it. some of us just don't.

im starting to tihnk you and hans work for sony
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Originally posted by: purbeast0
Originally posted by: destrekor
Originally posted by: blurredvision
Originally posted by: hans030390
Update: After seeing the specific videos on KZ2's lag, I understand what people are talking about.

However, this has has zero impact on how my friends and I play the game and how much we enjoy it.

If you seriously won't take at most an hour to get used to it (because you'll honestly get used to it), you'll be missing out on a good SP campaign and awesome MP. For the billionth time, I was in the beta, and it rocked. It blew the demo out of the water in terms of fun. Controls, lag, sluggishness...whatever. Nothing dampened my experience. If you're really letting it get too you THAT much, it's silly. Should the lag be fixed? Yeah. Can you play it perfectly fine without it? Yeah. You can still have fun.

The issue with me is that while I might still get the game because it looks awesome, I don't see myself playing multiplayer any because I don't have precision control. I'll get my ass handed to me. That lag, however small, definitely fucks me up, because it's difficult to make very small minute movements. I won't survive against better aiming people online. Single player, I can get used to it.

You should realize that some people are sensitive to this issue and some are not, such as yourself.

Originally posted by: James3shin
WHOOOOOOOOOOOOOOOOOO!!! Street Fighter 4!

/tension in thread

Wow, I do feel better now.

Hmm, well after seeing the videos of what was being discussed, I see what everyone meant.

What I don't get, however, is why so many people are hating on the concept of realism in a game.
I like a mix. I want some games to play toward realism, and I want others to just be a fragfest with cracked out rabbit gameplay.

If you don't want the former and only the latter, then don't criticize the former just because you aren't good at it. I don't find it difficult to adjust if I were to play longer...

I mean, personally I think the 'delay' adds to the game, not take away from it. And why? Because it is so fresh, that coupling it with the weightier controls in general, I feel as though I'm actually controlling a soldier. No matter the game, I rarely get that feeling. Hell, I'd be stoked to play a truly realistic war game in a holographic simulator, or play scenario paintball. It's just the way I am. I like a game that makes me feel like everything that happens, counts toward something.

the lag/delay has nothing at all to do with realism.

i've fired real guns before. when i went skeet shooting, when i told my brain to move the gun in my arms to try and hit the moving target, my arms immediately moved with the rest of my body to adjust my aim. there was no delay from when i told my brain to do it and me actually doing it.

my friend who has been to iraq and been in combat played the kz2 demo and said WTF is wrong w/the controls, so to a true solder it doesn't even feel "realistic".

i just do tno understand how people can truly be saying this delay is making the game more "realistic". sure maybe it's a design decisin, but to call it realism is just kind of dumb.

same thing when i'm at the gym and i pick up a 30lb dumbell, it moves immediately, not a split second later from when i wanted to move it.

i have no idea how making aiming less accurate and less precise can add to a game. it does not feel fresh, it feels inferior.

OBVIOUSLY this is all my opinion heh. ones who like it, enjoy it. some of us just don't.

im starting to tihnk you and hans work for sony

:thumbsup:
 
Oct 19, 2000
17,860
4
81
Originally posted by: hans030390
I think now that people know there's a slight lag, they can't mentally get that out of their head, and it keeps them from being able to play properly.

Like I said, even with the controls, me and a couple friends did pretty well online in the beta. I also think the MP is a bit more forgiving. I had no problem killing people quickly, though SP was a bit tougher. I mean, I wasn't pulling off headshots all the time, but I'm not too good at that to begin with.

Get the game and try it out for a while, even the MP. You may be surprised (I'm imagining a lot of people will be).

Also, that post wasn't directed at you. You've been pretty reasonable about it compared to a couple of other people.

Thanks, I'm purposefully being level headed about it. I realized a couple months ago that I'm a complete ass on here sometimes for no reason.

But I agree with purbeast in that I don't think chalking it up to "realism" is a valid argument. If the input lag were only with huge rocket launchers and the like, then I'd buy that explanation. But all the talk of this "weight" and "realism" seems to me to be a coverup by fanboys AND the development team.

And I'll give the same disclaimer, that last sentence isn't directed at you, I'm not calling you a fanboy. But I've read soem of the posts over at the official Playstation forums, and it's pretty raunchy over there with the word "weight" being thrown around so much.

My personal opinion is that the development team is kinda realising this was an oversight on their part, but are still trying to hold down the fort by saying they meant for it to be like this, but will take a look into if it needs to be changed. Just my personal opinion.

If they are smart, they'll offer a Day 0 patch that will add the option to get rid of the lag, so that everyone defending the "realism" part of it can still play that way. Then everybody will be happy.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Originally posted by: blurredvision
Originally posted by: hans030390
I think now that people know there's a slight lag, they can't mentally get that out of their head, and it keeps them from being able to play properly.

Like I said, even with the controls, me and a couple friends did pretty well online in the beta. I also think the MP is a bit more forgiving. I had no problem killing people quickly, though SP was a bit tougher. I mean, I wasn't pulling off headshots all the time, but I'm not too good at that to begin with.

Get the game and try it out for a while, even the MP. You may be surprised (I'm imagining a lot of people will be).

Also, that post wasn't directed at you. You've been pretty reasonable about it compared to a couple of other people.

Thanks, I'm purposefully being level headed about it. I realized a couple months ago that I'm a complete ass on here sometimes for no reason.

But I agree with purbeast in that I don't think chalking it up to "realism" is a valid argument. If the input lag were only with huge rocket launchers and the like, then I'd buy that explanation. But all the talk of this "weight" and "realism" seems to me to be a coverup by fanboys AND the development team.

And I'll give the same disclaimer, that last sentence isn't directed at you, I'm not calling you a fanboy. But I've read soem of the posts over at the official Playstation forums, and it's pretty raunchy over there with the word "weight" being thrown around so much.

My personal opinion is that the development team is kinda realising this was an oversight on their part, but are still trying to hold down the fort by saying they meant for it to be like this, but will take a look into if it needs to be changed. Just my personal opinion.

If they are smart, they'll offer a Day 0 patch that will add the option to get rid of the lag, so that everyone defending the "realism" part of it can still play that way. Then everybody will be happy.

:thumbsup:
And have them increase the sensitivity limit and I with many many others am on board this game train again, otherwise it's a lost cause.
 
Oct 19, 2000
17,860
4
81
Originally posted by: DarkThinker
And have them increase the sensitivity limit and I with many many others am on board this game train again, otherwise it's a lost cause.

You'll have to take that fight up yourself, I think the sensitivity is fine. I prefer not to spin 360 degrees after holding the stick for only a half second.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Originally posted by: blurredvision
Originally posted by: DarkThinker
And have them increase the sensitivity limit and I with many many others am on board this game train again, otherwise it's a lost cause.

You'll have to take that fight up yourself, I think the sensitivity is fine. I prefer not to spin 360 degrees after holding the stick for only a half second.
:thumbsdown:
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: purbeast0
im starting to tihnk you and hans work for sony

Yeah, right...I wish. Then I wouldn't be a poor college student.

Any statements I've made about weight or realism were before anyone pinpointed the lag issue. I hadn't noticed it until after I watched the videos. I don't, in any shape or form, thing that lag means realism.

However, I still stand by my statement that my friends and I can all play the game just fine, lag or not (and we're pretty big into FPS games). I'm not saying we enjoy it and the lag adds to anything...nothing like that. I just think some people are too mentally fixated on it, where you can actually enjoy the game, lag or not. I do think that some of the other control elements do add to the game in a way.

And trust me, MP is great (and I think more forgiving than SP for those more sensitive to the lag, as far as I can remember from the beta). I'm getting defensive about the game because I don't want people to miss out due to a disappointing demo.

I apologize for any misunderstandings between me and anyone else. I didn't get the lag thing until recently.

Edit: Also, since the devs know about this and are looking into it, I would recommend you all try to voice your opinion in a place that will be heard. That way, you're more likely to get the fix for the lag. They're pretty good at communicating with the community. I'll also work towards getting them to get rid of the lag.

I know you all hate the PS forums, but you may just have to go there. And Killzone.com, maybe?
 

chuckywang

Lifer
Jan 12, 2004
20,133
1
0
Why the hell wouldn't they release a DEMO to the entire public for free? I don't want to preorder.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: blurredvision
If they are smart, they'll offer a Day 0 patch that will add the option to get rid of the lag, so that everyone defending the "realism" part of it can still play that way. Then everybody will be happy.

No, nobody would be happy. Half of the people who owned KZ2 would just say that COD4 or some other shooter did it better, while the other half would just complained that KZ2 got "dumbed down" for the lame mainstream FPS crowd or something.

Nobody is ever happy when it comes to video games.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: chuckywang
Why the hell wouldn't they release a DEMO to the entire public for free? I don't want to preorder.

I think some developers forget what the point of a demo is.
 
Oct 19, 2000
17,860
4
81
Originally posted by: Dumac
Originally posted by: blurredvision
If they are smart, they'll offer a Day 0 patch that will add the option to get rid of the lag, so that everyone defending the "realism" part of it can still play that way. Then everybody will be happy.

No, nobody would be happy. Half of the people who owned KZ2 would just say that COD4 or some other shooter did it better, while the other half would just complained that KZ2 got "dumbed down" for the lame mainstream FPS crowd or something.

Nobody is ever happy when it comes to video games.

Maybe then I should say adding the option would not give anyone room to complain (although they still would).
 

Piuc2020

Golden Member
Nov 4, 2005
1,716
0
0
Originally posted by: chuckywang
Why the hell wouldn't they release a DEMO to the entire public for free? I don't want to preorder.

Just make a UK account, none of your info (except you email I think) have to be valid then just download away!

(Killzone 2 is available on the EU store without any preorder codes)
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |